10.921.826
11.425
10.921.826
11.425
Various options normal to any trainer, the world's simplest speedometer, either in KM/H or MP/H or both, 60 Teleporting options that can be customized using the trainerv.ini, 12 vehicle spawning options assigned to hotkeys, which also can be customized using trainer.ini, all other car models can be spawned by using the menu. you can force a default station in each vehicle you enter, or when using the mobile radio, both configurable in game and using the trainer.ini You can change your player model using the menu.
It also features time and weather options, and a bunch of car options Also any predefined teleport slot can be customized in game, overwriting the predefined values
The trainer also includes bodyguard /ped spawning, any model can be spawned, any weapon can be given , defaults in trainer.ini, these can also be altered using the bodyguard menu in game. In additional to bodyguards, also drivers, combat peds and peds and drivers that attack the player can be spawned. Normal peds can be given a total of ten tasks. You can assign the same tasks to the last spawned ped. You can set the bodyguards to follow you in a car. You can also select a specific ped and do stuff on the selected ped.
The trainer includes the mobile radio, which works outside of the car, all features that are available with the normal radio, also work with the mobile radio.
Trainer.ini contains the defaults section, where you can set certain settings to be enabled on game start.
More information and installation instructions available in the ReadMe.
Changes from 15.8
-added new color to MPsum2 warehouse.
-updated to latest patch for recording UI.
-added 21 Vehicles.
-added 14 Vehicle crew Emblems.
-added 15 peds to MP Ch3 + MP 2023 + MP 2024
-added 1 weapon and 1 attachment for the Stun gun MP.
-added 3 teleports in other teleports, MP202401 teleports
-added 544 objects to objects 62.
-added 2119 animations to Animations MP xmas3/MP2023/2024.
-added 9 cutscenes.
-added 5 timcecycles.
-added 32 voices and 1513 speeches.
-added 2 walkstyles
-added support for latest FiveM version.
No Ini Changes
Changes from 15.9
-thanks to Ikt and Unknownmodder, the recording UI global is now automatically set, no longer hardcoded.
-small changes to the Bail office teleport.
-added two weathers (Halloween snow and Halloween rain).
-added total number of added peds to 1000.
-changed keyboard handling for text input.
-ability to add your own showers, it needs x,y,z (obtained using trainer's display coordinates) and the height offset (relative to the shower head).
Add showers section in trainerv.ini:
[showers]
x1=-266.82
y1=-738.05
z1=125.41
zo1=2.1f
up to
x100=-266.82
y100=-738.05
z100=125.41
zo100=2.1
As you can see 100 showers supported.
No Ini Changes
Changes from 16.0
-small change for VMP3 my mp3/streaming mod.
-ability to define your own beds for sleeping, same as showers, but there are also x offset, z offset and heading, the way you can make this work is go to the left top side of the bed facing front, record the coords and heading in trainer,
then reverse the heading and try x and y offset, z offset for beds is usually -0.95
add this to trainerv.ini:
[beds]
x1=-269.61
y1=-726.96
z1= 125.49
xo1=0.2
yo1=1.2
zo1=-0.95
heading1=250
and up to 100.
-ability to define your own couches, same as with beds. go to the desired position on the couch, face the couch, record coords and heading, reverse heading and x,y offsets need to be tried. zoffset for most couches is -1.5
add this to trainerv.ini:
[couches]
x1=-293.99
y1=-732.90
z1=125.01
xo1=0.0
yo1=-0.49
zo1=-1.45
heading1=350
and up to 100
No Ini Changes
Changes from 16.1
-Added lift in Casino, you can enter Casino and Music Locker from outside. Inside main door of Casino, and main door of Music Locker on the other side of the building. Elevator allows you to go to casino, penthouse, garages, Music Locker, the terrace and the roof.
-Change a few things at the Casino (screens), the Penthouse (sitting positions) and the Penthouse terrace (sitting positions).
-I have created a new Other Teleports 2 menu, which can be selected as last option on Teleport Menu 1. Some options previously in Other Teleports have been moved there. Other Teleports has been renamed to Other Teleports 1.
-Fixed a bug in the aircraft carrier menu.
-Fixed a bug in Vehicle Mod Menu (plaques).
-Shower will now clear blood from Ped.
-Since people have reported that showers, couches and beds won't work when the interior actually isn't a proper interior, I have dropped the requirement for these to only work when it's a proper interior.
No Ini Changes
Changes from 16.2
-The problem with gen9 console exclusive clothes has been solved, you can now select all clothes, and the navigation will go through. Of course, the gen9 clothes cannot be applied, as they are not on PC.
-Added text labels for the MP_M and MP_F freemode models in clothing menu. (Thanks Rootcause !).
No Ini Changes
Changes from 16.3
-small fixes in clothes menu.
-added garage system in Agencies, each garage holds 25 vehicles. Each Pedmodel has it's own garage. Just enter with a vehicle, and that vehicle will be placed on the first available slot and saved, until all 25 slots are used up. If the garage is full, you will need to delete one vehicle if you want to enter with a vehicle (unless you exited with that same vehicle). When you drive out a parked vehicle, the vehicle is not removed and will be there when you return. You have the ability to delete or modify the vehicle when parked, there is also a management system that will allow you to delete or modify the vehicle or move the vehicle to any available slot.
No Ini Changes.
Changes from 16.4
-ability to change the garage interior from Vehicle Management menu in each garage, this will also change the Agency interior once you save to ini, also when you change the Agency, and save to ini, the garage will also change. Also ability to set a radio and station per garage, also saved when saving to ini.
-various small fixes for the agency garage system.
-fixed a potential problem where people that have default radio station enabled, have set the station to a non existing radio in their game, when that happens, I set the value to the highest it can possibly get on your game copy.
No Ini Changes
Changes from 16.5
-fixed problem with off-road menu and other teleport 2 menu.
-fixed problem with default radio station.
-added Eclipse Boulevard 50 car garage, with the ability to choose the floor you want to enter by car too, the agency garages have also been changed for this. The only exception is when you return an existing car, that one will go to the previous slot.
-Also added the Casino Penthouse Garage, 10 cars and the Casino Garage, 38 cars, works the same as above garages. In total the trainer now supports 198 slots per character.
No ini Changes.
Changes from 16.6
-fixed small bug in garage system when deleting vehicle, also fixed a few more small bugs in the garage system.
-added the Arena Garages, in total 30 cars.
-Swapped keys for Garages, E = Modify, Z=Delete.
-added 18 vehicles.
-added 6 vehicle crew emblems.
-added 10 peds to Spawn MP Ch3 + MP 2023 + MP 2024
-added 3 teleports in other teleports 2 MP202402 teleports
-added 366 objects to objects 62.
-added 3555 animations to Animations MP xmas3/MP2023/2024.
-added 8 cutscenes.
-added 9 timcecycles.
-added 14 voices and 1822 speeches.
-added 1 hair for both male/female.
-added support for FiveM 3411 version.
PLEASE NOTE:
Rockstar wrongly defined some clothes that would lead to a fat crash to desktop on a few items of clothing, no idea if they are going to fix this. To fix the crash, download https://forum.jvangent.com/download/gen9_exclusive_assets_peds.meta and put his file into MODS\update\update.rpf\common\data
Thanks to root for sharing this file with me.
No ini Changes.
Changes from 16.7
-fixed a bug with the new Arena Garage and changing the interior.
-added the Tuner Garages, 5 garages each with 10 cars.
-added the Nightclub garages, 5 floors with 10 cars each, 10 nightclubs. This brings the total number of garage parking slots in Trainer to 778 for each character.
-Also ability to set the nightclub and the garage interior at each location. For the Garage, it can be changed at the usual place (the garage console) for the Nightclub, when you come in from the outside, I show the menu, otherwise, you can always access the menu to change the nightclub by going to the office near the computer with the nightclub name and press E to bring up the menu. Also working elevators that bring you to the nightclub, the garages and the exits.
