3.111
103
3.111
103
Information:
This mod turns various water surfaces around the map into frozen ones.
Note: the models will be slightly more white with the snow shader enabled.
Locations:
- Mirror Park Lake
- Mount Gordo lake and pond
- Vespucci Beach river
- Casino's racetrack water pools
- Pacific Bluffs graveyard lake
- Fort Zancudo pond
- Legion Square fountain
- Golf course
Requirements:
- OpenIV.asi
- "mods" folder
Installation:
Move the "spchristmas2" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spChristmas2/</Item>" to the "dlclist.xml".
Import "lago_zancudo.ymt" and "mirrorpark.ymt" in "mods\update\update.rpf\x64\levels\gta5\scenario".
Note: the installation instructions for the files of the MP map are included in the "Manual Installation" folder inside the archive.
Special Thanks:
dexyfex for CodeWalker.
The OpenIV Team for OpenIV.
3Doomer for GIMS Evo.
Neos7 for the GTA V Map Helper script for 3DS Max
Skylumz for the Sollumz plugin for Blender.
Dekurwinator for the vertex colors tutorial.
Changelog:
v1.1
Modified the river at Vespucci Beach, the pond near Fort Zancudo, the water pools at the racetrack of the casino and the golf course.
Removed the "leftover" water effects. It turns out I was wrong about the "heightmap.dat", which had had nothing to do with it (instead it was the "Map River" composite flag in the collision files).
Updated the installation instructions. Note: the installation instructions for the files of the MP map are included in the "Manual Installation" folder inside the archive.
This mod turns various water surfaces around the map into frozen ones.
Note: the models will be slightly more white with the snow shader enabled.
Locations:
- Mirror Park Lake
- Mount Gordo lake and pond
- Vespucci Beach river
- Casino's racetrack water pools
- Pacific Bluffs graveyard lake
- Fort Zancudo pond
- Legion Square fountain
- Golf course
Requirements:
- OpenIV.asi
- "mods" folder
Installation:
Move the "spchristmas2" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spChristmas2/</Item>" to the "dlclist.xml".
Import "lago_zancudo.ymt" and "mirrorpark.ymt" in "mods\update\update.rpf\x64\levels\gta5\scenario".
Note: the installation instructions for the files of the MP map are included in the "Manual Installation" folder inside the archive.
Special Thanks:
dexyfex for CodeWalker.
The OpenIV Team for OpenIV.
3Doomer for GIMS Evo.
Neos7 for the GTA V Map Helper script for 3DS Max
Skylumz for the Sollumz plugin for Blender.
Dekurwinator for the vertex colors tutorial.
Changelog:
v1.1
Modified the river at Vespucci Beach, the pond near Fort Zancudo, the water pools at the racetrack of the casino and the golf course.
Removed the "leftover" water effects. It turns out I was wrong about the "heightmap.dat", which had had nothing to do with it (instead it was the "Map River" composite flag in the collision files).
Updated the installation instructions. Note: the installation instructions for the files of the MP map are included in the "Manual Installation" folder inside the archive.
İlk Yüklenme Zamanı: 25 Kasım 2022, Cuma
Son Güncellenme Zamanı: 28 Kasım 2022, Pazartesi
Last Downloaded: 4 hours ago
25 Yorum
More mods by Alex106:
Information:
This mod turns various water surfaces around the map into frozen ones.
Note: the models will be slightly more white with the snow shader enabled.
Locations:
- Mirror Park Lake
- Mount Gordo lake and pond
- Vespucci Beach river
- Casino's racetrack water pools
- Pacific Bluffs graveyard lake
- Fort Zancudo pond
- Legion Square fountain
- Golf course
Requirements:
- OpenIV.asi
- "mods" folder
Installation:
Move the "spchristmas2" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spChristmas2/</Item>" to the "dlclist.xml".
Import "lago_zancudo.ymt" and "mirrorpark.ymt" in "mods\update\update.rpf\x64\levels\gta5\scenario".
