Los Santos RED Alpha 0.363




> Enhanced and Customizable Free-Roam

> Installation
  • Place all RAGE Plugin Hook files in the root GTA V directory

  • Place all RAGENativeUI files in the root GTA V directory
  • Download the latest release and drag into the Plugins folder in the root GTA V directory
  • Installation video attached
  • To update, remove Los Santos RED.dll, Los Santos RED.pdb, and the LosSantosRED folder in your plugins folder and replace with the newest version.
  • VERSIONS 0.363 and above REQUIRE RageNativeUI 1.8.2 or later, be sure to update if you haven't

> Features

Enhanced Free Roam Mode
  • Dispatch
    • Dynamic difficulty
    • Script based
    • Create custom agencies
      • Set their patrolling and responding areas
      • Set their weapons and vehicles
      • Set the max threat they respond to

    • Redone police scanner audio
    • Can respond to civilian and player called in crimes
    • Police will deploy dynamic roadblocks Including spike strips. They can appear on any road with any agencies vehicles

  • Busted/Wasted Choose Your Start
    • Added "undie" after death to call a mulligan and continue the chase
    • Added bribing of police
    • Added surrendering to police
    • Added ability to chose jail/hospital to respawn at

  • Tasking
    • Police and civilians are more reactive
    • Police react more realistically to escalation
    • Civilians react with fight or flight response instead of ignoring you
    • Added ability to be busted at greater than 1 star
    • Cops will now give foot chase and use tazers
    • Cops will now apprehend and arrest peds that are committing crimes
    • Civilians can react and call in other civilians crimes
    • Civilians can commit random crimes
    • Civilians can now be arrested and transferred to the station
    • Cops will now say more based on the current chase state

  • Crimes
    • Added/Tweaked vanilla crimes
    • Added other common crimes
    • Added traffic offenses
      • Felony speeding, reckless driving, hit-and-run, etc.

    • Fully configurable
      • Set who can report, wanted level gained, etc.

  • Investigations
    • Police will respond and investigate areas called in by civilians
    • The more serious the crime the faster the response

  • Interactions
    • Added Talking with any NPC in the world
      • Ability to react positively and negatively, RDR2 style
      • Different Civilian/Police groups react differently to antagonism

    • Added mugging civilians to get extra spending money

  • Activities
    • Drinking and Smoking are now possible without being stuck in one place
    • Drinking/Drugs will cause intoxication, with similar effects to vanilla
    • Police and Civilians are aware of you being too intoxicated
    • Ability to steal and replace license plates on cars
    • Ability to surrender or commit suicide to quick end a chase
    • Cigarettes are hazardous to your health

  • Redone Carjacking
    • Carjacking can be done with any weapon now
    • Ability to quickly execute the target when doing an armed carjacking

  • Redone Car Lock-Picking
    • Most cars are now locked and require picking to enter along with hotwiring to start
    • Traditional smash-and-grab is still available however cops are now on the lookout for suspicious vehicles (broken windows, smashed headlights, etc.)

  • Ped Swapping
    • Become any ped you come across on the street
    • Auto generated name, criminal record, vehicle, and weapon
    • Spend money! Buy a soda! Go to Ammunation! The game will treat the ped as a main character and allow you to use money as expected

  • Vehicle Features
    • Button press indicators
    • Button press ignition
    • Disabled auto vehicle start
    • Vehicle Fuel
    • Auto window roll down when doing a drive-by

  • Fully Adjustable Settings

  • Plus lots more

> Default Controls
  • F10 - Main Menu
  • F11 - Debug Menu (disabled)
  • E - Surrender
  • G - Drop Weapon and Ammo
  • Shift & E (In Car) - Right Blinker
  • Shift & Q (In Car) - Left Blinker
  • Shift & Space (In Car) - Hazards
  • Shift & Z (In Car) - Toggle Engine
  • Vehicle Enter (Occupied, Press, w/ Weapon) - Carjack With Weapon
  • Vehicle Enter (Occupied, Hold) - Regular Carjack
  • Vehicle Enter (Empty, Press) - Lockpick
  • Vehicle Enter (Empty, Hold) - Smash Window
  • (others should have prompts)

> License
  • License: GPL v3

> Credits
  • alexguirre
  • alloc8or
  • pongo1231
  • Eddlm
  • FoxUnitOne
  • RAGE Plugin Hook Team
  • GTAForums
  • Bob74

    > Github

      Github Link
    • Open source, see how the sausage is made
    • Report issue, request features, etc.