-when you press E to enter the garage, now the number of available parking slots per floor are displayed.
-added radios in Arena garages, Nightclub garages and the Casino garages.
-for the lazy drivers, the in vehicle options now include an option to exit the garage, without having to drive to the door.
-added blips for the garages.(4 Agencies, Eclipse boulevard, Casino, Arena 5 Tuner and 10 Nightclub Garages). If you don't want the blips, add Garageblips=0 to defaults section of Ini.
-added markers for Garage entrances (Green), Office entrances (Yellow), Agency entrances (Red), Casino entrances (Cyan) and Nightclub entrances (Orange).
-changed the livery menu, so you can scroll through all valid liveries. This was needed due to gen9 exclusive liveries.
No ini Changes.
Changes from 16.8 = What's new in 16.9
-added an entry to the Casino loading area (at the back of the casino), also added the loading area and the vault to the lift menu for the Casino.
-added shortcut to enable mobile radio, G+5, you can customize this by adding MRadioKey1 and MRadioKey2 with relevant values in keybindings section of trainerv.ini.
-you can disable most entrances in game (casino, offices, nightclubs, agencies, for compatibility with other mods by setting EnableEntrances=0 in defaults section in ini.
-support for the Enhanced version, this means the 5 vehicles and one weapon can now be spawned, also restrictions on certain liveries and vehicle mods should also be lifted, same goes for clothes.
-added Vinewood Club Garages in other teleports 2, MP 202401 teleports (Enhanced only). Added elevator as well.
-create Vinewood Club garage, 100 cars on five floors. Enhanced only.
-added support for Chameleon Colors. Enhanced only.
-We have the ability to backport Gen9 content back to Legacy, if you did backport content, you can add OverrideDetection=1 in defaults section of ini, in which case Trainer will run as if you are running Enhanced in Legacy.
-Some things will not work on enhanced. N for next song is disabled, so is the autodetection of add-on vehicles, for now they need to be defined in ini again. Also tracks for snow does not work on enhanced.
-YOU CAN USE YOUR EXISTING INI. Just copy it from legacy to enhanced.
No ini Changes.
Changes from 16.9= What's new in 17.0
-fixed vehicle search not working on enhanced.
-fixed vehicle and ped tracks for snow on enhanced.
-Thanks to Vincent, the unlockallobjects code works again on Enhanced, making the MOC teleport work again, and other objects that wouldn't spawn without it, now do spawn.
-change the vehicle spawn menus to use GXT instead of hardcoded values.
-fixed various other small issues.
No ini Changes.
Changes from 17.0 = What's new in 17.1
-you can now apply Chameleon Pearls.
-fixed an issue that would lead to trainer crashing when loading a save or replaying a mission.
-thanks to avail the autodetect for add-on vehicles is back on enhanced.
No ini Changes.
Changes from 17.1 = What's new in 17.2
-Chameleon paints didn't have the correct pearl applied, this is now fixed.
-reveal map would revert after using director mode, this is now fixed.
No ini Changes.
Changes from 17.2 = What's new in 17.3
-fixed crash on Fivem, this was due to the wrong process name being used.
-added a few missing vehicles for mines when all mines is disabled.
-Major Overhaul for Vehicle color menu:
-setting primary, secondary or pearls will no longer reset custom RGB colors.
-ability to change the color material for primary and secondary colors, these options are in the custom color menu, but do apply to normal and custom colors, they do NOT work for Chameleon paints though.Thanks to isjustcurtis.
-copied the dashboard color and trim color to color menu as well, those are also saved when you use save color, removed support for Chameleon Dash and Trim colors (they don't work) but added support for added colors.
-added one missing color (Worn, 86 blue).
-random color now also takes addon colors and Dash and Trim into account.
-added support for entering 6 digits hex code to support crew colors.
-fixed problem in 100 car garage, where you would lose a car if you exited whilst editing the vehicle in the mod shop, I prevent you from exiting the car in this garage.
-update the recording UI and despawn globals for Enhanced (they are automatically detected on Legacy).
-added 19 Vehicles.
-added 14 Vehicle Crew Emblems.
-added 18 Peds to MP Ch3 + 2023 + 2024 + 2025.
-added 1 weapon.
-added 5 teleports to MP202501 teleports in Other Teleport 2 menu.
-added 352 objects to objects 62.
-added 5071 animations to Animations MP xmas3/MP2023/2024/2025.
-added 4 cutscenes.
-added 12 timecycles.
-added 16 Voices and 1331 Speeches.
No ini Changes.
Changes from 17.3 = What's new in 17.4
-ability to change color in Smoke/Higgins interiors.
-fixed a problem with the Entity MT on enhanced.
-added support for FiveM 3570 and 3586.
No ini Changes.
Changes from 17.4 = What's new in 17.5
-fixed an issue with Trainer not working if you have the .net hook for enhanced running
No ini Changes.
Changes from 17.5 = What's new in 17.6
-N for Next song returns on Enhanced.
-the dirt color for vehicles when snow is enabled is also back on Enhanced.
-the trainer now also autodetects the recording UI and the despawn global on Enhanced, just like on legacy.
All these changes are thanks to Chiheb-Bacha who got the patterns on Enhanced, much appreciated !
This means the trainer has the exact same features on Enhanced as on Legacy.
-added a shortcut for TV as requested, RCTRL+T.
No ini Changes.
Changes from 17.6 = What's new in 17.7
-vehicle crew emblem is now applied on both sides of the vehicle if vehicle support this.
-ability to warp in vehicle when you load a vehicle from the Vehicle Load Save menu, add WarpInCarSaved=1 into defaults section of TrainerV.ini.
-removed chameleon colors from wheel colors and added a separate option for chameleon wheel colors.
-b for previous song. this works correctly for my Radio mod, because I have all the time stamps in trainer, N and B work correctly, for vanilla stations it just goes up or back 200000 ms.
No ini changes
Changes from 17.7 = What's new in 17.8
-added 15 Vehicles.
-added 12 Vehicle Crew Emblems.
-added 12 Peds to MP Ch3 + 2023 + 2024 + 2025.
-added the three mansions to MP202502 teleports in Other Teleports 2 menu, however, the mansions are built when you enable MP maps, so no need to use the teleport menu, you could just walk in. You can customize the mansion and music going to the office, near the big AI screen, or by pressing Ralt+H whilst inside the mansion, to display the Mansion Menu. You can change the keys by putting MansionKey1 and MansionKey2 in keybindings in the ini.
Working elevator in the Mansions, showers and beds also put in, couches are also there, and some chairs and benches (L+NUM0) have also been added. The TV in the living room and the big screen in the media room work with the tv feature of trainer. Decoration and Trophies, and a working garage will be added later.
-added 1 weapon.
-added 1110 objects to objects 62.
-added 13 cutscenes.
-added 8339 animations to Animations MP xmas3/MP2023/2024/2025.
-added 22 timecycles.
-added 28 Voices and 824 Speeches.
No ini changes
It also features time and weather options, and a bunch of car options Also any predefined teleport slot can be customized in game, overwriting the predefined values
The trainer also includes bodyguard /ped spawning, any model can be spawned, any weapon can be given , defaults in trainer.ini, these can also be altered using the bodyguard menu in game. In additional to bodyguards, also drivers, combat peds and peds and drivers that attack the player can be spawned. Normal peds can be given a total of ten tasks. You can assign the same tasks to the last spawned ped. You can set the bodyguards to follow you in a car. You can also select a specific ped and do stuff on the selected ped.
The trainer includes the mobile radio, which works outside of the car, all features that are available with the normal radio, also work with the mobile radio.
Trainer.ini contains the defaults section, where you can set certain settings to be enabled on game start.