Note: the installation instructions for the files of the MP map are included in the "Manual Installation" folder inside the archive.
Special Thanks:
dexyfex for CodeWalker.
The OpenIV Team for OpenIV.
3Doomer for GIMS Evo.
Neos7 for the GTA V Map Helper script for 3DS Max
Skylumz for the Sollumz plugin for Blender.
Dekurwinator for the vertex colors tutorial.
Changelog:
v1.1
Modified the river at Vespucci Beach, the pond near Fort Zancudo, the water pools at the racetrack of the casino and the golf course.
Removed the "leftover" water effects. It turns out I was wrong about the "heightmap.dat", which had had nothing to do with it (instead it was the "Map River" composite flag in the collision files).
Updated the installation instructions. Note: the installation instructions for the files of the MP map are included in the "Manual Installation" folder inside the archive.
This mod turns various water surfaces around the map into frozen ones.
Note: the models will be slightly more white with the snow shader enabled.
Locations:
- Mirror Park Lake
- Mount Gordo lake and pond
- Vespucci Beach river
- Casino's racetrack water pools
- Pacific Bluffs graveyard lake
- Fort Zancudo pond
- Legion Square fountain
- Golf course
Requirements:
- OpenIV.asi
- "mods" folder
Installation:
Move the "spchristmas2" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spChristmas2/</Item>" to the "dlclist.xml".
Import "lago_zancudo.ymt" and "mirrorpark.ymt" in "mods\update\update.rpf\x64\levels\gta5\scenario".
Note: the installation instructions for the files of the MP map are included in the "Manual Installation" folder inside the archive.
Special Thanks:
dexyfex for CodeWalker.
The OpenIV Team for OpenIV.
3Doomer for GIMS Evo.
Neos7 for the GTA V Map Helper script for 3DS Max
Skylumz for the Sollumz plugin for Blender.
Dekurwinator for the vertex colors tutorial.
Changelog:
v1.1
Modified the river at Vespucci Beach, the pond near Fort Zancudo, the water pools at the racetrack of the casino and the golf course.
Removed the "leftover" water effects. It turns out I was wrong about the "heightmap.dat", which had had nothing to do with it (instead it was the "Map River" composite flag in the collision files).
Updated the installation instructions. Note: the installation instructions for the files of the MP map are included in the "Manual Installation" folder inside the archive.
İlk Yüklenme Zamanı: 25 Kasım 2022, Cuma
Son Güncellenme Zamanı: 28 Kasım 2022, Pazartesi
Last Downloaded: 4 hours ago
Yesss!!!
will the fish freeze too
Cool.
thanks for the update very nice!! vital mod for christmas season.
Even better than before! I can't thank you enough! You do better than Aaron Garbut's lazy cousin!
Nice. This comes as I'm changing my map season.
Imagine if it'll also turn water surfaces actually slippery!
Good work. Any plans for freezing the Alamo Sea soon?
@Alex106 In the interest of continuity any chance of freezing the small lake in Sandy Shores (roughly just southeast of Trevor's house) and also the two small ponds in the Grand Senora Desert located about two blocks left of The Boatshed please?
@hoamok1998 @gtavjamal I can't as the water at these locations is generated by the heightmap.dat and I don't want to make custom models/collisions.
@Alex106 Cool dawg all good. Thanks again.
wow
I love this one 😍
@Alex106 Is it just me or some surface you can walk on and others it still water under the frozen lake ?
@Killaa Unless there's some slightly "hidden"/hard to see collision meshes that I didn't notice, no.
@Alex106 Well i might of do something wrong but the only 2 fronzen 'lake' are the ones with ymt's .. other white got the textures but i can go throught the 'ice' if we can say
@Killaa Are you using the MP map? If yes, then install the files from the "Manual Installation" folder.
Hi, i have this problem here : 2506.95 4693.79 31.7
https://ibb.co/RgTyfV7
@Snipy_Stream Something else is causing that, I haven't changed anything around that area.
@Alex106 Very cool mod, but I would like the ocean to be frozen.