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Addon To Road 0.7

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DexterLooo

2.091

Addon To Road spawns your add-on vehicles into the world as if they were normal NPC traffic.
Vehicles are spawned on nearby streets, driven by NPCs, and cleaned up automatically when far away to keep things stable.


Features
Automatic add-on vehicle detection: auto-scan vehicles from DLCpacks (manual INI still supported).
INI-based vehicle list: manually add or manage vehicle models if desired (add-on & vanilla supported).
Engine-level model validation: validates models using IsInCdImage + IsVehicle to prevent invalid spawns.
Export Valid Models: automatically clean and rebuild the INI with valid vehicle models only.
Ambient NPC traffic: vehicles spawn naturally on roads with NPC drivers.
Safe spawn & despawn system: vehicles spawn near the player and despawn safely when far away.
No Spawn Areas: restricted zones (airports, military bases, etc.) prevent unwanted spawns.
Graceful shutdown: spawned vehicles are cleaned up automatically within 20–30 seconds when disabled.
Performance Mods (optional): engine, brakes, transmission, suspension, armor + turbo (MAX).
Visual Mods (Random): randomized body parts for realistic variety.
Visual Mods MAX: forces maximum visual upgrades for compatible vehicles.
Visual Mods coverage: spoiler, bumpers, skirts, exhaust, roll cage, grille, hood, fenders, roof, livery, window tint.
Random unified paint: primary, secondary, and pearlescent colors match.
Random neon: neon ON/OFF per vehicle with consistent random colors.
Driving Style Presets: Normal, Calm, Fast, Ignore Rules, Crazy.
Random Driving Preset: each vehicle gets its own driving personality.
Random Speed System: Min/Max speed per vehicle (base speed auto-locks when enabled).
Safety warning: alerts when speed values are too high (> 50).
Spawn distance safety: spawn and despawn distances are auto-clamped for stability.
Vehicle Tracker (optional): minimap/map blips with selectable colors and live updates.
Category blocking: toggle spawning for Emergency, Industrial, Military, Service, Commercial, and Utility vehicles.
Always blocked: trailers, boats, planes, helicopters, and trains.
Legacy version only (Enhanced is not supported).

Menu Controls
• Press Hotkey (default: F6) to open / close the Addon To Road menu.
• You can change the hotkey in: scripts\AddonToRoad\Hotkey.ini


Requirements
• Script Hook V
• ScriptHookVDotNet v3 (Nightly)
• LemonUI
• Your add-on vehicles must be installed correctly (must be spawnable by model name).

Installation
• Install Script Hook V and ScriptHookVDotNet v3 Nightly (x64).
• Install LemonUI (copy LemonUI.dll to GTA V\scripts).
• Copy AddonToRoad.dll, AddonToRoad.ini, and the AddonToRoad folder to: GTA V\scripts.
• Copy AddonToRoadScanner.exe and CodeWalker.Core.dll to your GTA V main directory (the same folder as GTA5.exe).
• When installing for the first time, you must run the scanner by double-clicking AddonToRoadScanner.exe.
• If you install new add-on vehicles later, you must run the scanner again.
• Launch GTA V (Story Mode). The script will start automatically if Enabled=true.

Configuration
1) AddonToRoad.ini — Vehicle Models
[Vehicles] Models= list of allowed vehicle model names (supports add-on and vanilla vehicles).
2) Setting.ini — Runtime Settings (Auto-saved from menu)
Spawn settings: SpawnChance, SpawnIntervalMs, MaxSpawned control how often vehicles spawn and how many can exist.
Distance control: SpawnRadiusMin/Max and DespawnDistance define spawn and cleanup distances from the player.
Driving behavior: Speed, DrivingStyleRaw, and RandomDrivingPreset control NPC driving style and personality.
Random Speed: RandomSpeedEnabled, MinSpeed, MaxSpeed enable per-vehicle random speed within a range.
Customization: FullCustom (master toggle), PerformanceMods, VisualMods, VisualModsMax, RandomPaint, RandomNeon, NeonOnChance.
Vehicle Tracker: TrackerEnabled, TrackerMode, TrackerBlipColor control map/minimap tracking.


Recommended Presets
Stable / Natural Traffic: SpawnIntervalMs 300–600, MaxSpawned 15-20, DespawnDistance 300–450.