More information and installation instructions available in the ReadMe.
Changes from 15.8
-added new color to MPsum2 warehouse.
-updated to latest patch for recording UI.
-added 21 Vehicles.
-added 14 Vehicle crew Emblems.
-added 15 peds to MP Ch3 + MP 2023 + MP 2024
-added 1 weapon and 1 attachment for the Stun gun MP.
-added 3 teleports in other teleports, MP202401 teleports
-added 544 objects to objects 62.
-added 2119 animations to Animations MP xmas3/MP2023/2024.
-added 9 cutscenes.
-added 5 timcecycles.
-added 32 voices and 1513 speeches.
-added 2 walkstyles
-added support for latest FiveM version.
No Ini Changes
Changes from 15.9
-thanks to Ikt and Unknownmodder, the recording UI global is now automatically set, no longer hardcoded.
-small changes to the Bail office teleport.
-added two weathers (Halloween snow and Halloween rain).
-added total number of added peds to 1000.
-changed keyboard handling for text input.
-ability to add your own showers, it needs x,y,z (obtained using trainer's display coordinates) and the height offset (relative to the shower head).
Add showers section in trainerv.ini:
[showers]
x1=-266.82
y1=-738.05
z1=125.41
zo1=2.1f
up to
x100=-266.82
y100=-738.05
z100=125.41
zo100=2.1
As you can see 100 showers supported.
No Ini Changes
Changes from 16.0
-small change for VMP3 my mp3/streaming mod.
-ability to define your own beds for sleeping, same as showers, but there are also x offset, z offset and heading, the way you can make this work is go to the left top side of the bed facing front, record the coords and heading in trainer,
then reverse the heading and try x and y offset, z offset for beds is usually -0.95
add this to trainerv.ini:
[beds]
x1=-269.61
y1=-726.96
z1= 125.49
xo1=0.2
yo1=1.2
zo1=-0.95
heading1=250
and up to 100.
-ability to define your own couches, same as with beds. go to the desired position on the couch, face the couch, record coords and heading, reverse heading and x,y offsets need to be tried. zoffset for most couches is -1.5
add this to trainerv.ini:
[couches]
x1=-293.99
y1=-732.90
z1=125.01
xo1=0.0
yo1=-0.49
zo1=-1.45
heading1=350
and up to 100
No Ini Changes
Changes from 16.1
-Added lift in Casino, you can enter Casino and Music Locker from outside. Inside main door of Casino, and main door of Music Locker on the other side of the building. Elevator allows you to go to casino, penthouse, garages, Music Locker, the terrace and the roof.
-Change a few things at the Casino (screens), the Penthouse (sitting positions) and the Penthouse terrace (sitting positions).
-I have created a new Other Teleports 2 menu, which can be selected as last option on Teleport Menu 1. Some options previously in Other Teleports have been moved there. Other Teleports has been renamed to Other Teleports 1.
-Fixed a bug in the aircraft carrier menu.
-Fixed a bug in Vehicle Mod Menu (plaques).
-Shower will now clear blood from Ped.
-Since people have reported that showers, couches and beds won't work when the interior actually isn't a proper interior, I have dropped the requirement for these to only work when it's a proper interior.
No Ini Changes
Changes from 16.2
-The problem with gen9 console exclusive clothes has been solved, you can now select all clothes, and the navigation will go through. Of course, the gen9 clothes cannot be applied, as they are not on PC.
-Added text labels for the MP_M and MP_F freemode models in clothing menu. (Thanks Rootcause !).
No Ini Changes
Changes from 16.3
-small fixes in clothes menu.
-added garage system in Agencies, each garage holds 25 vehicles. Each Pedmodel has it's own garage. Just enter with a vehicle, and that vehicle will be placed on the first available slot and saved, until all 25 slots are used up. If the garage is full, you will need to delete one vehicle if you want to enter with a vehicle (unless you exited with that same vehicle). When you drive out a parked vehicle, the vehicle is not removed and will be there when you return. You have the ability to delete or modify the vehicle when parked, there is also a management system that will allow you to delete or modify the vehicle or move the vehicle to any available slot.
No Ini Changes.
Changes from 16.4
-ability to change the garage interior from Vehicle Management menu in each garage, this will also change the Agency interior once you save to ini, also when you change the Agency, and save to ini, the garage will also change. Also ability to set a radio and station per garage, also saved when saving to ini.
-various small fixes for the agency garage system.
-fixed a potential problem where people that have default radio station enabled, have set the station to a non existing radio in their game, when that happens, I set the value to the highest it can possibly get on your game copy.
No Ini Changes
Changes from 16.5
-fixed problem with off-road menu and other teleport 2 menu.
-fixed problem with default radio station.
-added Eclipse Boulevard 50 car garage, with the ability to choose the floor you want to enter by car too, the agency garages have also been changed for this. The only exception is when you return an existing car, that one will go to the previous slot.
-Also added the Casino Penthouse Garage, 10 cars and the Casino Garage, 38 cars, works the same as above garages. In total the trainer now supports 198 slots per character.
No ini Changes.
Changes from 16.6
-fixed small bug in garage system when deleting vehicle, also fixed a few more small bugs in the garage system.
-added the Arena Garages, in total 30 cars.
-Swapped keys for Garages, E = Modify, Z=Delete.
-added 18 vehicles.
-added 6 vehicle crew emblems.
-added 10 peds to Spawn MP Ch3 + MP 2023 + MP 2024
-added 3 teleports in other teleports 2 MP202402 teleports
-added 366 objects to objects 62.
-added 3555 animations to Animations MP xmas3/MP2023/2024.
-added 8 cutscenes.
-added 9 timcecycles.
-added 14 voices and 1822 speeches.
-added 1 hair for both male/female.
-added support for FiveM 3411 version.
PLEASE NOTE:
Rockstar wrongly defined some clothes that would lead to a fat crash to desktop on a few items of clothing, no idea if they are going to fix this. To fix the crash, download https://forum.jvangent.com/download/gen9_exclusive_assets_peds.meta and put his file into MODS\update\update.rpf\common\data
Thanks to root for sharing this file with me.
No ini Changes.
Changes from 16.7
-fixed a bug with the new Arena Garage and changing the interior.
-added the Tuner Garages, 5 garages each with 10 cars.
-added the Nightclub garages, 5 floors with 10 cars each, 10 nightclubs. This brings the total number of garage parking slots in Trainer to 778 for each character.
-Also ability to set the nightclub and the garage interior at each location. For the Garage, it can be changed at the usual place (the garage console) for the Nightclub, when you come in from the outside, I show the menu, otherwise, you can always access the menu to change the nightclub by going to the office near the computer with the nightclub name and press E to bring up the menu. Also working elevators that bring you to the nightclub, the garages and the exits.
-when you press E to enter the garage, now the number of available parking slots per floor are displayed.
-added radios in Arena garages, Nightclub garages and the Casino garages.
-for the lazy drivers, the in vehicle options now include an option to exit the garage, without having to drive to the door.
-added blips for the garages.(4 Agencies, Eclipse boulevard, Casino, Arena 5 Tuner and 10 Nightclub Garages). If you don't want the blips, add Garageblips=0 to defaults section of Ini.
-added markers for Garage entrances (Green), Office entrances (Yellow), Agency entrances (Red), Casino entrances (Cyan) and Nightclub entrances (Orange).
-changed the livery menu, so you can scroll through all valid liveries. This was needed due to gen9 exclusive liveries.
No ini Changes.
Changes from 16.8 = What's new in 16.9
-added an entry to the Casino loading area (at the back of the casino), also added the loading area and the vault to the lift menu for the Casino.
-added shortcut to enable mobile radio, G+5, you can customize this by adding MRadioKey1 and MRadioKey2 with relevant values in keybindings section of trainerv.ini.
