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Never mind, I found the culprit. Somehow this script was causing the issue because I removed it and now it loads the weapons just fine on my Online character
https://www.gta5-mods.com/scripts/realistic-suppression-fire-reaction
I have no idea what happened, but out of nowhere this script suddenly has stopped functioning. Getting an error in the ScriptHook console and, far as I know, between when it last worked and when it stopped, I didn't install any new mods or scripts that could've affected it I'm pretty sure.
Absolutely loving this thing, gives serious GTA IV vibes and I love it. I doubt you take suggestions but I just wanna put this out there as an idea for anyone, I feel an Assault SMG MK.II would be a neat concept, however that might be done.
@fanmachine I didn't. I'm assuming it'd be in the PDB or DLL file but I don't know even know how to open those, let alone read and understand them.
@Mrkraken12 In case nobody else has answered that, its "weapon_fm1_m16a4" to spawn it
Kinda wishing some of the vehicles, like the police Sadlers, Everons, and Landstalker XLs were individual vehicles, because I have VWE installed and I fear it might conflict with cars in this pack that they share, but I don't recall seeing the aforementioned vehicles done as other mods on this site, anyway.
@Anthony K I think that has something to do with a game update and the light "coronas", the things that emanate the light. I've noticed on a Yosemite SUV Police car and a Black Mesa-styled Canis Seminole police vehicle that when the lights are on, these gray circles appear when the lights are flashing. On the latter, its absolutely massive since the light that's meant to come off of the lightbar is huge. Not sure how to fix this myself.
It was the ERR_MEM_MULTIALLOC_FREE kind. I have a lot of mods and other scripts, I can play for hours and never get this error. When I install this script and its the time that Christine is supposed to spawn, I crash. I think its more tied to her than being in Los Santos though as when driving literally anywhere outside the city limits, she doesn't spawn and I never crash. But literally less than two minutes, sometimes one, after entering the city's limits, I get this error and its related to Christine specifically or the prop attached to the player that the car targets as the creator said that's how it works.
Yep, did more testing, removed the mod and went into LS, smooth sailing. Reinstalled, and as soon as it became time for Christine to spawn, I got a memory crash once again. So something weird is occurring with the car or is conflicting with some other script somehow. I had it working at one point but its been consistent crashes relating to Christine.
Its definitely tied to Christine because the other events, UFOs, slashers, Jack O' Lanterns, and the ghosts, all work fine, but after 22:00 when in LS, its only a matter of time before my game freezes and I get a memory error.