    > Compatibility
      • Incompatible with
        • Any Police Script Mod
        • Any Wanted Level Changing Mod
        • Story Mode (Most Likely)

      • Can you make it work with XXX No.
      • Do not save and turn off autosave
      • Restart the game without the mod active before saving (does some memory editing)

      > Discord

      > Issues
      • This is an alpha, expect crashes/low performance
      • Peds and Cops may react unexpectedly, AI programming is hard
      • Some settings are not implemented/ do not exist
      • Turning off some settings may cause other unexpected issues, mostly tested with everything ON
      • If the mod doesn't load/can't get to the settings page, Once you are successfully loaded into SinglePlayer with RagePluginHook press F4. Type: ReloadAllPlugins and press Enter.
      • If you delete the xml files, they will be recreated on next launch with the default settings.
      • If you have crashes, please post the contents of your RagePluginHook.log file (located in the root GTA V directory). This will allow me to quickly see the exact error.

      • - Version 0.363
        • Added customization of Peds with a full UI. You can now create a ped from scratch and choose: name, money, model, props, and components (headblend and overlays also available for the freemode peds)
        • Added purchasing of vehicles (Vapid Dealer, Gallavanter-Benefactor Dealer, Helmut's Euro, Sanders Motorcycles, Luxury Autos, Premium Deluxe, and more)
        • Added sixth star wanted level and changed up dispatching levels.
        • Added gesturing actions. (Wave, Nod, Flip Off, etc.)
        • Added ped reactions to insulting gestures (On-Foot and in vehicle)
        • Added saving of player vehicle (more to come)
        • Added manual closing of a door while driving (Default: LControl)
        • Added option to sit on most seats around LS. Can also sit anywhere on command. Can use inventory items while seated (more to come).
        • Added ability to use inventory items while in a car.
        • Added tool requirement to some consumable items (smokables need a lighter, etc.)
        • Added optional screwdriver requirement for lockpick and hotwiring (default disabled)
        • Added more variety to issued weapons including SMGs and LMGs
        • Added sprinting (default Z when running) with a UI (below health) to give you a slight speed boost when trying to outrun cops (configurable)
        • Added forced first person when ducking in vehicles. Forces a switch to first person when ducking in a vehicle to try and simulate the lack of vision you would have. Can be disabled.
        • Added Ventura and Majestic County Sheriffs and Locations
        • Added voice settings to the freemode ped characters so they can interact with civilians
        • Added more scanner status audio clips (vehicle crashed, current speed, etc.)
        • Added expanded intoxication system. Can be intoxicated by multiple things, each item can give different effects (configurable)
        • Added selling items to peds and stores
        • Added illicit items being flagged during transactions (drugs for now, weapons and people coming soon)
        • Added random drug dealers around Los Santos (try interacting with gang members)
        • Added some pharmacy store menus to allow purchasing of the new pill items.
        • Added ingest activity to handle taking pills/medications (more to come)
        • Added owned vehicle blip when on foot
        • Added store entrance and exit cams
        • Added optional modifiers to most key settings (Use NONE to ignore a modifier)
        • Added more random crimes peds can commit public intoxication, attempting suicide, harassment (will be expanded with lots more to come)
        • Added a few more store banners
        • Updated scanner priority logic
        • Updated cops so they will fire back only when fired upon or injured/killed
        • Updated Lethal Force and Weapons Free to be more consistent, both announcing and cops reaction
        • Updated cops to allow them to keep their weapons out when busted
        • Updated roadblocks to include more barricades
        • Updated store menus and added a few new items
        • Updated NOOSE and FIB HRT team spawns
        • Updated all police weapons and attachments
        • Updated locations to add many more (still lots more to come)
        • Updated scanner to use In for areas instead of Near
        • Updated menus to match a bit better in a few places (still lots more to come)
        • Updated to not use the "real" wanted level system. Allows more ambient interactions during a chase (gangbangers will fight cops)
        • Updated cop logic during chases (on foot and in vehicle) to react a bit better.
        • Updated default settings to better match reality.
        • Updated locations to use a grid system to detect when near
        • Updated store and inventory descriptions with more item facts
        • Fixed peds getting too many driving stolen vehicle charges
        • Fixed some general performance sinks
        • Fixed ghost cops from having weapons (removed)
        • Fixed civilian tasking and updating being extremely delayed
        • Fixed intoxication not stacking and interaction between non-intoxicating and intoxicating items
        • Fixed locations not correctly updating distances
        • Fixed removing player owned vehicles
        • Fixed cleanup and blips for cops
        • Fixed attachments not always being set
        • Fixed incorrect issued weapons for the heli crews
        • Fixed scanner items from playing after you have respawned
        • Fixed cops always shuffling between weapons when getting out of cars
        • And lots more.