-you can disable most entrances in game (casino, offices, nightclubs, agencies, for compatibility with other mods by setting EnableEntrances=0 in defaults section in ini.
-support for the Enhanced version, this means the 5 vehicles and one weapon can now be spawned, also restrictions on certain liveries and vehicle mods should also be lifted, same goes for clothes.
-added Vinewood Club Garages in other teleports 2, MP 202401 teleports (Enhanced only). Added elevator as well.
-create Vinewood Club garage, 100 cars on five floors. Enhanced only.
-added support for Chameleon Colors. Enhanced only.
-We have the ability to backport Gen9 content back to Legacy, if you did backport content, you can add OverrideDetection=1 in defaults section of ini, in which case Trainer will run as if you are running Enhanced in Legacy.
-Some things will not work on enhanced. N for next song is disabled, so is the autodetection of add-on vehicles, for now they need to be defined in ini again. Also tracks for snow does not work on enhanced.
-YOU CAN USE YOUR EXISTING INI. Just copy it from legacy to enhanced.
No ini Changes.
Changes from 16.9= What's new in 17.0
-fixed vehicle search not working on enhanced.
-fixed vehicle and ped tracks for snow on enhanced.
-Thanks to Vincent, the unlockallobjects code works again on Enhanced, making the MOC teleport work again, and other objects that wouldn't spawn without it, now do spawn.
-change the vehicle spawn menus to use GXT instead of hardcoded values.
-fixed various other small issues.
No ini Changes.
Changes from 17.0 = What's new in 17.1
-you can now apply Chameleon Pearls.
-fixed an issue that would lead to trainer crashing when loading a save or replaying a mission.
-thanks to avail the autodetect for add-on vehicles is back on enhanced.
No ini Changes.
Changes from 17.1 = What's new in 17.2
-Chameleon paints didn't have the correct pearl applied, this is now fixed.
-reveal map would revert after using director mode, this is now fixed.
No ini Changes.
Changes from 17.2 = What's new in 17.3
-fixed crash on Fivem, this was due to the wrong process name being used.
-added a few missing vehicles for mines when all mines is disabled.
-Major Overhaul for Vehicle color menu:
-setting primary, secondary or pearls will no longer reset custom RGB colors.
-ability to change the color material for primary and secondary colors, these options are in the custom color menu, but do apply to normal and custom colors, they do NOT work for Chameleon paints though.Thanks to isjustcurtis.
-copied the dashboard color and trim color to color menu as well, those are also saved when you use save color, removed support for Chameleon Dash and Trim colors (they don't work) but added support for added colors.
-added one missing color (Worn, 86 blue).
-random color now also takes addon colors and Dash and Trim into account.
-added support for entering 6 digits hex code to support crew colors.
-fixed problem in 100 car garage, where you would lose a car if you exited whilst editing the vehicle in the mod shop, I prevent you from exiting the car in this garage.
-update the recording UI and despawn globals for Enhanced (they are automatically detected on Legacy).
-added 19 Vehicles.
-added 14 Vehicle Crew Emblems.
-added 18 Peds to MP Ch3 + 2023 + 2024 + 2025.
-added 1 weapon.
-added 5 teleports to MP202501 teleports in Other Teleport 2 menu.
-added 352 objects to objects 62.
-added 5071 animations to Animations MP xmas3/MP2023/2024/2025.
-added 4 cutscenes.
-added 12 timecycles.
-added 16 Voices and 1331 Speeches.
No ini Changes.
Changes from 17.3 = What's new in 17.4
-ability to change color in Smoke/Higgins interiors.
-fixed a problem with the Entity MT on enhanced.
-added support for FiveM 3570 and 3586.
No ini Changes.
Changes from 17.4 = What's new in 17.5
-fixed an issue with Trainer not working if you have the .net hook for enhanced running
No ini Changes.
Changes from 17.5 = What's new in 17.6
-N for Next song returns on Enhanced.
-the dirt color for vehicles when snow is enabled is also back on Enhanced.
-the trainer now also autodetects the recording UI and the despawn global on Enhanced, just like on legacy.
All these changes are thanks to Chiheb-Bacha who got the patterns on Enhanced, much appreciated !
This means the trainer has the exact same features on Enhanced as on Legacy.
-added a shortcut for TV as requested, RCTRL+T.
No ini Changes.
Changes from 17.6 = What's new in 17.7
-vehicle crew emblem is now applied on both sides of the vehicle if vehicle support this.
-ability to warp in vehicle when you load a vehicle from the Vehicle Load Save menu, add WarpInCarSaved=1 into defaults section of TrainerV.ini.
-removed chameleon colors from wheel colors and added a separate option for chameleon wheel colors.
-b for previous song. this works correctly for my Radio mod, because I have all the time stamps in trainer, N and B work correctly, for vanilla stations it just goes up or back 200000 ms.
No ini changes
Changes from 17.7 = What's new in 17.8
-added 15 Vehicles.
-added 12 Vehicle Crew Emblems.
-added 12 Peds to MP Ch3 + 2023 + 2024 + 2025.
-added the three mansions to MP202502 teleports in Other Teleports 2 menu, however, the mansions are built when you enable MP maps, so no need to use the teleport menu, you could just walk in. You can customize the mansion and music going to the office, near the big AI screen, or by pressing Ralt+H whilst inside the mansion, to display the Mansion Menu. You can change the keys by putting MansionKey1 and MansionKey2 in keybindings in the ini.
Working elevator in the Mansions, showers and beds also put in, couches are also there, and some chairs and benches (L+NUM0) have also been added. The TV in the living room and the big screen in the media room work with the tv feature of trainer. Decoration and Trophies, and a working garage will be added later.
-added 1 weapon.
-added 1110 objects to objects 62.
-added 13 cutscenes.
-added 8339 animations to Animations MP xmas3/MP2023/2024/2025.
-added 22 timecycles.
-added 28 Voices and 824 Speeches.
No ini changes
İlk Yüklenme Zamanı: 26 Mayıs 2015, Salı
Son Güncellenme Zamanı: 4 gün önce
Last Downloaded: 3 dakika önce
All Versions
18.208 Yorum
More mods by sjaak327:
Various options normal to any trainer, the world's simplest speedometer, either in KM/H or MP/H or both, 60 Teleporting options that can be customized using the trainerv.ini, 12 vehicle spawning options assigned to hotkeys, which also can be customized using trainer.ini, all other car models can be spawned by using the menu. you can force a default station in each vehicle you enter, or when using the mobile radio, both configurable in game and using the trainer.ini You can change your player model using the menu.
It also features time and weather options, and a bunch of car options Also any predefined teleport slot can be customized in game, overwriting the predefined values
The trainer also includes bodyguard /ped spawning, any model can be spawned, any weapon can be given , defaults in trainer.ini, these can also be altered using the bodyguard menu in game. In additional to bodyguards, also drivers, combat peds and peds and drivers that attack the player can be spawned. Normal peds can be given a total of ten tasks. You can assign the same tasks to the last spawned ped. You can set the bodyguards to follow you in a car. You can also select a specific ped and do stuff on the selected ped.
The trainer includes the mobile radio, which works outside of the car, all features that are available with the normal radio, also work with the mobile radio.
Trainer.ini contains the defaults section, where you can set certain settings to be enabled on game start.
More information and installation instructions available in the ReadMe.
Changes from 15.8
-added new color to MPsum2 warehouse.
-updated to latest patch for recording UI.
-added 21 Vehicles.
-added 14 Vehicle crew Emblems.
-added 15 peds to MP Ch3 + MP 2023 + MP 2024
-added 1 weapon and 1 attachment for the Stun gun MP.
-added 3 teleports in other teleports, MP202401 teleports
-added 544 objects to objects 62.
-added 2119 animations to Animations MP xmas3/MP2023/2024.
