@Tiddy You're kidding right, this can't be your first mod?! If it is, please make more! Nice job man, haven't been looking forward to playing with a new car for a while and this is three in one!
@HKH191 forgot to tag you in my last post, what to do with the ".git" folder and the ".gitattributes" file in the download? Root directory? I understand the scripts files.
Not sure what to do with the ".git" folder and the ".gitattributes" file in the download. The scripts files are self-explanatory. Do I need the others to make this work and if so, would it just be in the root GTA5 directory?
@ikt Mod re-enables first person auto-center even though it's still turned off in settings. Is there a setting that can be adusted in DFPV to disable auto center??
Was playing the first mission "Clay" and Trevor's mouth is moving, but there is no dialogue happening? Couldn't find any type of FAQ or trouble shooting tips on https://gta5newmissions.altervista.org.
Nice, I've been waiting for the DC3 and 4 models. Thanks for this model, just a few things for feedback, first the propellers on the right side are uneven for some reason so they "wobble" when they're spinning, second when taxying (sp?) on the run way something on that right side makes it bump around like you're hitting a pot hole. Lastly, would it possible to make a livery that's just aluminum or paintable? Overall nice mod though and thanks for taking out the turbulence in the handling.meta.
@PermissionToLand Thank you man for making this mod. Every once in a while you come across one that might seem small but changes the game. This mod made GTA V new again. After years and years of playing and getting bored after doing everything that could be done, now I find I'm ditching my add on cars just to drive the stock ones so I can see how they handle. Grabbing a banshee or coquette is now fund because how they handle. So thanks for making the game new and fun again. Really nice job, I've always adjusted my own handling files and I can tell you've put a lot of time and energy into this.
@Tiddy You're kidding right, this can't be your first mod?! If it is, please make more! Nice job man, haven't been looking forward to playing with a new car for a while and this is three in one!
@HKH191 You have got to be the most responsive mod creator on this site. Thank you for getting back to me so quickly!
@HKH191 forgot to tag you in my last post, what to do with the ".git" folder and the ".gitattributes" file in the download? Root directory? I understand the scripts files.
Not sure what to do with the ".git" folder and the ".gitattributes" file in the download. The scripts files are self-explanatory. Do I need the others to make this work and if so, would it just be in the root GTA5 directory?
@ikt
Mod re-enables first person auto-center even though it's still turned off in settings. Is there a setting that can be adusted in DFPV to disable auto center??
Sorry brother, nothing personal but the model is just, meh imo
Was playing the first mission "Clay" and Trevor's mouth is moving, but there is no dialogue happening? Couldn't find any type of FAQ or trouble shooting tips on https://gta5newmissions.altervista.org.
@Heinrich_Hans_16th thanks for updating, but still experiencing both issues (the wobble and taxiing hoping).
Nice, I've been waiting for the DC3 and 4 models. Thanks for this model, just a few things for feedback, first the propellers on the right side are uneven for some reason so they "wobble" when they're spinning, second when taxying (sp?) on the run way something on that right side makes it bump around like you're hitting a pot hole. Lastly, would it possible to make a livery that's just aluminum or paintable? Overall nice mod though and thanks for taking out the turbulence in the handling.meta.
@PermissionToLand Thank you man for making this mod. Every once in a while you come across one that might seem small but changes the game. This mod made GTA V new again. After years and years of playing and getting bored after doing everything that could be done, now I find I'm ditching my add on cars just to drive the stock ones so I can see how they handle. Grabbing a banshee or coquette is now fund because how they handle. So thanks for making the game new and fun again. Really nice job, I've always adjusted my own handling files and I can tell you've put a lot of time and energy into this.