      • Version 0.27
        • Added shops, restaurants, drive thrus, food vendors, liquor stores, hotels, etc. to the game world inspired by previous GTAs. Each shop has a menu and opening hours. You can buy food, drinks, smokables, tools, a place to stay, etc. Locations, menus, etc. are all configurable in the xmls. Menus, Locations, and Props are WIP, more will be added and existing items updated.
        • Added inventory system to handle food, cigarettes, tools, and drugs. (more to come)
        • Added interior name to the location information (if available)
        • Added ability to takeover police. Can let the AI patrol for you or takeover (alpha - just for fun don't expect much more, may have issues)
        • Added ability for peds to call police without panicking for mundane crimes
        • Added insulting officer and harassment crimes
        • Added drug dealing crime
        • Added max wanted level setting
        • Added option to show secondary jurisdiction in the UI
        • Added fading of the UI after no changes (enabled/timeouts/etc. configurable)
        • Added the option to add time to the player display in the options
        • Added auto dimming of the UI at night.
        • Added setting to stop time based increases in wanted level.
        • Added setting to stop wanted level from increasing by killing police
        • Added speed limit signs to the UI

        • Updated ped swapping from deleting your old character (they are not persistent though and might despawn by the game)
        • Updated ASD agencies to use assault rifles since they cannot shoot the marksman out of the heli
        • Updated chase tasking to hopefully minimize chase blobs
        • Updated investigation mode colors to match the cops current state better
        • Updated the UI to be more descriptive and moved some stuff around
        • Updated random crime distance to be further away
        • Updated UI to have some more relevant information and moved some things around
        • Updated peds calling in crimes for other peds to be less performance intensive (will always cause some performance degradation, can turn off with a setting)
        • Updated kidnapping crime to be disabled by default until I can come up with better detection techniques

        • Fixed some offset setting while pedswapping. You can now takeover the same ped multiple times.
        • Fixed former ped always dying after pedswapping while wanted (still should be dead if swapped while dead)
        • Fixed vehicle notification not including owned vehicles unless you are in them
        • Fixed the engine toggle duplication bug (maybe not)
        • Fixed some issues with deleting dead cops
        • Fixed vehicles not being properly marked as mod spawned and not being cleaned up and repaired
        • Fixed some issues with the Have Description crime reporting
        • Fixed the investigation circle ui not updating properly
        • Fixed insulting gangsters, ped, or cops to actually cause a fight
        • Fixed owned vehicles causing gta charges when getting into the passenger seat.
        • Fixed ghost cops having weapons (for real this time)
        • And a lot more