-added 9 cutscenes.
-added 5 timcecycles.
-added 32 voices and 1513 speeches.
-added 2 walkstyles
-added support for latest FiveM version.
No Ini Changes
Changes from 15.9
-thanks to Ikt and Unknownmodder, the recording UI global is now automatically set, no longer hardcoded.
-small changes to the Bail office teleport.
-added two weathers (Halloween snow and Halloween rain).
-added total number of added peds to 1000.
-changed keyboard handling for text input.
-ability to add your own showers, it needs x,y,z (obtained using trainer's display coordinates) and the height offset (relative to the shower head).
Add showers section in trainerv.ini:
[showers]
x1=-266.82
y1=-738.05
z1=125.41
zo1=2.1f
up to
x100=-266.82
y100=-738.05
z100=125.41
zo100=2.1
As you can see 100 showers supported.
No Ini Changes
Changes from 16.0
-small change for VMP3 my mp3/streaming mod.
-ability to define your own beds for sleeping, same as showers, but there are also x offset, z offset and heading, the way you can make this work is go to the left top side of the bed facing front, record the coords and heading in trainer,
then reverse the heading and try x and y offset, z offset for beds is usually -0.95
add this to trainerv.ini:
[beds]
x1=-269.61
y1=-726.96
z1= 125.49
xo1=0.2
yo1=1.2
zo1=-0.95
heading1=250
and up to 100.
-ability to define your own couches, same as with beds. go to the desired position on the couch, face the couch, record coords and heading, reverse heading and x,y offsets need to be tried. zoffset for most couches is -1.5
add this to trainerv.ini:
[couches]
x1=-293.99
y1=-732.90
z1=125.01
xo1=0.0
yo1=-0.49
zo1=-1.45
heading1=350
and up to 100
No Ini Changes
Changes from 16.1
-Added lift in Casino, you can enter Casino and Music Locker from outside. Inside main door of Casino, and main door of Music Locker on the other side of the building. Elevator allows you to go to casino, penthouse, garages, Music Locker, the terrace and the roof.
-Change a few things at the Casino (screens), the Penthouse (sitting positions) and the Penthouse terrace (sitting positions).
-I have created a new Other Teleports 2 menu, which can be selected as last option on Teleport Menu 1. Some options previously in Other Teleports have been moved there. Other Teleports has been renamed to Other Teleports 1.
-Fixed a bug in the aircraft carrier menu.
-Fixed a bug in Vehicle Mod Menu (plaques).
-Shower will now clear blood from Ped.
-Since people have reported that showers, couches and beds won't work when the interior actually isn't a proper interior, I have dropped the requirement for these to only work when it's a proper interior.
No Ini Changes
Changes from 16.2
-The problem with gen9 console exclusive clothes has been solved, you can now select all clothes, and the navigation will go through. Of course, the gen9 clothes cannot be applied, as they are not on PC.
-Added text labels for the MP_M and MP_F freemode models in clothing menu. (Thanks Rootcause !).
No Ini Changes
Changes from 16.3
-small fixes in clothes menu.
-added garage system in Agencies, each garage holds 25 vehicles. Each Pedmodel has it's own garage. Just enter with a vehicle, and that vehicle will be placed on the first available slot and saved, until all 25 slots are used up. If the garage is full, you will need to delete one vehicle if you want to enter with a vehicle (unless you exited with that same vehicle). When you drive out a parked vehicle, the vehicle is not removed and will be there when you return. You have the ability to delete or modify the vehicle when parked, there is also a management system that will allow you to delete or modify the vehicle or move the vehicle to any available slot.
No Ini Changes.
Changes from 16.4
-ability to change the garage interior from Vehicle Management menu in each garage, this will also change the Agency interior once you save to ini, also when you change the Agency, and save to ini, the garage will also change. Also ability to set a radio and station per garage, also saved when saving to ini.
-various small fixes for the agency garage system.
-fixed a potential problem where people that have default radio station enabled, have set the station to a non existing radio in their game, when that happens, I set the value to the highest it can possibly get on your game copy.
No Ini Changes
Changes from 16.5
-fixed problem with off-road menu and other teleport 2 menu.
-fixed problem with default radio station.
-added Eclipse Boulevard 50 car garage, with the ability to choose the floor you want to enter by car too, the agency garages have also been changed for this. The only exception is when you return an existing car, that one will go to the previous slot.
-Also added the Casino Penthouse Garage, 10 cars and the Casino Garage, 38 cars, works the same as above garages. In total the trainer now supports 198 slots per character.
No ini Changes.
Changes from 16.6
-fixed small bug in garage system when deleting vehicle, also fixed a few more small bugs in the garage system.
-added the Arena Garages, in total 30 cars.
-Swapped keys for Garages, E = Modify, Z=Delete.
-added 18 vehicles.
-added 6 vehicle crew emblems.
-added 10 peds to Spawn MP Ch3 + MP 2023 + MP 2024
-added 3 teleports in other teleports 2 MP202402 teleports
-added 366 objects to objects 62.
-added 3555 animations to Animations MP xmas3/MP2023/2024.
-added 8 cutscenes.
-added 9 timcecycles.
-added 14 voices and 1822 speeches.
-added 1 hair for both male/female.
-added support for FiveM 3411 version.
PLEASE NOTE:
Rockstar wrongly defined some clothes that would lead to a fat crash to desktop on a few items of clothing, no idea if they are going to fix this. To fix the crash, download https://forum.jvangent.com/download/gen9_exclusive_assets_peds.meta and put his file into MODS\update\update.rpf\common\data
Thanks to root for sharing this file with me.
No ini Changes.
Changes from 16.7
-fixed a bug with the new Arena Garage and changing the interior.
-added the Tuner Garages, 5 garages each with 10 cars.
-added the Nightclub garages, 5 floors with 10 cars each, 10 nightclubs. This brings the total number of garage parking slots in Trainer to 778 for each character.
-Also ability to set the nightclub and the garage interior at each location. For the Garage, it can be changed at the usual place (the garage console) for the Nightclub, when you come in from the outside, I show the menu, otherwise, you can always access the menu to change the nightclub by going to the office near the computer with the nightclub name and press E to bring up the menu. Also working elevators that bring you to the nightclub, the garages and the exits.
-when you press E to enter the garage, now the number of available parking slots per floor are displayed.
-added radios in Arena garages, Nightclub garages and the Casino garages.
-for the lazy drivers, the in vehicle options now include an option to exit the garage, without having to drive to the door.
-added blips for the garages.(4 Agencies, Eclipse boulevard, Casino, Arena 5 Tuner and 10 Nightclub Garages). If you don't want the blips, add Garageblips=0 to defaults section of Ini.
-added markers for Garage entrances (Green), Office entrances (Yellow), Agency entrances (Red), Casino entrances (Cyan) and Nightclub entrances (Orange).
-changed the livery menu, so you can scroll through all valid liveries. This was needed due to gen9 exclusive liveries.
No ini Changes.
Changes from 16.8 = What's new in 16.9
-added an entry to the Casino loading area (at the back of the casino), also added the loading area and the vault to the lift menu for the Casino.
-added shortcut to enable mobile radio, G+5, you can customize this by adding MRadioKey1 and MRadioKey2 with relevant values in keybindings section of trainerv.ini.
-you can disable most entrances in game (casino, offices, nightclubs, agencies, for compatibility with other mods by setting EnableEntrances=0 in defaults section in ini.
-support for the Enhanced version, this means the 5 vehicles and one weapon can now be spawned, also restrictions on certain liveries and vehicle mods should also be lifted, same goes for clothes.
-added Vinewood Club Garages in other teleports 2, MP 202401 teleports (Enhanced only). Added elevator as well.
-create Vinewood Club garage, 100 cars on five floors. Enhanced only.
