Mobile Mechanic 1.3
482
20
482
20
|||HEADS UP!|||
My dumbass didn't know that adding V1.2 to the end of the .CS file would mess it up.
Just remove the V1.2 from the file name and it should be good to go.
Next update will remove the V1.3 from the filename
So this is my first mod, which I can't even take much credit for
Totally done by AI, I just took the time in refeeding it the errors and adjusting the desires i had for this mod.
It's really rough at the moment, and if anyone is willing to take a look at it, and tweak it, fix it, make it way better, please do,
So the idea is, I wanted a mobile mechanic based on realism.
She'll come, fix your ride, and show you the cost on a bill, which you can accept to pay, or refuse.
if anyone wants to add a custom contact, so you have to call her instead of pressing a button to spawn, that'd be awesome!
It works JUST enough for me. If it gets stuck, i just reset my scripts and try again.
Just uploading in case someone needs something similar, and doesn't mind the bugs or actually has the coding knowledge to fix it to their needs.
Hope you enjoy it for what it is!
Mobile Mechanic Repair
--------------------------------------
Controls:
F7- Spawn Mechanic
O - Accept Payment
J - Refuse Payment
You can choose to refuse payment, although I wouldn't recommend that :)
INSTALLATION
-------------------------
Just drag the cs file into your scripts folder
VERSIONS
----------------
=====
(V1.0)
=====
The total repair cost is determined by 2 things.
The amount of damage the body has taken
The amount of damage the engine has taken.
She adds these two totals up to amke up the total Repair Cost
She calculates the cost based on damage.
So minor body/engine work, fender benders SHOULD be a lower charge than calling to fix a pretty messed up car.
The Travel Fee and Tip are randomized
=====
(V1.1)
=====
Increased spawn distance to 250 meters, so you will have to wait for her to drive to you.
Her drive to player logic isn't perfect, so you may see the blip go, and stop, reverse and repeat.
That's her dumbass crashing into something and not adjusting herself to drive around it correctly.
Tweaked her location spawn logic, so she won't spawn on highways, therefore taking a long ass route to the next exit, then doing a U-turn, and driving an unnecessarily long route to the player
Tweaked her run to player vehicle logic so she doesn't take unnecessary long routes, when there's a straight shot to the players vehicle
=====
(V1.2)
=====
Tweaked the repair logic, so hopefully now it forces the mechanic to start the repair if she's been idling at the hood a little too long.
=====
(V1.3)
=====
I thik I've resolved the crash that happens when spawning the Mech
The crash, I believe, was happening because her spawn logic sometimes spawned her at invalid locations.
Tweaked the spawn logic to make sure she spawns at reasonable spots
------------------------
KNOWN ISSUES
------------------------
She sometimes runs up to the hood, and just stands there.
Wait about 15 secs, and she'll start the repair process.
She'll fix the car, walk up to you but the bill wont show
Half the time the awaiting player input process will still be waiting, so try pressing O or J
The other half, it freezes at that point
All i can suggest at that point, is refreshing your scripts (Hopefully repaired, or at least slightly remedied in V1.2)
If you're parked anywhere that basically isn't a street, there's a 50% chance the 'Stands at hood and takes a long time to start repair' bug will happen (Hopefully repaired, or at least slightly remedied in V1.2)
YES, she looks fkn weird, with that black ass top of her head
I don't know how to spawn her in with a cap. So. It'll have to do for now,
I experienced a crash during testing a little earlier today (V1.1) and I believe it's due to the spawn logic not being polished yet. It chooses a random spot in a radius of 250, so I THINK it may set her to spawn somewhere invalid, which will cause a crash when spawning her in
Trying to get that fixed. Best bst is to move the car to a diff spot for the time being
(Should be fixed in V1.3)
-----------
NOTES
-----------
I have some ideas I'd love to implement, and would love to use a different type of notification system for the bill and all that.
If you have coding knowledge and are willing to help out with that, I would appreciate it.
I have 0 coding knowledge.
Well, maybe like 1 percent now, after seeing so many lines and scripthook error logs haha
My dumbass didn't know that adding V1.2 to the end of the .CS file would mess it up.
Just remove the V1.2 from the file name and it should be good to go.
Next update will remove the V1.3 from the filename
So this is my first mod, which I can't even take much credit for
Totally done by AI, I just took the time in refeeding it the errors and adjusting the desires i had for this mod.
It's really rough at the moment, and if anyone is willing to take a look at it, and tweak it, fix it, make it way better, please do,
So the idea is, I wanted a mobile mechanic based on realism.
She'll come, fix your ride, and show you the cost on a bill, which you can accept to pay, or refuse.
if anyone wants to add a custom contact, so you have to call her instead of pressing a button to spawn, that'd be awesome!
