GunShot Wound 2 (GSW2) 1.0.3
46.507
360
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25 Nisan 2026, Cumartesi
- Per-body-part damage - Head, chest, arms, legs, and organs each matter.
- Pain - Slows you down, hurts aim, can knock you into ragdoll or unconsciousness.
- Bleeding & bandaging - Wounds bleed over time, bandage or bleed out.
- Trauma - Broken bones, punctured lungs, arterial bleeds with real gameplay impact.
- Working armor & helmets - Configurable protection that can stop or reduce shots.
Player and NPCs both use the system. Every firefight becomes a tactical survival scenario - manage pain, stop bleeding, and treat trauma or you're done.
Fully configurable via XML. You also can help with localization of GSW2 to other languages in that Google-Sheets.
How to install .zip version:
- Install prerequisites
- Install Script Hook V.
- Install the Script Hook V .NET Enhanced.
- Grab the latest GSW2 release archive.
- Unpack the archive
- Place the entire GSW2 folder into your GTA V scripts folder
- Configure the mod using files in Configs folder
- Launch the game
How to install OpenIV version:
- Install prerequisites
- Install Script Hook V.
- Install the Script Hook V .NET Enhanced.
- Download the .oiv file
- Install the .oiv package using OpenIV Package Installer
- Configure the mod using files in Configs folder
- Launch the game
The latest update changelog
Actual README
Discord
If you enjoy GSW2 and want to support further development:
- Monthly support: Patreon or Boosty
- One‑time support: Boosty one‑time donation or BuyMeACoffee
İlk Yüklenme Zamanı: 1 Ağustos 2018, Çarşamba
Son Güncellenme Zamanı: 25 Nisan 2026, Cumartesi
Last Downloaded: 1 hours ago
965 Yorum
More mods by SH42913:
- Per-body-part damage - Head, chest, arms, legs, and organs each matter.
- Pain - Slows you down, hurts aim, can knock you into ragdoll or unconsciousness.
- Bleeding & bandaging - Wounds bleed over time, bandage or bleed out.
- Trauma - Broken bones, punctured lungs, arterial bleeds with real gameplay impact.
- Working armor & helmets - Configurable protection that can stop or reduce shots.
Player and NPCs both use the system. Every firefight becomes a tactical survival scenario - manage pain, stop bleeding, and treat trauma or you're done.
Fully configurable via XML. You also can help with localization of GSW2 to other languages in that Google-Sheets.
How to install .zip version:
- Install prerequisites
- Install Script Hook V.
- Install the Script Hook V .NET Enhanced.
- Grab the latest GSW2 release archive.
- Unpack the archive
- Place the entire GSW2 folder into your GTA V scripts folder
- Configure the mod using files in Configs folder
- Launch the game
How to install OpenIV version:
- Install prerequisites
- Install Script Hook V.
- Install the Script Hook V .NET Enhanced.
- Download the .oiv file
- Install the .oiv package using OpenIV Package Installer
- Configure the mod using files in Configs folder
- Launch the game
The latest update changelog
Actual README
Discord
If you enjoy GSW2 and want to support further development:
- Monthly support: Patreon or Boosty
- One‑time support: Boosty one‑time donation or BuyMeACoffee
İlk Yüklenme Zamanı: 1 Ağustos 2018, Çarşamba
Son Güncellenme Zamanı: 25 Nisan 2026, Cumartesi
Last Downloaded: 1 hours ago
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@SH42913 yeah i second please add enhanced support if possible
25 Nisan 2026, Cumartesi -
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is this recent update only for enhanced or does it just add support for enhanced?
26 Nisan 2026, Pazar -
great mod, suggestion maybe edit the paramedics to work with the mod? not sure if gta allows lol but would be nice
29 Nisan 2026, Çarşamba -
Hello, first of all, I think your mod is amazing. It really adds a lot of immersion and realism, especially in single-player story mode.
However, I’ve run into a small issue. In certain situations like assassination missions, even when using a sniper rifle, it often takes two headshots to kill a target. I understand that this is due to the realistic “delayed death” system, and while there is an option to make headshots instantly lethal, enabling it reduces the realism of the experience.
So I was wondering if it would be possible to introduce a system based on weapon caliber or power. For example, larger caliber weapons (like sniper rifles) could cause immediate fatal headshots, while smaller caliber weapons (like pistols) might result in unconsciousness or delayed death.
I think this would strike a better balance between realism and gameplay, especially for story missions.
Thanks again for your great work!
29 Nisan 2026, Çarşamba -
@1416479752, Try to set HeadshotIsInstantDeath in Configs/Peds.xml to TRUE
@plasmablast123, I have it in my todo list
29 Nisan 2026, Çarşamba -
This is kind of a dumb question but, is there a way to remove the player's pain sounds in the script?
1 Mayıs 2026, Cuma -
@RandomBlackMan, nope, there's no way to disable only audio, just an option to disable entire player health system
1 Mayıs 2026, Cuma -
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I know its a dumb question, but how do i use the medkit? It just gives extra bandages and painkillers, i even installed action gear mod and when i use medkit, my trauma for example bone fracture doesnt go away, it just restores some of my health.
15 Mayıs 2026, Cuma -
For some reaons on the new version police helicopter pilots just blackout and the heli just falls whenever it spawns
21 Mayıs 2026, Perşembe -
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deadass bro how do i use the medkit, theres no keybind for it, i cant heal the serious traumas like an internal bleeding or closed bone fracture.
4 gün önce









For 1.0.3 version you need to use Scripthook V DotNet Enhanced!