-added support for Chameleon Colors. Enhanced only.
-We have the ability to backport Gen9 content back to Legacy, if you did backport content, you can add OverrideDetection=1 in defaults section of ini, in which case Trainer will run as if you are running Enhanced in Legacy.
-Some things will not work on enhanced. N for next song is disabled, so is the autodetection of add-on vehicles, for now they need to be defined in ini again. Also tracks for snow does not work on enhanced.
-YOU CAN USE YOUR EXISTING INI. Just copy it from legacy to enhanced.
No ini Changes.
Changes from 16.9= What's new in 17.0
-fixed vehicle search not working on enhanced.
-fixed vehicle and ped tracks for snow on enhanced.
-Thanks to Vincent, the unlockallobjects code works again on Enhanced, making the MOC teleport work again, and other objects that wouldn't spawn without it, now do spawn.
-change the vehicle spawn menus to use GXT instead of hardcoded values.
-fixed various other small issues.
No ini Changes.
Changes from 17.0 = What's new in 17.1
-you can now apply Chameleon Pearls.
-fixed an issue that would lead to trainer crashing when loading a save or replaying a mission.
-thanks to avail the autodetect for add-on vehicles is back on enhanced.
No ini Changes.
Changes from 17.1 = What's new in 17.2
-Chameleon paints didn't have the correct pearl applied, this is now fixed.
-reveal map would revert after using director mode, this is now fixed.
No ini Changes.
Changes from 17.2 = What's new in 17.3
-fixed crash on Fivem, this was due to the wrong process name being used.
-added a few missing vehicles for mines when all mines is disabled.
-Major Overhaul for Vehicle color menu:
-setting primary, secondary or pearls will no longer reset custom RGB colors.
-ability to change the color material for primary and secondary colors, these options are in the custom color menu, but do apply to normal and custom colors, they do NOT work for Chameleon paints though.Thanks to isjustcurtis.
-copied the dashboard color and trim color to color menu as well, those are also saved when you use save color, removed support for Chameleon Dash and Trim colors (they don't work) but added support for added colors.
-added one missing color (Worn, 86 blue).
-random color now also takes addon colors and Dash and Trim into account.
-added support for entering 6 digits hex code to support crew colors.
-fixed problem in 100 car garage, where you would lose a car if you exited whilst editing the vehicle in the mod shop, I prevent you from exiting the car in this garage.
-update the recording UI and despawn globals for Enhanced (they are automatically detected on Legacy).
-added 19 Vehicles.
-added 14 Vehicle Crew Emblems.
-added 18 Peds to MP Ch3 + 2023 + 2024 + 2025.
-added 1 weapon.
-added 5 teleports to MP202501 teleports in Other Teleport 2 menu.
-added 352 objects to objects 62.
-added 5071 animations to Animations MP xmas3/MP2023/2024/2025.
-added 4 cutscenes.
-added 12 timecycles.
-added 16 Voices and 1331 Speeches.
No ini Changes.
Changes from 17.3 = What's new in 17.4
-ability to change color in Smoke/Higgins interiors.
-fixed a problem with the Entity MT on enhanced.
-added support for FiveM 3570 and 3586.
No ini Changes.
Changes from 17.4 = What's new in 17.5
-fixed an issue with Trainer not working if you have the .net hook for enhanced running
No ini Changes.
Changes from 17.5 = What's new in 17.6
-N for Next song returns on Enhanced.
-the dirt color for vehicles when snow is enabled is also back on Enhanced.
-the trainer now also autodetects the recording UI and the despawn global on Enhanced, just like on legacy.
All these changes are thanks to Chiheb-Bacha who got the patterns on Enhanced, much appreciated !
This means the trainer has the exact same features on Enhanced as on Legacy.
-added a shortcut for TV as requested, RCTRL+T.
No ini Changes.
Changes from 17.6 = What's new in 17.7
-vehicle crew emblem is now applied on both sides of the vehicle if vehicle support this.
-ability to warp in vehicle when you load a vehicle from the Vehicle Load Save menu, add WarpInCarSaved=1 into defaults section of TrainerV.ini.
-removed chameleon colors from wheel colors and added a separate option for chameleon wheel colors.
-b for previous song. this works correctly for my Radio mod, because I have all the time stamps in trainer, N and B work correctly, for vanilla stations it just goes up or back 200000 ms.
No ini changes
Changes from 17.7 = What's new in 17.8
-added 15 Vehicles.
-added 12 Vehicle Crew Emblems.
-added 12 Peds to MP Ch3 + 2023 + 2024 + 2025.
-added the three mansions to MP202502 teleports in Other Teleports 2 menu, however, the mansions are built when you enable MP maps, so no need to use the teleport menu, you could just walk in. You can customize the mansion and music going to the office, near the big AI screen, or by pressing Ralt+H whilst inside the mansion, to display the Mansion Menu. You can change the keys by putting MansionKey1 and MansionKey2 in keybindings in the ini.
Working elevator in the Mansions, showers and beds also put in, couches are also there, and some chairs and benches (L+NUM0) have also been added. The TV in the living room and the big screen in the media room work with the tv feature of trainer. Decoration and Trophies, and a working garage will be added later.
-added 1 weapon.
-added 1110 objects to objects 62.
-added 13 cutscenes.
-added 8339 animations to Animations MP xmas3/MP2023/2024/2025.
-added 22 timecycles.
-added 28 Voices and 824 Speeches.
No ini changes
It also features time and weather options, and a bunch of car options Also any predefined teleport slot can be customized in game, overwriting the predefined values
The trainer also includes bodyguard /ped spawning, any model can be spawned, any weapon can be given , defaults in trainer.ini, these can also be altered using the bodyguard menu in game. In additional to bodyguards, also drivers, combat peds and peds and drivers that attack the player can be spawned. Normal peds can be given a total of ten tasks. You can assign the same tasks to the last spawned ped. You can set the bodyguards to follow you in a car. You can also select a specific ped and do stuff on the selected ped.
The trainer includes the mobile radio, which works outside of the car, all features that are available with the normal radio, also work with the mobile radio.
Trainer.ini contains the defaults section, where you can set certain settings to be enabled on game start.
More information and installation instructions available in the ReadMe.
Changes from 15.8
-added new color to MPsum2 warehouse.
-updated to latest patch for recording UI.
-added 21 Vehicles.
-added 14 Vehicle crew Emblems.
-added 15 peds to MP Ch3 + MP 2023 + MP 2024
-added 1 weapon and 1 attachment for the Stun gun MP.
-added 3 teleports in other teleports, MP202401 teleports
-added 544 objects to objects 62.
-added 2119 animations to Animations MP xmas3/MP2023/2024.
-added 9 cutscenes.
-added 5 timcecycles.
-added 32 voices and 1513 speeches.
-added 2 walkstyles
-added support for latest FiveM version.
No Ini Changes
Changes from 15.9
-thanks to Ikt and Unknownmodder, the recording UI global is now automatically set, no longer hardcoded.
-small changes to the Bail office teleport.
-added two weathers (Halloween snow and Halloween rain).
-added total number of added peds to 1000.
-changed keyboard handling for text input.
-ability to add your own showers, it needs x,y,z (obtained using trainer's display coordinates) and the height offset (relative to the shower head).
Add showers section in trainerv.ini:
[showers]
x1=-266.82
y1=-738.05
z1=125.41
zo1=2.1f
up to
x100=-266.82
y100=-738.05
z100=125.41
zo100=2.1
As you can see 100 showers supported.
No Ini Changes
Changes from 16.0
-small change for VMP3 my mp3/streaming mod.