It works JUST enough for me. If it gets stuck, i just reset my scripts and try again.
Just uploading in case someone needs something similar, and doesn't mind the bugs or actually has the coding knowledge to fix it to their needs.
Hope you enjoy it for what it is!
Mobile Mechanic Repair
--------------------------------------
Controls:
F7- Spawn Mechanic
O - Accept Payment
J - Refuse Payment
You can choose to refuse payment, although I wouldn't recommend that :)
INSTALLATION
-------------------------
Just drag the cs file into your scripts folder
VERSIONS
----------------
=====
(V1.0)
=====
The total repair cost is determined by 2 things.
The amount of damage the body has taken
The amount of damage the engine has taken.
She adds these two totals up to amke up the total Repair Cost
She calculates the cost based on damage.
So minor body/engine work, fender benders SHOULD be a lower charge than calling to fix a pretty messed up car.
The Travel Fee and Tip are randomized
=====
(V1.1)
=====
Increased spawn distance to 250 meters, so you will have to wait for her to drive to you.
Her drive to player logic isn't perfect, so you may see the blip go, and stop, reverse and repeat.
That's her dumbass crashing into something and not adjusting herself to drive around it correctly.
Tweaked her location spawn logic, so she won't spawn on highways, therefore taking a long ass route to the next exit, then doing a U-turn, and driving an unnecessarily long route to the player
Tweaked her run to player vehicle logic so she doesn't take unnecessary long routes, when there's a straight shot to the players vehicle
=====
(V1.2)
=====
Tweaked the repair logic, so hopefully now it forces the mechanic to start the repair if she's been idling at the hood a little too long.
=====
(V1.3)
=====
I thik I've resolved the crash that happens when spawning the Mech
The crash, I believe, was happening because her spawn logic sometimes spawned her at invalid locations.
Tweaked the spawn logic to make sure she spawns at reasonable spots
------------------------
KNOWN ISSUES
------------------------
She sometimes runs up to the hood, and just stands there.
Wait about 15 secs, and she'll start the repair process.
She'll fix the car, walk up to you but the bill wont show
Half the time the awaiting player input process will still be waiting, so try pressing O or J
The other half, it freezes at that point
All i can suggest at that point, is refreshing your scripts (Hopefully repaired, or at least slightly remedied in V1.2)
If you're parked anywhere that basically isn't a street, there's a 50% chance the 'Stands at hood and takes a long time to start repair' bug will happen (Hopefully repaired, or at least slightly remedied in V1.2)
YES, she looks fkn weird, with that black ass top of her head
I don't know how to spawn her in with a cap. So. It'll have to do for now,
I experienced a crash during testing a little earlier today (V1.1) and I believe it's due to the spawn logic not being polished yet. It chooses a random spot in a radius of 250, so I THINK it may set her to spawn somewhere invalid, which will cause a crash when spawning her in
Trying to get that fixed. Best bst is to move the car to a diff spot for the time being
(Should be fixed in V1.3)
-----------
NOTES
-----------
I have some ideas I'd love to implement, and would love to use a different type of notification system for the bill and all that.
If you have coding knowledge and are willing to help out with that, I would appreciate it.
I have 0 coding knowledge.
Well, maybe like 1 percent now, after seeing so many lines and scripthook error logs haha
İlk Yüklenme Zamanı: 8 gün önce
Son Güncellenme Zamanı: 5 gün önce
Last Downloaded: 31 dakika önce
17 Yorum
More mods by GhostSymbol:
|||HEADS UP!|||
My dumbass didn't know that adding V1.2 to the end of the .CS file would mess it up.
Just remove the V1.2 from the file name and it should be good to go.
Next update will remove the V1.3 from the filename
So this is my first mod, which I can't even take much credit for
Totally done by AI, I just took the time in refeeding it the errors and adjusting the desires i had for this mod.
It's really rough at the moment, and if anyone is willing to take a look at it, and tweak it, fix it, make it way better, please do,
So the idea is, I wanted a mobile mechanic based on realism.
She'll come, fix your ride, and show you the cost on a bill, which you can accept to pay, or refuse.
if anyone wants to add a custom contact, so you have to call her instead of pressing a button to spawn, that'd be awesome!
It works JUST enough for me. If it gets stuck, i just reset my scripts and try again.
Just uploading in case someone needs something similar, and doesn't mind the bugs or actually has the coding knowledge to fix it to their needs.
Hope you enjoy it for what it is!
Mobile Mechanic Repair
--------------------------------------
Controls:
F7- Spawn Mechanic
O - Accept Payment
J - Refuse Payment
You can choose to refuse payment, although I wouldn't recommend that :)
INSTALLATION
-------------------------
Just drag the cs file into your scripts folder
VERSIONS
----------------
=====
(V1.0)
=====
The total repair cost is determined by 2 things.
