BCSO SWAT Ped Model 1.0.0
2.577
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2.577
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This mod is a model and texture replacement for Realism Dispatch Enhanced's BCSO SWAT (s_m_y_seb_01) ped. Using Zmodeler 3, this is a custom ped made from existing parts edited to fit together in order to provide a semi-accurate representation of the real life SWAT officers from various counties around Los Angeles.
This model can be used without RDE, just rename the files to the name of the ped you wish to replace and put them in the correct locations.
This ped model will be inculded in RDE 3.0 and beyond.
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MAKE BACKUPS OF ALL CHANGED FILES!
Installation:
Install with OpenIV:
Files from "Model and textures" folder (assuming Realism Dispatch Enhanced or GTA Realism is installed):
- "rde_componentpeds" folder to update\x64\dlcpacks\rde\dlc.rpf\x64\models\cdimages\rde_componentpeds.rpf
- "rde_componentpeds_p" folder to update\x64\dlcpacks\rde\dlc.rpf\x64\models\cdimages\rde_componentpeds_p.rpf
Cop Holster plugin config:
[Ped:S_M_Y_SEB_01]
FuncHolster=True
FuncIntim=True
FuncIntimMesh=8:0,8:1
8:0=8:1
--------------------------------------
This download is exclusive to LCPDFR.com and GTA5-mods.
Feel free to edit the files, just make sure to credit me. However, don't re-upload if you have not changed anything.
Made by Rockstar Games,
Edits and textures by Yard1,
Main textures by Alex_Ashfold,
BCSO emblems by AlexVonShep.
Special thanks to Lundy and c13.
Screenshots by SerekgPL.
This model can be used without RDE, just rename the files to the name of the ped you wish to replace and put them in the correct locations.
This ped model will be inculded in RDE 3.0 and beyond.
--------------------------------------
MAKE BACKUPS OF ALL CHANGED FILES!
Installation:
Install with OpenIV:
Files from "Model and textures" folder (assuming Realism Dispatch Enhanced or GTA Realism is installed):
- "rde_componentpeds" folder to update\x64\dlcpacks\rde\dlc.rpf\x64\models\cdimages\rde_componentpeds.rpf
- "rde_componentpeds_p" folder to update\x64\dlcpacks\rde\dlc.rpf\x64\models\cdimages\rde_componentpeds_p.rpf
Cop Holster plugin config:
[Ped:S_M_Y_SEB_01]
FuncHolster=True
FuncIntim=True
FuncIntimMesh=8:0,8:1
8:0=8:1
--------------------------------------
This download is exclusive to LCPDFR.com and GTA5-mods.
Feel free to edit the files, just make sure to credit me. However, don't re-upload if you have not changed anything.
Made by Rockstar Games,
Edits and textures by Yard1,
Main textures by Alex_Ashfold,
BCSO emblems by AlexVonShep.
Special thanks to Lundy and c13.
Screenshots by SerekgPL.
İlk Yüklenme Zamanı: 25 Haziran 2016, Cumartesi
Son Güncellenme Zamanı: 25 Haziran 2016, Cumartesi
Last Downloaded: 7 hours ago
9 Yorum
More mods by Yard1:
This mod is a model and texture replacement for Realism Dispatch Enhanced's BCSO SWAT (s_m_y_seb_01) ped. Using Zmodeler 3, this is a custom ped made from existing parts edited to fit together in order to provide a semi-accurate representation of the real life SWAT officers from various counties around Los Angeles.
This model can be used without RDE, just rename the files to the name of the ped you wish to replace and put them in the correct locations.
This ped model will be inculded in RDE 3.0 and beyond.
--------------------------------------
MAKE BACKUPS OF ALL CHANGED FILES!
Installation:
Install with OpenIV:
Files from "Model and textures" folder (assuming Realism Dispatch Enhanced or GTA Realism is installed):
- "rde_componentpeds" folder to update\x64\dlcpacks\rde\dlc.rpf\x64\models\cdimages\rde_componentpeds.rpf
- "rde_componentpeds_p" folder to update\x64\dlcpacks\rde\dlc.rpf\x64\models\cdimages\rde_componentpeds_p.rpf
Cop Holster plugin config:
[Ped:S_M_Y_SEB_01]
FuncHolster=True
FuncIntim=True
FuncIntimMesh=8:0,8:1
8:0=8:1
--------------------------------------
This download is exclusive to LCPDFR.com and GTA5-mods.
Feel free to edit the files, just make sure to credit me. However, don't re-upload if you have not changed anything.
Made by Rockstar Games,
Edits and textures by Yard1,
Main textures by Alex_Ashfold,
BCSO emblems by AlexVonShep.
Special thanks to Lundy and c13.
Screenshots by SerekgPL.
This model can be used without RDE, just rename the files to the name of the ped you wish to replace and put them in the correct locations.
This ped model will be inculded in RDE 3.0 and beyond.
--------------------------------------
MAKE BACKUPS OF ALL CHANGED FILES!
Installation:
Install with OpenIV:
Files from "Model and textures" folder (assuming Realism Dispatch Enhanced or GTA Realism is installed):
- "rde_componentpeds" folder to update\x64\dlcpacks\rde\dlc.rpf\x64\models\cdimages\rde_componentpeds.rpf
- "rde_componentpeds_p" folder to update\x64\dlcpacks\rde\dlc.rpf\x64\models\cdimages\rde_componentpeds_p.rpf
Cop Holster plugin config:
[Ped:S_M_Y_SEB_01]
FuncHolster=True
FuncIntim=True
FuncIntimMesh=8:0,8:1
8:0=8:1
--------------------------------------
This download is exclusive to LCPDFR.com and GTA5-mods.
Feel free to edit the files, just make sure to credit me. However, don't re-upload if you have not changed anything.
Made by Rockstar Games,
Edits and textures by Yard1,
Main textures by Alex_Ashfold,
BCSO emblems by AlexVonShep.
Special thanks to Lundy and c13.
Screenshots by SerekgPL.
İlk Yüklenme Zamanı: 25 Haziran 2016, Cumartesi
Son Güncellenme Zamanı: 25 Haziran 2016, Cumartesi
Last Downloaded: 7 hours ago
Also check out my other tactical peds for various agencies:
LSSD SEB - https://www.gta5-mods.com/player/lssd-seb-ped-model
LSPD SWAT - https://www.gta5-mods.com/player/lspd-swat-ped-model
NOOSE TRU - https://www.gta5-mods.com/player/noose-tru-ped-model
SAHP SWAT - https://www.gta5-mods.com/player/sahp-swat-ped-model
Hey I was wondering if you can reupload this as a variant without the helmets. I don't know why but in OpenIV I can view them without the helmets but in game they are stuck and I cant remove the helmets.
@837 This "bug" is not really a bug. This is simply how this works. The helmet is not actually part of the model. The helmet is actually part of the component of the peds. The helmet is located in the component ped section. You can attempt to delete all instances of the helmet. This will cause the ped to not have the helmet. Might work?
@J9090 Where do I find that?
@837 Do you have RDE?
@J9090 No, I'm assuming it's similar to OpenIV?
@837 RDE is the package modification that the realsim team made. You do not need RDE, but it makes everything much simpler. OpenIV is just the app that lets you to replace files internally. Just replace the model with the default swat model in x64e. I am not on my actual library computer right now but I'll have the file deletion soon.
@Yard1 hi Yard is there a way to have the model without the helmets?because a want to make a skin for your model but its not swat its a motorcycle officer or could you tell me how to remove the helmets so i could add mine...
@Yard1 where did you the voice from what file?
i.e. s_m_Y_swat_01_r2pvg