Reduced Colour Grading for Character Abilities
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Are you tired of the way the game's colour becomes more blue during Michael's ability, green during Franklin's, and red during Trevor's?
This is a simple mod that nulls out the RGB modifiers that each effect triggers in order to keep the game's normal colours. Their abilities still produce vignetting and higher exposure, so they don't look like normal gameplay, but this is intentional just to make their abilities more obvious and stylised. Now you can use Franklin's ability to take awesome screenshots with car light trails without having to deal with the green tint, for example.
Known issues:
- Trevor's ability isn't quite neutral yet. This is because his ability is unique, producing the "glitchy" look and twitching image. It's less red than the stock version, but not quite the same as without using an ability.
This is a simple mod that nulls out the RGB modifiers that each effect triggers in order to keep the game's normal colours. Their abilities still produce vignetting and higher exposure, so they don't look like normal gameplay, but this is intentional just to make their abilities more obvious and stylised. Now you can use Franklin's ability to take awesome screenshots with car light trails without having to deal with the green tint, for example.
Known issues:
- Trevor's ability isn't quite neutral yet. This is because his ability is unique, producing the "glitchy" look and twitching image. It's less red than the stock version, but not quite the same as without using an ability.
İlk Yüklenme Zamanı: 15 Ağustos 2015, Cumartesi
Son Güncellenme Zamanı: 15 Ağustos 2015, Cumartesi
Last Downloaded: 5 gün önce
20 Yorum
Are you tired of the way the game's colour becomes more blue during Michael's ability, green during Franklin's, and red during Trevor's?
This is a simple mod that nulls out the RGB modifiers that each effect triggers in order to keep the game's normal colours. Their abilities still produce vignetting and higher exposure, so they don't look like normal gameplay, but this is intentional just to make their abilities more obvious and stylised. Now you can use Franklin's ability to take awesome screenshots with car light trails without having to deal with the green tint, for example.
Known issues:
- Trevor's ability isn't quite neutral yet. This is because his ability is unique, producing the "glitchy" look and twitching image. It's less red than the stock version, but not quite the same as without using an ability.
This is a simple mod that nulls out the RGB modifiers that each effect triggers in order to keep the game's normal colours. Their abilities still produce vignetting and higher exposure, so they don't look like normal gameplay, but this is intentional just to make their abilities more obvious and stylised. Now you can use Franklin's ability to take awesome screenshots with car light trails without having to deal with the green tint, for example.
Known issues:
- Trevor's ability isn't quite neutral yet. This is because his ability is unique, producing the "glitchy" look and twitching image. It's less red than the stock version, but not quite the same as without using an ability.
İlk Yüklenme Zamanı: 15 Ağustos 2015, Cumartesi
Son Güncellenme Zamanı: 15 Ağustos 2015, Cumartesi
Last Downloaded: 5 gün önce
Lovely work :) Keep it up !
What graphic effects do you use, enb, reshade, sweetfx ??? Could you link it if you don't mind
Am I seeing GTA5 screenshots in 4k on a beast PC?
@TheRealMofu Latest version of VisualV and my own motion blur mod. The nicer colours you see in the pics are a result of the exposure increase from using the characters' abilities. I also have ENB active but you can only see the effects at night, so you aren't seeing ENB in the pics above.
@AKayy1418 Downscaled from 4k to 720p, yes. I made them 720p just to fit the site's upload limit, but it has the nice effect of making them extremely sharp.
@TheAdmiester What are your BEAST PC specs?
@AKayy1418 i5 3570, Nvidia GeForce GTX980Ti, 8GB DDR3 are the main specs. GTA is being played off of an SSD too, but that doesn't matter much for graphics.
@TheAdmiester How much fps would you get on max settings at 1080p with those specs?
@AKayy1418 Normally around 70. In very busy traffic it can dip to around 45 because of a stuttering problem with the game.
4K max settings (which I used for the screenshots) is around 30FPS.
Would you be willing to upload your motion blur mod? Really like the look you have achieved with the driving screenshot.
@bringus I'll probably upload it at some point, and there's a similar mod around here, but this is the one I made: https://mega.nz/#!x0NXWAhL!w083xFNu5MvplzLaK0OifDey3hQoezLSEG7IuKumUgg
Replace update.rpf\common\data\timecycle\timecycle_mods_1.xml
What graphic/weather mod did you use?
Look nice btw.
@proaliahmadr Just VisualV in combination with this mod.
@TheAdmiester Thank you! I appreciate it.
Cool mod, nice idea!
@TheAdmiester 4k on one 980TI and an i5 at 30Fps? Nice Im getting 2 980TIs and an i7 this year so good to know it can run 4k :) Great mod btw!
@accfomo Yep, besides the stuttering from a recent patch it's a very well optimised game. I'd never have thought that 4K res would have playable framerates on one card but the 980Ti blew me away.
No problem and thanks.
@TheAdmiester Thanks alot mate. Always needed this :)
@TheAdmiester this oughta be good!
Can you pls share the exact lines modified !!
Some of us have moded/overwriten the XML file with other ones and do not want too loose the modifications
looks very nice!!!
@TheAdmiester Any chance to know which lines you've modified?