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I can get this mod to spawn in the game.. but when you hit F to enter the vehicle, the game crashes.
Ok... I finally figured out how to get this damn mod to work. Since Discarded2003 and Zeaker Designs didn't bother to include the full instructions in any ReadMe or anything.
Install the Add-On like the ReadMe says...
(mods>update>update.rpf>common>data) Edit the "dlclist.xml" like you do for most other Add-Ons, and put the dlc.rpf in "dlcpacks" like you normally would.... this should get the vehicle itself to work, but there will be no Siren or horn.
To fix this...
Step1:
Go into the FiveM folder and open carcols.meta in Notepad. Drag and highlight everything from <Sirens> to </Sirens> and copy it.
Then, in OpenIV, go to mods>update>x64>dlcpacks>mpchristmas2>dlc.rpf>common>data
Be sure you're in Edit Mode and Edit carcols.meta
On Line 3, right after <CVehicleModelInfoVarGlobal> hit enter to go to line 4, and then Paste the bulk of code you copied earlier.
Then hit save.
Next...Step 2:
Go back to the FiveM folder and using Notepad again, open "carvariations.meta" and drag to highlight everything from <Item> to </Item> and Copy that.
Then, over in OpenIV again, on the same page (mods>update>x64>dlcpacks>mpchristmas2>dlc.rpf>common>data) right underneathe "carcols.meta" you'll see the "carvariations.meta". Edit that to open it. On line 4, right after <variationData>, hit enter to go to line 5, and Paste the code you copied... then Save that.
Step 3:
Back in the FiveM folder once more... Open "vehicles.meta", click and drag to highlight everything from <Item> to </Item> and copy.
Then, in OpenIV, go to (mods>update>update.rpf>common>data>levels>gta5) to find the vehicles.meta file in there, and edit/Open that. On Line 6, right after "<InitDatas> hit enter to go start a new Line 7 and Paste what you copied. Then, hit save.
Finally, Step 4:
In OpenIV, go to (mods>update>x64>dlcpacks>patchday20ng>dlc.rpf>x64>levels>gta5>vehicles.rpf)
in Edit Mode, hit the Green Plus arrow to Insert files... navigate to the FiveM folder and drag to highlight those 3 files:
silv.yft
silv.ytd
silv_hi.yft
and hit Open
Note: you don't need the "_resource.lua" file
Once you do all of that... the mod should finally work as intended.
So, you took the time to do a demonstration video just to show us that the lights don't actually flash. I'm glad that I didn't take the time to install this and find that out.
@Maxmov Where do you install the metas that come with the vehicle? Don't tell what to do, but not how to do it. wtf, lol
This mod could definitely benefit from some in-flight handling improvements. It is all over the gimble, lol. It's a fight to keep it level, but otherwise... it's a good build!
This mod looks cool, but as far as being an effective weapon in the game, it kinda sucks. It doesn't throw flame very far.
Update: Mod is *not* trash... I'm just stupid, lol. Disregard my previous comment. Btw, be sure to download GameConfig, Pack File Adjuster, and Heap Limiter mods!! (I'm aware of those now)
Hey, Solo, It's your cousin, Roman. You want to go bowling?
Game crashes when entering Story Mode. Mod is trash.
This mod is trash and prevents the game from even loading. It'll crash during boot up.