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@thetalkingcheese_ Thank you, yes that fixed the issue, I appreciate the help
@sjaak327 I did provide exact answers to your question, so for the 6th and final time; NO I DIDN'T ENABLE ANYTHING IN THE INI OR IN THE TRAINER AND NO NOTHING IN THE INI OR THE TRAINER IS ENABLED THAT WOULD AFFECT THIS. I DID NOT ENABLE "EVERYONE IGNORE PLAYER" NOR DID I ENABLE "COPS DON'T DISPATCH" OR "POLICE IGNORE PLAYER". EVERYTHING WAS INSTALLED AS INSTRUCTED IN YOUR INSTRUCTIONS. Is this a specific enough of a report for you? Because this is the 6th time I have had to say the exact same thing over and over and I have remained respectful yet you treat me like I'm an idiot.
@sjaak327 Ok. Well, I'm not enabling any options to cause these issues, as I have stated now for the 5th time. Your trainer is breaking the game, regardless of the presence of any other mod.
@sjaak327 ok, if I remove the flag "flag_law_enforcement" from vehicles the police npc's can drive them, the cars aren't stuck. However, they completely ignore enemy/suspect npcs when I do that
@sjaak327 no, I just have keybinds disabled, that's the only thing I do after install to modify it
@sjaak327 I have it disabled already... That was kind of my point
@sjaak327 it might be some kind of bug which disables police response to player, ai response to player or police dispatch, one of those. Used to be an old glitch where if you disabled one of those it would do this, so there may have been an update with GTA5 that bugged out your trainer into disabling police or ai response
For the last couple months, when simple trainer is installed with lspdfr it prevents all police vehicles from being able to be driven by any NPCs. The player can drive them just fine, just not NPCs. Helicopters work fine though
@voodoodres that would probably work yeah
This is awesome. Any chance we could get it as an add-on though as well? This would be great for retro setups but you have to choose between the full length or the snub nose since there's only one Double Action revolver in the game.