The amount of damage the body has taken
The amount of damage the engine has taken.
She adds these two totals up to amke up the total Repair Cost
She calculates the cost based on damage.
So minor body/engine work, fender benders SHOULD be a lower charge than calling to fix a pretty messed up car.
The Travel Fee and Tip are randomized
=====
(V1.1)
=====
Increased spawn distance to 250 meters, so you will have to wait for her to drive to you.
Her drive to player logic isn't perfect, so you may see the blip go, and stop, reverse and repeat.
That's her dumbass crashing into something and not adjusting herself to drive around it correctly.
Tweaked her location spawn logic, so she won't spawn on highways, therefore taking a long ass route to the next exit, then doing a U-turn, and driving an unnecessarily long route to the player
Tweaked her run to player vehicle logic so she doesn't take unnecessary long routes, when there's a straight shot to the players vehicle
=====
(V1.2)
=====
Tweaked the repair logic, so hopefully now it forces the mechanic to start the repair if she's been idling at the hood a little too long.
=====
(V1.3)
=====
I thik I've resolved the crash that happens when spawning the Mech
The crash, I believe, was happening because her spawn logic sometimes spawned her at invalid locations.
Tweaked the spawn logic to make sure she spawns at reasonable spots
------------------------
KNOWN ISSUES
------------------------
She sometimes runs up to the hood, and just stands there.
Wait about 15 secs, and she'll start the repair process.
She'll fix the car, walk up to you but the bill wont show
Half the time the awaiting player input process will still be waiting, so try pressing O or J
The other half, it freezes at that point
All i can suggest at that point, is refreshing your scripts (Hopefully repaired, or at least slightly remedied in V1.2)
If you're parked anywhere that basically isn't a street, there's a 50% chance the 'Stands at hood and takes a long time to start repair' bug will happen (Hopefully repaired, or at least slightly remedied in V1.2)
YES, she looks fkn weird, with that black ass top of her head
I don't know how to spawn her in with a cap. So. It'll have to do for now,
I experienced a crash during testing a little earlier today (V1.1) and I believe it's due to the spawn logic not being polished yet. It chooses a random spot in a radius of 250, so I THINK it may set her to spawn somewhere invalid, which will cause a crash when spawning her in
Trying to get that fixed. Best bst is to move the car to a diff spot for the time being
(Should be fixed in V1.3)
-----------
NOTES
-----------
I have some ideas I'd love to implement, and would love to use a different type of notification system for the bill and all that.
If you have coding knowledge and are willing to help out with that, I would appreciate it.
I have 0 coding knowledge.
Well, maybe like 1 percent now, after seeing so many lines and scripthook error logs haha
My dumbass didn't know that adding V1.2 to the end of the .CS file would mess it up.
Just remove the V1.2 from the file name and it should be good to go.
Next update will remove the V1.3 from the filename
So this is my first mod, which I can't even take much credit for
Totally done by AI, I just took the time in refeeding it the errors and adjusting the desires i had for this mod.
It's really rough at the moment, and if anyone is willing to take a look at it, and tweak it, fix it, make it way better, please do,
So the idea is, I wanted a mobile mechanic based on realism.
She'll come, fix your ride, and show you the cost on a bill, which you can accept to pay, or refuse.
if anyone wants to add a custom contact, so you have to call her instead of pressing a button to spawn, that'd be awesome!
It works JUST enough for me. If it gets stuck, i just reset my scripts and try again.
Just uploading in case someone needs something similar, and doesn't mind the bugs or actually has the coding knowledge to fix it to their needs.
Hope you enjoy it for what it is!
Mobile Mechanic Repair
--------------------------------------
Controls:
F7- Spawn Mechanic
O - Accept Payment
J - Refuse Payment
You can choose to refuse payment, although I wouldn't recommend that :)
INSTALLATION
-------------------------
Just drag the cs file into your scripts folder
VERSIONS
----------------
=====
(V1.0)
=====
The total repair cost is determined by 2 things.
The amount of damage the body has taken
The amount of damage the engine has taken.
She adds these two totals up to amke up the total Repair Cost
She calculates the cost based on damage.
So minor body/engine work, fender benders SHOULD be a lower charge than calling to fix a pretty messed up car.
The Travel Fee and Tip are randomized
=====
(V1.1)
=====
Increased spawn distance to 250 meters, so you will have to wait for her to drive to you.
Her drive to player logic isn't perfect, so you may see the blip go, and stop, reverse and repeat.
That's her dumbass crashing into something and not adjusting herself to drive around it correctly.
