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Guard The Area 1.1

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Guard The Area Script
Script Name: Guard The Area
DLL Name: GuardTheArea.dll
Configuration Files: Areas.xml, Guards.xml, Guarding.ini

Overview:
The Guard The Area script allows you to spawn guards at specific places to guard important areas. It provides customizable options to add and manage guarded locations effortlessly.

Fun Fact: Rockstar didn't implement such features, so here's a quick fix!

Default Setup:
By default, the following areas are guarded:
- Michael's house: Guarded by Gruppe6 Sechs personnel.
- Army Gate (Bridge 1): Guarded by Army Marines.
- Police Headquarters: Guarded by LSPD officers.
- NOOSE Headquarters: Guarded by a combination of LSPD and NOOSE forces.

Adding Areas:
To add or modify guard locations, edit the Areas.xml configuration file. Each area includes:
- name: The name of the area (used for identification).
- model: The guard type associated with the area (matches names in Guards.xml).
- SpawnPoint: Defines the spawn location and type (pedestrian or vehicle).

Example:




90.0



180.0



270.0



- Replace the coordinates in `` with actual positions in-game.



Guard Types:
Guard types are defined in Guards.xml. Each guard type includes pedestrian models, weapons, and vehicles.

Example:




s_m_y_blackops_01
s_m_y_blackops_02

WEAPON_PISTOL
WEAPON_MILITARYRIFLE
WEAPON_SMG

mesa3
crusader


- Add or modify ``, ``, and `` entries as needed.

Guarding.ini Configuration:
The Settings.ini file allows you to customize script behavior, logging, and key bindings.

Example:

[Settings]
Position Log Key = L
Position Logging = True
Logging = False

- Position Log Key: The key to log the player's position (default: L).
- Position Logging: Enable or disable logging of positions (default: True).
- Logging: Enable or disable detailed script logging (default: False).

Known Bugs:
- Guards and police may fight each other. This can be fixed by modifying ped types in the common/data files and adjusting relationships. (A future update will include a custom relationship manager.)

Installation:
1. Install ScriptHookV and ScriptHookVDotNet (required for this mod).
2. Place GuardTheArea.dll, Areas.xml, Guards.xml, and Settings.ini (This File autogenerates) into the scripts folder in your GTA V directory.

Usage:
- Press the L key (or your configured key) to log the player's current position and heading for spawn points.
- Edit Areas.xml and Guards.xml to add new areas, guards, and spawn configurations.

Make your world safer with Guard The Area!
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İlk Yüklenme Zamanı: 10 Ocak 2025, Cuma
Son Güncellenme Zamanı: 11 Ocak 2025, Cumartesi
Last Downloaded: 41 dakika önce

All Versions

 1.1 (current)

431 indirme , 10 KB
11 Ocak 2025, Cumartesi

 1.0

186 indirme , 10 KB
10 Ocak 2025, Cuma

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