There is a bug when the tyres are popped:
The brake rotor is completely covered by a black reflective texture.
The wheels are missing normals for the exterior of the wheel alloy, meaning when the tyre is popped you can see into the inner wheel.
Would appreciate if you could make the wheels paintable
@eightcore Had a look at the code, it uses HIDE_HUD_AND_RADAR_THIS_FRAME, mine changes DISPLAY_RADAR which is the desired effect.
I could potentially add a toggle for hiding all of the HUD as well as the RADAR?
Not sure if anyone else has the same problem, I believe it occurs when you have too many Blips being drawn on the map. Getting Black flashing weirdness
@Michael21107 yeah waiting for feedback on mod’s functionality. I’ll be releasing a new version once I find a fix for the radar showing after pressing the ‘S’ key. The next version will also come with a method to toggle the big map.
There is a bug when the tyres are popped:
The brake rotor is completely covered by a black reflective texture.
The wheels are missing normals for the exterior of the wheel alloy, meaning when the tyre is popped you can see into the inner wheel.
Would appreciate if you could make the wheels paintable
Would be great to add a cooldown timer, after finishing the race, before deleting the NPCs
@eightcore
Had a look at the code, it uses HIDE_HUD_AND_RADAR_THIS_FRAME, mine changes DISPLAY_RADAR which is the desired effect.
I could potentially add a toggle for hiding all of the HUD as well as the RADAR?
Great model, how do I remove the European License plates?
Version 1.5 - 10 March 2024
- Fixed a Load/Save issue.
- Delete VanishingHUD.ini from your scripts folder!
@Michael21107 Ah right sorry I missed that :D
I've fixed that now, thanks!
Not sure if anyone else has the same problem, I believe it occurs when you have too many Blips being drawn on the map. Getting Black flashing weirdness
@Michael21107 yeah waiting for feedback on mod’s functionality. I’ll be releasing a new version once I find a fix for the radar showing after pressing the ‘S’ key. The next version will also come with a method to toggle the big map.
This is awesome I would like to collaborate!
Nice was thinking about this the other day. Was it hard to pull off? Or do you just disable to control for it?