fwBoxStreamer + DecalsPatch (Enhanced) 1.0.0
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Tanuki’s fwBox Streamer + Decals Patch (Enhanced)
Mod description
Features
Bugs & limitations
Summary of installation
Requirements
Uninstallation
Credits & permissions
Troubleshooting
Short name: fwBox+DecalsLimit(Enhanced)
Author: JaliscoGDL — special thanks to Tanuki for sharing the source code
Game: GTA V Expanded & Enhanced (“Enhanced” build)
Mod description
- This mod makes GTA V Expanded & Enhanced run smoother and crash less during hectic moments. It lets the game keep more decals (bullet holes, blood, tire marks, graffiti) before cleaning them up, and it tunes a small streaming check so world assets load more reliably. Everything happens in memory only—no game files are permanently changed. Pick a simple preset (Vanilla → Ultra); Medium is a safe default, Ultra is for stronger PCs.
- ASI plugin applies two targeted, in-memory patches to improve stability and streaming on the Enhanced build.
Decals Limit Patch: raises the two internal decal compare limits the engine uses (vanilla checks are 256 and 512) to a preset you choose.
fwBox Streamer Threshold: adjusts a guard compare (CMP ECX, imm32) in the engine’s fwBox streaming path to a safer default (0x1004 = 4100). All changes are minimal and reversible (memory only) — no game files are edited.
Features
Presets (Level 0–4): 0=Vanilla (512), 1=Low (768), 2=Medium (896), 3=High (1024), 4=Ultra (2048).
Dual AOB strategy: fwBox uses a primary and secondary signature; on failure, it safely does nothing.
Runtime monitor: optional live logging shows the exact addresses and current compare values; warns if anything ever reverts.
Minimal-change policy: only immediate values are touched; no pool tuning, no gameplay rebalance.
Bugs & limitations
Signatures may drift after game updates. If an AOB doesn’t match, fwBox leaves memory unmodified and logs the miss.
Compatibility: other ASIs that patch the same instructions could conflict (rare). Check your log for unexpected value changes.
Target platform: built for the PC “Enhanced”/Expanded & Enhanced branch. Older builds may not match the signatures.
Summary of installation
- Install ScriptHookV (ensures dinput8.dll ASI loader is present).
- Drop the ASI plugin (DecalPatch.asi) into your GTA V game folder (same directory as the game EXE).
- Place DecalPatch.ini beside it and configure your preset:
[Decals] Level=0..4 (0=512, 4=2048).
[fwBox] Enable=1, Imm=0x1004 (decimal/hex), DetectionOnly=0/1.
[Log] Runtime=1/0 (on/off). Other log settings are fixed in the build (IntervalMs=5000, Verbose=1, Detail=1, HexWindow=0).
- Launch the game and confirm in DecalPatch.log:
- Decals: “wrote A … 256 → X” and “wrote B … 512 → X”.
- fwBox: “matched … old=… → target=4100”.
Requirements
Uninstallation
- Remove DecalPatch.asi and DecalPatch.ini. No permanent files are modified.
Credits & permissions
Tanuki — thanks for sharing the source code that enabled this work.- Alexander Blade — ScriptHookV/ ASI loader.
JaliscoGDL — implementation, packaging, and testing.
Permissions: you may NOT redistribute, please provide proper credit and a link back to this page. Do not repackage or redistribute on other pages or links.
Troubleshooting
- No log or ASI not loading: verify dinput8.dll is in the game folder and not blocked by antivirus.
- “signature not found” for fwBox: set DetectionOnly=1, relaunch, and review the log; signatures can be extended safely.
- Crash on boot: ensure the VC++ 2015–2022 x64 redistributable is installed.
İlk Yüklenme Zamanı: 3 gün önce
Son Güncellenme Zamanı: 3 hours ago
Last Downloaded: 8 dakika önce
2 Yorum
Tanuki’s fwBox Streamer + Decals Patch (Enhanced)
Mod description
Features
Bugs & limitations
Summary of installation
Requirements
Uninstallation
Credits & permissions
Troubleshooting
Short name: fwBox+DecalsLimit(Enhanced)
Author: JaliscoGDL — special thanks to Tanuki for sharing the source code
Game: GTA V Expanded & Enhanced (“Enhanced” build)
Mod description
- This mod makes GTA V Expanded & Enhanced run smoother and crash less during hectic moments. It lets the game keep more decals (bullet holes, blood, tire marks, graffiti) before cleaning them up, and it tunes a small streaming check so world assets load more reliably. Everything happens in memory only—no game files are permanently changed. Pick a simple preset (Vanilla → Ultra); Medium is a safe default, Ultra is for stronger PCs.
- ASI plugin applies two targeted, in-memory patches to improve stability and streaming on the Enhanced build.
Decals Limit Patch: raises the two internal decal compare limits the engine uses (vanilla checks are 256 and 512) to a preset you choose.
fwBox Streamer Threshold: adjusts a guard compare (CMP ECX, imm32) in the engine’s fwBox streaming path to a safer default (0x1004 = 4100). All changes are minimal and reversible (memory only) — no game files are edited.
Features
Presets (Level 0–4): 0=Vanilla (512), 1=Low (768), 2=Medium (896), 3=High (1024), 4=Ultra (2048).
Dual AOB strategy: fwBox uses a primary and secondary signature; on failure, it safely does nothing.
Runtime monitor: optional live logging shows the exact addresses and current compare values; warns if anything ever reverts.
Minimal-change policy: only immediate values are touched; no pool tuning, no gameplay rebalance.
Bugs & limitations
Signatures may drift after game updates. If an AOB doesn’t match, fwBox leaves memory unmodified and logs the miss.
Compatibility: other ASIs that patch the same instructions could conflict (rare). Check your log for unexpected value changes.
Target platform: built for the PC “Enhanced”/Expanded & Enhanced branch. Older builds may not match the signatures.
Summary of installation
- Install ScriptHookV (ensures dinput8.dll ASI loader is present).
- Drop the ASI plugin (DecalPatch.asi) into your GTA V game folder (same directory as the game EXE).
- Place DecalPatch.ini beside it and configure your preset:
[Decals] Level=0..4 (0=512, 4=2048).
[fwBox] Enable=1, Imm=0x1004 (decimal/hex), DetectionOnly=0/1.
[Log] Runtime=1/0 (on/off). Other log settings are fixed in the build (IntervalMs=5000, Verbose=1, Detail=1, HexWindow=0).
- Launch the game and confirm in DecalPatch.log:
- Decals: “wrote A … 256 → X” and “wrote B … 512 → X”.
- fwBox: “matched … old=… → target=4100”.
Requirements
Uninstallation
- Remove DecalPatch.asi and DecalPatch.ini. No permanent files are modified.
Credits & permissions
Tanuki — thanks for sharing the source code that enabled this work.- Alexander Blade — ScriptHookV/ ASI loader.
JaliscoGDL — implementation, packaging, and testing.
Permissions: you may NOT redistribute, please provide proper credit and a link back to this page. Do not repackage or redistribute on other pages or links.
Troubleshooting
- No log or ASI not loading: verify dinput8.dll is in the game folder and not blocked by antivirus.
- “signature not found” for fwBox: set DetectionOnly=1, relaunch, and review the log; signatures can be extended safely.
- Crash on boot: ensure the VC++ 2015–2022 x64 redistributable is installed.
İlk Yüklenme Zamanı: 3 gün önce
Son Güncellenme Zamanı: 3 hours ago
Last Downloaded: 8 dakika önce
is this for Enhanced only?
@supergamer777 Yes