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@romeotran Install on a clean mods folder or uninstall 7.3 to avoid any issues overlapping with the previous update.
@btk199301 Try adjusting Settings.xml
This file is located in your Documents folder, under Rockstar Games > GTA V
VehicleVarietyMultiplier is what controls the diversity of traffic. However, note that increasing this value decreases the variety in traffic colors.
@Ruiner I have had issues with loading save games. Honestly, I am completely stumped. Why would editing the vehicle handling affect the save game loading in any way? I'll see if I can isolate it down to a specific file, but I think this may be over my head, sorry.
@SteelWake Your controller button might be sticking.
@Ruiner Wow, you just caught a big mistake! I must have mixed up my popcycle.dat files somehow. This will be fixed in the coming (soon) update.
@juniorbuckets2303 That's how Rockstar coded muscle cars in the game, it's a special ability for the muscle class. I didn't change that, except maybe removing it from a few muscle cars, I think.
@SirDigby I've played through the story multiple times with no issue (besides the Derailed mission, as mentioned in the description). It says right in the title that it's a handling & damage mod. This was just a personal project that I released for anyone else who might be interested. I've gotten requests to make separate versions for realistic & scaled top speeds, damage & no damage, compatibility with countless other mods and more that I can't remember. There are over 700 cars in this game and each one is edited manually, there is no script. Now multiply that by 5 or more to have all these different versions. And then every time an update occurs, I have to change each version as well. I made this for fun and I work full time so I'm not spending unpaid hours on that. You can use Notepad++ and Find & Replace every instance of engine damage & collision damage back to 1.0 if you really want to though.
@Thanoszucc They're not random cars, they're new Ballas cars. All the gangs got new cars added to them in appropriate gang colors.
@bobiscool07 I have added over 310 new customized vehicles to the spawn points Rockstar created. However, I cannot control the spawning variety. If you're not referring to customized vehicles, it's not caused by this mod.
@cadillacfleetwood Look in the readme file for reverting taxi colors, the park ranger ("PRANGER") works the same way, just change the color to white (number value: 111). Are you using my optional traffic edits? That adds DLC vehicles, but in a realistic way, so special & rare cars are not as common in traffic. If not, there's no effect on variety. The script could be conflicting, but I don't know anything about scripting or how yours works so I can't say.