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[MLO] Interiors Additions 1.7

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Information:
This mod adds various (existing and new) interiors placements to the game:

- Unused FIB office.
- Unused garage from the "High Life" update.
- Police station at La Mesa.
- Car mod / Beeker's Garage at the Lost clubhouse.
- Motel room at "The Motor Motel" in the Grand Senora Desert.

Requirements:
OpenIV.asi.
Mods folder.
Script Hook V .NET.

Installation:
Move the "spinteriors" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spInteriors/</Item>" to the "dlclist.xml".
Move "InteriorsAdditions.cs" and "InteriorsAdditions.ini" in the "scripts" folder. Open "InteriorsAdditions.ini" to configure the options of the various interiors
Import "hei_hw1_13_0.ybn" and "hei_hw1_13_biker_aux.ydr" in " mods\update\update.rpf\dlc_patch\mpheist\x64\levels\gta5\_citye\hollywood_01\hw1_13.rpf".
Import "hi@lr_cs6_03_0.ybn" and "lr_cs6_03_0.ybn" in " mods\update\x64\dlcpacks\mplowrider\dlc.rpf\x64\levels\gta5\_hills\country_06\cs6_03.rpf".

Special Thanks:
nkjellman and NewTheft for finding the unused FIB office and MP garage interiors.
NewTheft for the tutorial on how to hide an exterior.
Slick for the idea of adding a floor mirror to the MP garage.
alloc8or for the NativeDB.
dexyfex for Codewalker.
The OpenIV Team for OpenIV.
3Doomer for GIMS Evo.
Skylumz for Sollumz
indilo53 for GTAUtil.
Dekurwinator for the portals, flags, audio and
vertex colors tutorials.
Tobiii for the informations about the portals from his tutorial.
tangerinenuistance5 for the Occlusion Generator.

Changelog:
v1.7
- Fixed the asset type definition for the new window of the FIB's office
- Updated only the dlc pack
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İlk Yüklenme Zamanı: 3 Şubat 2022, Perşembe
Son Güncellenme Zamanı: 14 hours ago
Last Downloaded: 15 dakika önce

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 1.7 (current)

55 indirme , 32 MB
15 hours ago

 1.6

150 indirme , 32 MB
3 gün önce

 1.5

828 indirme , 32 MB
6 Ağustos 2023, Pazar

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