I found an bug where the first leg were invisible. Messes around OpenIV and found out that lowr_000 yft and ytd had labeled it's internal assets and embedded texture as lowr_004
The other 3 lower part is fine, preview is fine too as im able to preview it using OpenIV
And no, i don't have and can afford Zmodeler so if it's possible, renaming the internal assets should do the trick i think. CMIIW
idk if this help and you might know about it already but it might help in the future. Great mod btw
In SP and MP to replenish standard ammo you can use Max Ammo from trainer menu, or normally from ammunation or player menu (MP) to replenish the ammo of all types of weapon (pistol, smg, etc)
But to replenish special munition, you need to use full ammo on said weapon only (Menyoo > Weapon > Modify this weapon > Fill ammo). And in MP, replenishing special munition can only be done in weapon workshop that are available only to some facilities (MOC, Terrorbyte, Avengers, Kosatka)
if still crash, change the limit in the CWeaponInfoBlob Adjuster.ini from 200 to 256 (Recommended), 512 (Not recommended), or 1024 (Not recommended). The higher the number, the heavier it get to load
Well this aged too well
most of the npc and vehicle are floating lol, just bump into them and set them to dynamic object
.ydr file corrupt
Huh, i solved it by renaming both the dds and ytd name from 000 to lowr_diff_004. Hadn't tried it out
I found an bug where the first leg were invisible. Messes around OpenIV and found out that lowr_000 yft and ytd had labeled it's internal assets and embedded texture as lowr_004
The other 3 lower part is fine, preview is fine too as im able to preview it using OpenIV
And no, i don't have and can afford Zmodeler so if it's possible, renaming the internal assets should do the trick i think. CMIIW
idk if this help and you might know about it already but it might help in the future. Great mod btw
In SP and MP to replenish standard ammo you can use Max Ammo from trainer menu, or normally from ammunation or player menu (MP) to replenish the ammo of all types of weapon (pistol, smg, etc)
But to replenish special munition, you need to use full ammo on said weapon only (Menyoo > Weapon > Modify this weapon > Fill ammo). And in MP, replenishing special munition can only be done in weapon workshop that are available only to some facilities (MOC, Terrorbyte, Avengers, Kosatka)
The dispatch.meta is a mess, dear op pls use Tab instead of space. Get your formating right
It's not
</vehicle>
*one tab*<vehicles>
Keep the end and start at the same column
Sort the directory to prevent most crashes
if still crash, change the limit in the CWeaponInfoBlob Adjuster.ini from 200 to 256 (Recommended), 512 (Not recommended), or 1024 (Not recommended). The higher the number, the heavier it get to load
@juniorpeke True, especially BO2 stuff like Stealth Chopper
@N8Gamez Have a good trip