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Really Original idea, this remind me the 2000's tuning vibes, so cool. What about make a version that blinks the headlights, tail/brake lights or both when using the indicators(blinking the respective sides), this could be useful for cars that don't have it, headlights don't even need to render the beam, the lightsemissive/coronas... Even recent Vanilla cars sometimes don't have front, rear or sometimes any blinker at all...
Also, there's a old school trick tht i'd love to see ingame, TURBO TIMMING. Is just a System that keep engine running idle for a period after you "turn off and remove the keys", just to let the engine cool down, normalize water, oil, bla bla bla... on turbo boosted engines, this could be checking if the mod type 18(turbo tuning) is enabled(-1 or 0) and when leaving the car it still running for x extra seconds....
Hey loved the mod idea and the simply commands! Since you're open to ideas.... Why not make a complete "Vehicle Management". Make Windows open/close, Interior lights, Indicators/Hazzard blinkers. Keep Lights/Radio/Engine running. Usage of the spare wheel to replace a flat tire. Make possible "zip tie" a bumper back to the car(not a repair, just re-attach the model to the bones, can be deformed), since there's some immersive mods that may fine you for not having it, or just for a RP charm. Maybe a Trunk Inventory. Set alarm just lke the vanilla parked cars. Well just ideas, not demanding anything, the way it is simply to manage is the key of your mod. Good Job man!
PERFECT! Even the cutscenes subtittles with the corresponding language works, 11/10 rating.
Some Ideas for the mod:
1- As the image shows 300 days+, a possibility to change the sentence length would be nice, years of jail is too much realistic and may glitch the game/other mods (imagine the weekly income from properties, you will get rich for being jailed).
2- Add some jobs for the prison, like the community service to reduce the sentence length, a function to hire a lawyer to work in the case to(possibly) change the veredict.
This mod should be considered a essential base mod for everyone looking for roleplay/realistic features... Really a brilliant idea.
Ps: change the description to EnableAllInteriors instead of Open All Interiors to avoid users trying it with the deprecated OAI mod.
I'm having the same error Aiakos mentioned. Crashing due NullReference and aborting the script on game startup. Also leaving a blank and invalid contact in the ifruitaddon2. 5 stars for the mod idea and mechannics, hope it gets a update to fix the error. Good Job!
@CJislit About your bugs, did you tried the controller button, related to the keyboard key, in this case the interaction key. and the input menu once you challenge someone is the bet ammount value(put nummbers), if you set letters will crash the script due wrong parameters, just set a value like 1000 till 10000 and press enter.
AMAZING MOD! Loved it! Added some races to the xml and worked flawless...
Just some ideas for the mod:
1- The possibility to enable/disable the blips.
2- The keybinding function be changed from a fixed key to the key corresponding to the keyfunction(eg. using the interact key as it displays)(i changed mine and the mod displays the correct key to press, but the real key that triggers the function still as E, the original key)
3- A function to enable laps, so th mod loops through the checkpoints "lap" times to make it a circuit and not a point to point race. and make it a option on the xml just like the illegal, type....
4- Create a category for the races, just like the type you already made, but with motorcycle, off-road and others...
5- Some description message for the races would be good too.
Again, loved it and i'm importing some races from "Online Races" ...
You never cease to amaze me, always bringing something new and unprecedented to SP. "When Rockstar doesn't release it for Story Mode, HKH finds a way to give us the GTAO experience without the crap that is playing online." Very grateful, Thank you.