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@MartialAncestor Most trainers have an option in their settings to load MP maps, I recommend this one: https://www.gta5-mods.com/scripts/simple-trainer-for-gtav
@Nasiri Mahdi Do you have NativeUi and all other dependencies installed that are listed in the description?
@GG984 Great, Just turn off the notifications if you don’t want to hear it. I go through periods where I have no time to work on mods and periods where I have lots. When I have the time, I put out as much updates as I can before I stop working on it again. I’m not a developer and I just make mods for fun. I’d rather give people a lot of small updates while I have the time than not share anything for months and leave things broken.
Have just released a small update, version 2.6. This update features:
*A fix for the Humane Labs heist where on rare occasions the game would delete a spawned vehicle when too far away,
*A fix for the Humane Labs heist last cutscene where the incorrect map IPL and ped model would load,
*Tweaks to the voice line trigger radius for Humane Labs Heist,
*Improved alarm for the Humane Labs.
@Hydraxonn Thank you so much! Yeah this feature will be returning along with more jobs and heists soon. Some things have been removed while I remake and improve them but it'll come back once it's ready.
@ShakeZone You don't really need a trainer but I'd recommend getting one - I'd recommend this one: https://www.gta5-mods.com/scripts/simple-trainer-for-gtav
You'll need something to load MP maps and that trainer has an option under the teleporting section, you can also save your settings to a .ini file so you don't have to keep enabling it every time you play.
@abdoHassan23 Hold sprint + left arrow key to open the menu. Normally shift + left arrow key on leyboard or A + dpad left on controller.
@Random4L At the moment you can't but I will be adding in a lot of options when I get around to it. Thank you so much!
@Aiakos Thank you!
@kennyl4d Thanks, yeah this mod is currently in the process of being completely rewritten, some things are finished and some things I haven't started remaking or working on yet, the assasination job I haven't started on.
Most of the other jobs/heists should clear up blips, vehicles, props, pickups and peds that have been spawned once complete/failed.
Yeah that annoys me as well but unfortunately the singleplayer ped models don't have goggles and it's only available to the multiplayer models.
The masks that are available on this mod are masks used in heists and aren't available from the players inventory menu, the masks on there are ones purchased from the shop.
When I have the time, I'll probably add in an option to enable/disable certain things in the menu.
Yeah this was a bug in a previous version of the mod, it's been updated since then should be fixed.
Just spotted a bug in the Humane Labs heist with some of the voice lines triggering at the wrong time and the last cutscene ped sometimes not spawning. Should hopefully be fixed in 2.5.2
I have just released a small update, version 2.5.1. This update contains:
*A fix for the Humane Labs heist where the mask would stay on the player after completing the heist,
*Changes to the menu layout, player options are now under a sub menu - here you can equip your mask, change gestures and facial expressions,
*Added rebreather mask to the player options menu - when equipped you'll be given a mask that you can use to breath underwater.
@ZamanYolcusu Thank you, I'm glad you're enjoying it!
@llamaxus Ahh yeah I've had other people report that problem as well, it's got something to do with the way NativeUI stuff is handled. I'm still currently working through cleaning up this mod and improving it so when I get around to it I'll install the new phone missions mod and find out what's causing problems in mine.
@Burned Man I’ll take a look in to it and see if I can encounter the problem on mine. Does this happen on other approaches or just the Gruppe Sechs approach?
@MartialAncestor Have made some updates since then so I’m gonna re upload a new video soon showing off both of the new heists
I have just released an update, version 2.5. This update features:
The Humane Labs Raid - complete with voice lines, cutscenes, audio, setup missions and a finale.
You will have to complete the same setup missions and finale as online,
*Go to the meeting and get the access codes,
*Steal the Insurgent from the Merryweather testing site,
*Steal the EMP from the aircraft carrier,
*Steal the Valkyire from the Merryweather base,
*Drive the Insurgent carrying the EMP and park it at Humane Labs,
*Meet up with the pilot in the Valkyire - he will fly you over Humane Labs at night.
As you skydive to Humane Labs, your crew will trigger the EMP and the pilot will land on the beach. Enable your night vision and fight through the guards to the lab. Steal the data and proceed to the tunnels underwater. Swim through, meet your pilot at the beach and he will fly you to the drop off point.
@drue Are you running it on the Steam version of the game? I'm currently playing it on a clean install of the Steam version of the game and haven't encountered any crashes.
@dongking516 This will come back in an update soon but rewritten and improved.
@Senates This mod doesn't save any data or anything, when updating the script just drag the new files in to your games scripts folder and overwrite.
@Senates Yeah, I also use that mod and haven't had any problems with conflict.
@llamaxus Not really sure what you mean, this mod is the "all in one menu mod". If you have an old version of this script installed then it will conflict and you'll need to remove the old version.
@thalilmythos Hmm, it sounds like there's a problem with the pickup model that's spawning. It's weird because I can't replicate the problem on mine. In the next update I will change the pickup model and test another one to see if that solves it.
@Fuyuhiko Thanks! I'll probably make some adjustments to the payouts of all repo jobs soon.
@Vacht Thank you! Do you have NativeUI and all other requirements installed and up to date? Have you tried holding shift + left arrow key on keyboard or A + dpad left on controller?