-ability to define your own beds for sleeping, same as showers, but there are also x offset, z offset and heading, the way you can make this work is go to the left top side of the bed facing front, record the coords and heading in trainer,
then reverse the heading and try x and y offset, z offset for beds is usually -0.95
add this to trainerv.ini:
[beds]
x1=-269.61
y1=-726.96
z1= 125.49
xo1=0.2
yo1=1.2
zo1=-0.95
heading1=250
and up to 100.
-ability to define your own couches, same as with beds. go to the desired position on the couch, face the couch, record coords and heading, reverse heading and x,y offsets need to be tried. zoffset for most couches is -1.5
add this to trainerv.ini:
[couches]
x1=-293.99
y1=-732.90
z1=125.01
xo1=0.0
yo1=-0.49
zo1=-1.45
heading1=350
and up to 100
No Ini Changes
Changes from 16.1
-Added lift in Casino, you can enter Casino and Music Locker from outside. Inside main door of Casino, and main door of Music Locker on the other side of the building. Elevator allows you to go to casino, penthouse, garages, Music Locker, the terrace and the roof.
-Change a few things at the Casino (screens), the Penthouse (sitting positions) and the Penthouse terrace (sitting positions).
-I have created a new Other Teleports 2 menu, which can be selected as last option on Teleport Menu 1. Some options previously in Other Teleports have been moved there. Other Teleports has been renamed to Other Teleports 1.
-Fixed a bug in the aircraft carrier menu.
-Fixed a bug in Vehicle Mod Menu (plaques).
-Shower will now clear blood from Ped.
-Since people have reported that showers, couches and beds won't work when the interior actually isn't a proper interior, I have dropped the requirement for these to only work when it's a proper interior.
No Ini Changes
Changes from 16.2
-The problem with gen9 console exclusive clothes has been solved, you can now select all clothes, and the navigation will go through. Of course, the gen9 clothes cannot be applied, as they are not on PC.
-Added text labels for the MP_M and MP_F freemode models in clothing menu. (Thanks Rootcause !).
No Ini Changes
Changes from 16.3
-small fixes in clothes menu.
-added garage system in Agencies, each garage holds 25 vehicles. Each Pedmodel has it's own garage. Just enter with a vehicle, and that vehicle will be placed on the first available slot and saved, until all 25 slots are used up. If the garage is full, you will need to delete one vehicle if you want to enter with a vehicle (unless you exited with that same vehicle). When you drive out a parked vehicle, the vehicle is not removed and will be there when you return. You have the ability to delete or modify the vehicle when parked, there is also a management system that will allow you to delete or modify the vehicle or move the vehicle to any available slot.
No Ini Changes.
Changes from 16.4
-ability to change the garage interior from Vehicle Management menu in each garage, this will also change the Agency interior once you save to ini, also when you change the Agency, and save to ini, the garage will also change. Also ability to set a radio and station per garage, also saved when saving to ini.
-various small fixes for the agency garage system.
-fixed a potential problem where people that have default radio station enabled, have set the station to a non existing radio in their game, when that happens, I set the value to the highest it can possibly get on your game copy.
No Ini Changes
Changes from 16.5
-fixed problem with off-road menu and other teleport 2 menu.
-fixed problem with default radio station.
-added Eclipse Boulevard 50 car garage, with the ability to choose the floor you want to enter by car too, the agency garages have also been changed for this. The only exception is when you return an existing car, that one will go to the previous slot.
-Also added the Casino Penthouse Garage, 10 cars and the Casino Garage, 38 cars, works the same as above garages. In total the trainer now supports 198 slots per character.
No ini Changes.
Changes from 16.6
-fixed small bug in garage system when deleting vehicle, also fixed a few more small bugs in the garage system.
-added the Arena Garages, in total 30 cars.
-Swapped keys for Garages, E = Modify, Z=Delete.
-added 18 vehicles.
-added 6 vehicle crew emblems.
-added 10 peds to Spawn MP Ch3 + MP 2023 + MP 2024
-added 3 teleports in other teleports 2 MP202402 teleports
-added 366 objects to objects 62.
-added 3555 animations to Animations MP xmas3/MP2023/2024.
-added 8 cutscenes.
-added 9 timcecycles.
-added 14 voices and 1822 speeches.
-added 1 hair for both male/female.
-added support for FiveM 3411 version.
PLEASE NOTE:
Rockstar wrongly defined some clothes that would lead to a fat crash to desktop on a few items of clothing, no idea if they are going to fix this. To fix the crash, download https://forum.jvangent.com/download/gen9_exclusive_assets_peds.meta and put his file into MODS\update\update.rpf\common\data
Thanks to root for sharing this file with me.
No ini Changes.
Changes from 16.7
-fixed a bug with the new Arena Garage and changing the interior.
-added the Tuner Garages, 5 garages each with 10 cars.
-added the Nightclub garages, 5 floors with 10 cars each, 10 nightclubs. This brings the total number of garage parking slots in Trainer to 778 for each character.
-Also ability to set the nightclub and the garage interior at each location. For the Garage, it can be changed at the usual place (the garage console) for the Nightclub, when you come in from the outside, I show the menu, otherwise, you can always access the menu to change the nightclub by going to the office near the computer with the nightclub name and press E to bring up the menu. Also working elevators that bring you to the nightclub, the garages and the exits.
-when you press E to enter the garage, now the number of available parking slots per floor are displayed.
-added radios in Arena garages, Nightclub garages and the Casino garages.
-for the lazy drivers, the in vehicle options now include an option to exit the garage, without having to drive to the door.
-added blips for the garages.(4 Agencies, Eclipse boulevard, Casino, Arena 5 Tuner and 10 Nightclub Garages). If you don't want the blips, add Garageblips=0 to defaults section of Ini.
-added markers for Garage entrances (Green), Office entrances (Yellow), Agency entrances (Red), Casino entrances (Cyan) and Nightclub entrances (Orange).
-changed the livery menu, so you can scroll through all valid liveries. This was needed due to gen9 exclusive liveries.
No ini Changes.
Changes from 16.8 = What's new in 16.9
-added an entry to the Casino loading area (at the back of the casino), also added the loading area and the vault to the lift menu for the Casino.
-added shortcut to enable mobile radio, G+5, you can customize this by adding MRadioKey1 and MRadioKey2 with relevant values in keybindings section of trainerv.ini.
-you can disable most entrances in game (casino, offices, nightclubs, agencies, for compatibility with other mods by setting EnableEntrances=0 in defaults section in ini.
-support for the Enhanced version, this means the 5 vehicles and one weapon can now be spawned, also restrictions on certain liveries and vehicle mods should also be lifted, same goes for clothes.
-added Vinewood Club Garages in other teleports 2, MP 202401 teleports (Enhanced only). Added elevator as well.
-create Vinewood Club garage, 100 cars on five floors. Enhanced only.
-added support for Chameleon Colors. Enhanced only.
-We have the ability to backport Gen9 content back to Legacy, if you did backport content, you can add OverrideDetection=1 in defaults section of ini, in which case Trainer will run as if you are running Enhanced in Legacy.
-Some things will not work on enhanced. N for next song is disabled, so is the autodetection of add-on vehicles, for now they need to be defined in ini again. Also tracks for snow does not work on enhanced.
-YOU CAN USE YOUR EXISTING INI. Just copy it from legacy to enhanced.
No ini Changes.
Changes from 16.9= What's new in 17.0
-fixed vehicle search not working on enhanced.
-fixed vehicle and ped tracks for snow on enhanced.
-Thanks to Vincent, the unlockallobjects code works again on Enhanced, making the MOC teleport work again, and other objects that wouldn't spawn without it, now do spawn.
-change the vehicle spawn menus to use GXT instead of hardcoded values.
-fixed various other small issues.
No ini Changes.
Changes from 17.0 = What's new in 17.1
-you can now apply Chameleon Pearls.
-fixed an issue that would lead to trainer crashing when loading a save or replaying a mission.
-thanks to avail the autodetect for add-on vehicles is back on enhanced.