Notes
AddonToRoadScanner must be run first to detect add-on vehicles and generate a clean vehicle list automatically.
• The scanner reads dlclist.xml (vanilla vs mods), scans each dlcpack, and extracts vehicle modelName from vehicles.meta.
• Non-vehicle DLCs (weapons, props, etc.) are detected and safely ignored by the scanner.
• DLCs with vehicles.meta but no entries will not produce spawnable vehicles.
• Invalid or mistyped models are listed separately in the menu and will never spawn.
• If a vehicle does not support certain mods, the script will skip them safely without errors.
• Extremely high spawn counts or speed values may cause unstable or chaotic traffic behavior.
• For best stability, keep MaxSpawned ≤ 20 (25 is already extreme) and test on highways or wide roads first.



Troubleshooting
Vehicle not spawning: confirm the model spawns manually via trainer; verify the model name in the INI.
Vehicles spawn but don’t move: some add-ons have broken AI or handling data.
FPS drops: reduce MaxSpawned and increase SpawnIntervalMs.
Game instability after long sessions: reduce model pool size and MaxSpawned, and avoid extremely high speed values.
For best stability, keep MaxSpawned ≤ 20 (25 is already extreme) and test on highways or wide roads first.


Credits
Script: DexterLooo

Thank you to the modders for the car mods and for trying out my script:
Hammer76: Koenigsegg Jesko Absolut and 2025 Ferrari F80
Silentm503: Jester MK4 Custom


Permissions
• Please do not re-upload without permission.
• You may use this script in videos or streams; credit is appreciated.


Support / Donation
If you enjoy this mod and would like to support its development, you may optionally donate via PayPal.
Your support helps keep the project alive and allows me to spend more time improving it.



Enjoy! If you find any bugs, feel free to report them along with your INI settings and vehicle model names.


Changelog

0.1
- Initial release

0.2
- Removed leftover add-on name that was mistakenly included.

0.3
- Menu system is now powered by LemonUI.
- Press F6 to open the Addon To Road menu.
- Intro notification is shown only the first time the menu is opened.
- When RandomNeon is OFF, NeonOnChance is automatically disabled.
- Models menu reworked for better clarity and usability.
- Added Show Model List (read-only).
- Enter Vehicle control disabled while the menu is visible.
- Added notification when Reload Models is used.
- Improved spawn radius logic.

0.4
- Added engine-based model validation (valid vs invalid models).
- Added Export Valid Models feature to automatically clean the INI file.
- Added No Spawn Areas (airports, military zones, restricted locations).
- Added graceful cleanup when disabling the script (vehicles despawn after 20–30 seconds).
- Added optional Vehicle Tracker with selectable mode and color.
- Added automatic saving of runtime settings (Setting.ini).
- General stability, performance, and logic improvements.
-Added automatic update notification system (GitHub).

0.5
- Added configurable menu hotkey (Hotkey.ini).
- Improved despawn logic (destroyed vehicles + dead drivers) with 20–30s cleanup and near-player pause.
- Graceful cleanup when disabling the script (vehicles cleared within 20–30s).
- Expanded No Spawn Areas: added more restricted locations not covered in v0.4.
- Fixed minor bugs and removed warnings.

0.6
- Added Driving Presets using exclusive checkboxes (only one preset can be selected at a time).
- Added RANDOM driving preset (each spawned vehicle gets a random driving personality).
- Added Random Speed system with Min/Max controls and an Enable toggle.
- When Random Speed is enabled, the base Speed setting becomes disabled (menu lock).
- Added speed safety warning: Speed / MaxSpeed above 50 may cause chaos.Visual Mods MAX option (exclusive with Visual Mods Random).
- Improved Full Custom logic: child settings are properly locked/unlocked and restored safely.
- Improved UI stability: fixed < > logic to behave consistently across all numeric settings.
- Improved spawn range safety: SpawnRadiusMin/Max can no longer break limits, and SpawnRadiusMax cannot exceed DespawnDistance.
- Improved general stability, logic cleanup, and menu layout improvements.

0.7
- Auto-scan add-on vehicles from DLCpacks (no manual INI required).
- Improved model validation and crash prevention.
- New Block menu for vehicle categories.
- Role-based NPC drivers for emergency & military vehicles.
- Improved despawn logic, No Spawn Areas, and bike behavior.
- Performance and stability improvements.
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İlk Yüklenme Zamanı: 7 Ocak 2026, Çarşamba
Son Güncellenme Zamanı: 25 dakika önce
Last Downloaded: 6 dakika önce

All Versions

 0.7 (current)

4 indirme , 1,7 MB
28 dakika önce

 0.6

456 indirme , 43 KB
9 gün önce

 0.5

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 0.4

292 indirme , 31 KB
13 Ocak 2026, Salı

 0.3

610 indirme , 11 KB
8 Ocak 2026, Perşembe

 0.2

414 indirme , 7 KB
7 Ocak 2026, Çarşamba

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