      • Version 0.21
        • Added ped police response. Police will now apprehend peds who are committing crimes (player can use to divert attention)
        • Added ped crime committing. Peds can randomly commit crimes in the world, against you or other peds (configurable with timeouts)
        • Added ped crime tracking. Peds will call in crimes committed by other peds (configurable)
        • Added ped arresting. Player can watch peds who are busted by the cops be transported to jail (more to come)
        • Added helicopter mounted weapons and spotlight control
        • Added more description to the suspicious vehicle scanner report
        • Added more description to the player status notification
        • Added crime display that shows all crimes currently violating (used to see what triggers a wanted level default off)
        • Added even more tweakable settings
        • Updated police chasing to react more dynamically (getting in and out of a car, when to stop, etc.)
        • Updated error handling to allow some small errors on update without needing an entire restart
        • Updated buttons used to start to avoid conflicts with other mods
        • Updated search mode stopping to hopefully fix the floating weapons some players experience
        • Updated and simplified ped perception to be more reliable
        • Updated to allow non pilot peds to use long guns in the helicopter
        • Updated military and 4 star response vehicles and passengers
        • Updated weapon assignment in helis and tanks, they are much tougher now
        • Updated arresting and unarresting animations
        • Updated Weapons.xml to include some new DLC weapons
        • Updated cops voice lines to correspond to another target (if applicable)
        • Fixed county jurisdiction spawning issues, the air support divisions should now respond properly
        • Fixed some rare RAGE.Inventory and RAGE.Tasks crashes by calling the natives instead of using the built in classes
        • Fixed some general police tasking issues
        • Fixed heli tasking during active tasks
        • Fixed helicopters never having
        • Fixed having kidnapping trigger when passengers are in your group or are mission peds
        • Fixed startup notification to display the actual build number
        • Fixed unload notification text
        • Fixed helicopter and tanks passengers never using mounted weapons
        • Fixed police accuracy not matching the value from settings
        • Fixed police tasking when on foot in investigation mode, will now use the navmesh
        • Fixed police weapon assignment to disallow taser use in vehicle
        • And a lot more

      • Version 0.141
        • Fixed change/remove plate and save game menus not updating properly to changes until after a restart.
        • Fixed crash on change plate when there isnt a vehicle around
        • Fixed some general crashes and added more error checking
        • Fixed cops weapons attachments not being added to guns.
        • Fixed tracking of killed civilians and cops.
        • Fixed scanner to allow the multi audio reports to play.
        • Fixed getting constant police assault charges from a bleeding cop.
        • Fixed getting a wanted level right after ped swapping while busted MOST of the time (some edge cases you still might, fine system will help)
        • Fixed non-mod spawned police from getting stuck in a chase task even after a bribe.
        • Fixed riding as a passenger triggering a driving stolen vehicle
        • Fixed self-radio being auto set by default.
        • Updated missions peds to not be tasked or report crimes by default. Used to allow other mods to spawn enemies and not interfere.
        • Updated police speech and increased frequency.
        • Updated police tasking handle more possible chase states.
        • Lowered how often scanner can play ambient events.
        • Tweaked some crimes for better flow.
        • Increased time it takes to get intoxicated and to sober up.
        • Increased update frequency of police and civilians slightly to improve responsiveness.
        • Changed restricted zone to require you to be inside the zone for a period of time to trigger trespassing.
        • Added basic vehicle persistence, owned vehicles will not disappear until you are far away.
        • Added EMS Dispatching. Ambulances will now be added to ambient traffic (more to come).
        • Added Fire Dispatching. Firetrucks will now be added to ambient traffic (more to come).
        • Added Dynamic Roadblocks. Includes spike strips and can appear on any road. Uses any agencies vehicles.
        • Added vehicle ownership menu item. Used to flag a vehicle as owned so it isnt considered stolen and isnt locked.
        • Added new police response at level one. Police will now react more realistically to petty crimes.
        • Added new fine system. Can quick pay a small fee to get out of petty crimes.
        • Added permadeath mode.
        • Added grace period after bribing police or payng a fine. They won't worry about petty crimes for a bit afterwards, but will still respond to major crimes.
        • Added setting to disable my gas system and allow use of another mod/vanilla.
        • Added tons more settings to have even more control over the systems and difficulty.
        • Tweaked existing settings default values to make more sense

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    İlk Yüklenme Zamanı: 15 Ekim 2021, Cuma
    Son Güncellenme Zamanı: 30 Aralık 2021, Perşembe
    Last Downloaded: 2 hours ago

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     0.363 (current)

    493 indirme , 340 MB
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