No ini Changes.
Changes from 17.1 = What's new in 17.2
-Chameleon paints didn't have the correct pearl applied, this is now fixed.
-reveal map would revert after using director mode, this is now fixed.
No ini Changes.
Changes from 17.2 = What's new in 17.3
-fixed crash on Fivem, this was due to the wrong process name being used.
-added a few missing vehicles for mines when all mines is disabled.
-Major Overhaul for Vehicle color menu:
-setting primary, secondary or pearls will no longer reset custom RGB colors.
-ability to change the color material for primary and secondary colors, these options are in the custom color menu, but do apply to normal and custom colors, they do NOT work for Chameleon paints though.Thanks to isjustcurtis.
-copied the dashboard color and trim color to color menu as well, those are also saved when you use save color, removed support for Chameleon Dash and Trim colors (they don't work) but added support for added colors.
-added one missing color (Worn, 86 blue).
-random color now also takes addon colors and Dash and Trim into account.
-added support for entering 6 digits hex code to support crew colors.
-fixed problem in 100 car garage, where you would lose a car if you exited whilst editing the vehicle in the mod shop, I prevent you from exiting the car in this garage.
-update the recording UI and despawn globals for Enhanced (they are automatically detected on Legacy).
-added 19 Vehicles.
-added 14 Vehicle Crew Emblems.
-added 18 Peds to MP Ch3 + 2023 + 2024 + 2025.
-added 1 weapon.
-added 5 teleports to MP202501 teleports in Other Teleport 2 menu.
-added 352 objects to objects 62.
-added 5071 animations to Animations MP xmas3/MP2023/2024/2025.
-added 4 cutscenes.
-added 12 timecycles.
-added 16 Voices and 1331 Speeches.
No ini Changes.
Changes from 17.3 = What's new in 17.4
-ability to change color in Smoke/Higgins interiors.
-fixed a problem with the Entity MT on enhanced.
-added support for FiveM 3570 and 3586.
No ini Changes.
Changes from 17.4 = What's new in 17.5
-fixed an issue with Trainer not working if you have the .net hook for enhanced running
No ini Changes.
Changes from 17.5 = What's new in 17.6
-N for Next song returns on Enhanced.
-the dirt color for vehicles when snow is enabled is also back on Enhanced.
-the trainer now also autodetects the recording UI and the despawn global on Enhanced, just like on legacy.
All these changes are thanks to Chiheb-Bacha who got the patterns on Enhanced, much appreciated !
This means the trainer has the exact same features on Enhanced as on Legacy.
-added a shortcut for TV as requested, RCTRL+T.
No ini Changes.
Changes from 17.6 = What's new in 17.7
-vehicle crew emblem is now applied on both sides of the vehicle if vehicle support this.
-ability to warp in vehicle when you load a vehicle from the Vehicle Load Save menu, add WarpInCarSaved=1 into defaults section of TrainerV.ini.
-removed chameleon colors from wheel colors and added a separate option for chameleon wheel colors.
-b for previous song. this works correctly for my Radio mod, because I have all the time stamps in trainer, N and B work correctly, for vanilla stations it just goes up or back 200000 ms.
No ini changes
Changes from 17.7 = What's new in 17.8
-added 15 Vehicles.
-added 12 Vehicle Crew Emblems.
-added 12 Peds to MP Ch3 + 2023 + 2024 + 2025.
-added the three mansions to MP202502 teleports in Other Teleports 2 menu, however, the mansions are built when you enable MP maps, so no need to use the teleport menu, you could just walk in. You can customize the mansion and music going to the office, near the big AI screen, or by pressing Ralt+H whilst inside the mansion, to display the Mansion Menu. You can change the keys by putting MansionKey1 and MansionKey2 in keybindings in the ini.
Working elevator in the Mansions, showers and beds also put in, couches are also there, and some chairs and benches (L+NUM0) have also been added. The TV in the living room and the big screen in the media room work with the tv feature of trainer. Decoration and Trophies, and a working garage will be added later.
-added 1 weapon.
-added 1110 objects to objects 62.
-added 13 cutscenes.
-added 8339 animations to Animations MP xmas3/MP2023/2024/2025.
-added 22 timecycles.
-added 28 Voices and 824 Speeches.
No ini changes
İlk Yüklenme Zamanı: 26 Mayıs 2015, Salı
Son Güncellenme Zamanı: 4 gün önce
Last Downloaded: 3 dakika önce


@kellne Yeah, didn't you recognize it from screenshot way before launch, yet the decoration is a copy from what they did in the Penthouse Casino, heck some of those objects are being re-used for the mansions.
even the ini is bigger than most of the mods damn
Having the same pproblem as some other chaps in this comment section. I can not spawn the new safehouse dlc vehicles, thay are in the list, in their respective car classes, but instead of their names it says "Not Found".
@DirtSpray Yep same here, i retried to redownload the trainer thinking i had a prevous version but no i'm on the 17.8 but i have these "Not found" cars. But i didn't know they were the news cars from the Mansion DLC
@sjaak327 Yea it does not make any difference with update2 in or out the indicator bug still happens lol
@sjaak327 i just disabled keyblinds that fixed it
For anyone having the right indicator issue with the last update, add these lines to the ////KEYBINDINGS SECTION////
CLeftIndicator=500 //Left Incidator
CRightIndicator=500 //Right Indicator
@ThirdKing13 this has been completely disabled in the next update anyway.
@ChevyBoi_Don it's not a bug, R changed controls. That is completely out of my control.
@DirtSpray that's because you didn't mod the game directly. How many times does this have to be said. Invalid model simply means the game indicates the model cannot be loaded because it IS NOT IN THE FILES. This is not a trainer issue, but an issue on your end. You probably didn't follow the guidance I have given multiple times now, and that is to REPLACE UPDATE.rpf and UPDATE2.rpf in your mods folder. If you fail to do so, the next time you're going to complain about mansions not being loaded correctly, which is also NOT a trainer issue.
@sjaak327 well good! But, until it has been officially released, that is the current fix that the above comments have mentioned has been an issue. Cheers!
@sjaak327 i wasnt crying brother i was simply just letting you know the issue i have ive been using your mod since i started in 2023 and ive never complained once homie. I appreciate it anyway.
@ThirdKing13 Yep, either 500 or -1 will work, 400 which I kept telling people for years, will no longer work, as R is now using 400 for gear change or something.
@LOWKEYGANG4LHUNCHO People asked for this years ago, and all of a sudden it is some kind of huge problem, it only works when you use dpad left and right ,as was the exact intention of this. Now all of a sudden people complain about it, years later.
@sjaak327 yeah decoration similar like Casino but it will be good for photos. Trophies and Plagues are comming next year with deco or next update ?
PS: this trainer is very good, I tried lot of things, works perfect. If I find bug I will let you know.
@LOWKEYGANG4LHUNCHO:
Changes from 8.4
-Ability to use indicators with the controller (right stick left/right), this can be modified in the ini, by adding CLeftindicator or CRightindicator with the relevant controler values.
8.5 was the exact version where this was added, that's many years ago, I don't get why it suddenly is such a huge problem, help, indicator right or left are being enabled when I touch right or left stick, sorry, but that was the intention, it's not an issue.
@kellne I am not promising anything, it depends how easy it is to find the coords for those objects.
@ThirdKing13 going to try this thanks i had disabled keyblinding but im going to re enable it and add those lines
@sjaak327 i get all that bro, i just had the issue. i understood it was R* and i also get there is noobs on here too. lmaoo
@sjaak327 I noticed a deficiency in this trainer: in MP Freemode, the accessories that attach to the left side of the outfit for both male and female characters are missing (i.e., bracelets). There are no problems with the right side. Also, changing the main hair color works normally, but changing the secondary hair color doesn't work.