Tweaked her location spawn logic, so she won't spawn on highways, therefore taking a long ass route to the next exit, then doing a U-turn, and driving an unnecessarily long route to the player
Tweaked her run to player vehicle logic so she doesn't take unnecessary long routes, when there's a straight shot to the players vehicle
=====
(V1.2)
=====
Tweaked the repair logic, so hopefully now it forces the mechanic to start the repair if she's been idling at the hood a little too long.
=====
(V1.3)
=====
I thik I've resolved the crash that happens when spawning the Mech
The crash, I believe, was happening because her spawn logic sometimes spawned her at invalid locations.
Tweaked the spawn logic to make sure she spawns at reasonable spots
------------------------
KNOWN ISSUES
------------------------
She sometimes runs up to the hood, and just stands there.
Wait about 15 secs, and she'll start the repair process.
She'll fix the car, walk up to you but the bill wont show
Half the time the awaiting player input process will still be waiting, so try pressing O or J
The other half, it freezes at that point
All i can suggest at that point, is refreshing your scripts (Hopefully repaired, or at least slightly remedied in V1.2)
If you're parked anywhere that basically isn't a street, there's a 50% chance the 'Stands at hood and takes a long time to start repair' bug will happen (Hopefully repaired, or at least slightly remedied in V1.2)
YES, she looks fkn weird, with that black ass top of her head
I don't know how to spawn her in with a cap. So. It'll have to do for now,
I experienced a crash during testing a little earlier today (V1.1) and I believe it's due to the spawn logic not being polished yet. It chooses a random spot in a radius of 250, so I THINK it may set her to spawn somewhere invalid, which will cause a crash when spawning her in
Trying to get that fixed. Best bst is to move the car to a diff spot for the time being
(Should be fixed in V1.3)
-----------
NOTES
-----------
I have some ideas I'd love to implement, and would love to use a different type of notification system for the bill and all that.
If you have coding knowledge and are willing to help out with that, I would appreciate it.
I have 0 coding knowledge.
Well, maybe like 1 percent now, after seeing so many lines and scripthook error logs haha
İlk Yüklenme Zamanı: 8 gün önce
Son Güncellenme Zamanı: 5 gün önce
Last Downloaded: 31 dakika önce
Please keep in mind, I have no coding knowledge, this was done through hours of talking to AI and having it write code based off of my ideas, and then feeding it the Scripthook error logs, and just continuing from there.
It's been A LOT of trial and error.
If I had the time to learn coding, I definitely would. This is the next best (quickest) thing haha.
I'll update the known issues in the description, but if there is any issues you run into, please do post them, so i can try and work on that!
Good mod, i have suggestion:
1. increase distance of mechanic spawn from player, so she need to drive a while until reach playe position, so more look realistic
2. Mechanic can adapt the car engine position (front/ rear), but i think it's hard
Known issue:
1. idk why, sometime the mechanic didn't do anything, just stand in front of my car and, didn't do anything
@saepualam Thank you man, i'm glad you like it
Crazy timing, I just uploaded the modified file, waiting on mod approval
Update includes increased spawn location, so you will have to wait til the mech drives to you
And engine placement is definitely someting i overlooked. I'll try to see if I can get that tweaked
And yes, that is a known issue. When she arrives at your hood, there's gonna be a lot of times she's gonna take a long while to start the repair process (I want to say around 15 secs.)
I'm still trying to get that fixed.
@GhostSymbol Awesome, keep it up brother
@saepualam Appreciate you, homie!
good mod,lets work together bro....
@RoarDihanGaming Thanks man! And yea dude, I'm down. I tried your Discord link on your profile, but it's invalid
The current download just includes a cs file? I really like the idea of the mod! Also, if you want, I can take a look at the code. Maybe consider putting the project on GitHub, or I'll just look at the cs file.
@GhostSymbol sure. Its work man.
@GhostSymbol did tried insta or fb?discord in my case.https://discord.gg/WxBe4yYt
@LouiDev That'd be awesome man! and yes, it's just the cs file so anyone can just have at it. That's all i have on my end, so thought that was easiest
@GhostSymbol do you have a discord?
@LouiDev yes, it's unholyravioli_
Nice, any chance she could be an iFruit contact to call her to come?
Yes, change to iFruit for contact the mechanic pls!
Hey men nice idea, im also messing around with AI (chatgpt) to make scripts that im not releasing for now until theyre decent enough but can i add u on discord so i can tell u how to build the mod into a .dll file? i also have zero coding knowledge but chatgpt helped me a lot and managed to make a lemonui menu, a setting.ini file and even a language selector
bro how to change key ,your folder contains only cs file. Im currently using map editor on F7 key