ImNotMental's Dealership Mod -Custom Build- 2.0
41.197
252
41.197
252
This is modified version of ImNotMentaL's Car Dealership mod. It is 100% his mod - I just changed some things so it fits my needs. I've modified it for myself but I think it's a right thing to share it with you.
Original mod
ImNotMentaL's gta5mods page
I have ImNotMental's permission to upload this custom build. Huge thanks to him!
DESCRIPTION:
You can purchase various vehicles such as: boats, mini submarines, civil aircrafts (planes and helicopters), trucks, semi-tractors, trailers, armored vehicles, special vehicles, military vehicles (tanks, planes, helicopters, etc).
You can test-drive/fly vehicles and change their color before you buy them.
REQUIREMENTS:
- Version of the game 1.0.2189.0 or higher (Because mod uses some new vehicles from the new Cayo Perico DLC)
- Microsoft .NET Framework 4.5.2
- Microsoft Visual C++ 2015-2019
- Latest ScripthookV
- Latest ScriptHookVDotNet
- Enable All Interiors with MP Maps enabled (Without it Hayes Autos dealer won't work)
- Add-On Vehicle Spawner (without it DLC vehicles will despawn)
- OpenIV (You need it to install map addon)
- Any trainer that has an option to disable restricted areas (Menyoo, Rampage, etc.). [Only needed for 1.0 version]
RECOMMENDED:
MasterD's Hangars in SP
You can store all purchased aircrafts in hangars with this mod just like in GTA Online).
INSTALLATION:
1) Put INMNativeUI.dll, INMNativeUI.pdb, INMDealershipCustom.dll files and INMDealershipCustom folder in your GTAV/scripts folder.
2) Using OpenIV (in edit mode) put dealership_addon folder in GTAV/mods/update/x64/dlcpacks folder
3) Using OpenIV navigate to GTAV/mods/update/update.rpf/common/data folder, right-click on dlclist.xml, choose "edit". And add this string: dlcpacks:/dealership_addon/
4) Press "Save" and close OpenIV. That's it.
THE DIFFERENCE FROM THE ORIGINAL MOD:
1) 4 of 6 stores were replaced with the new ones. Now you have 4 new dealers: Elitas Travel Retail, Higgins Helicopters, Warstock C&C Retail, Paleto Truck Sales. (I kept Hayes Autos and Get Aweigh from original mod)
2) Disabled auto-spin feature for showroom.
3) Changed .cfg to .ini file recognition for vehicle config files so you can edit them using ImNotMental's PDMTool app.
4) Fixed the "NULL" problem for addon vehicles without gxt data.
5) Added a small addon with some map changes for the new dealers (billboards, banners, textures at the shop locations and the shop-container for Warstock C&C)
6) Changed log file location. Now mod will save the log files in it's own folder in scripts/INMDealershipCustom/Logs. No more unwanted text files in GTAV root directory when some errors happen.
7) Added seller's messages that depend on your actions while you're in the shop. Just to make shopping a little bit more immersive (kinda). Each shop's seller has it's own set of phrases. You can edit their phrases in the language file if you want to change them. (I'll continue to work on this feature and make more phrases with a random order for each action so it doesn't feel too scripted and annoying.)
8) Added gamepad support for open/close doors buttons.
9) Added background music events for some dealers.
10) For more changes see the changelog.
KNOWN ISSUES:
1) 2-3 FPS drop (nothing can be done about it...)
2) Planes will blow up if you fly out of the test-flight zone with landing gear up. (Just fly with landing gear down when test-flying your aircraft). Not a big deal actually.
3) Warstock shop-container model doesn't have collisions (You can walk through it). Probably I will fix this (or not) in the future if I have time to learn how to do that.
4) There's a small error that is written to the log file everytime you quit any dealer without buying something (qeq). It doesn't affect gameplay at all. Just letting you know that it's ok if you find a regular error in .log file.
5) In Paleto Truck Sales shop, DO NOT try to test-drive trailers (otherwise you will have to reload the mod). Just buy them without test-drive they're cheap anyway.
TIP:
If you're gonna buy a trailer, buy semi-tractor first (or use your own one) and only then buy a trailer so you can move it away. Otherwise a truck or a tractor will spawn at the same location as a trailer during showroom mode.
PLEASE NOTE:
- It is still a 2016 mod and if someday Rockstar releases a new update that will brake the mod, most likely I won't be able to fix or update it since I know scripting not good enough to deal with such things. You've been warned.
- Right now it works fine and doesn't conflict with most of the script mods (I have 70+ script mods installed and there're no conflicts at all). If for some reason it doesn't work for you it means the problem is on your side only. Make sure you got Microsoft .NET framework 4.5.2, and Microsoft Visual C++ 2015-2019 installed.
- If you want to rename the categories of vehicles just edit the language config file located in GTAV/scripts/INMDealershipCustom/Languages folder.
- You can't add a new vehicle lists. You can only change the existing ones by adding/deleting vehicles.
- To add an addon vehicle (or a vanilla one) to the shop list just use PDMTool.exe to edit existing vehicle lists located in GTAV/scripts/INMDealershipCustom/Vehicles.
- PDMTool.exe is located in GTAV/scripts/INMDealershipCustom folder. The use is pretty much straight forward (Open existing .ini file, edit it, then save it)
CHANGELOG:
1.0
-Release
2.0
-Changed marker type from static cylinder to bouncing chevron for all dealers.
-Disabled marker appearance in showroom and test-drive modes.
-Disabled fade-in/fade-out screen effects when scrolling through vehicle list in showroom.
-Added new camera views for showroom mode.
-Added smooth camera transition for view switching in showroom.
-Replaced fade-in/fade-out effects with camera transition when player enters the dealer.
-Added spotlights for Elitas Travel's showroom mode.
-Moved Elitas Travel showroom location a bit so the large planes fit the hangar.
-Added "Large planes" category for Elitas Travel dealer.
-Added animated entrance for Hayes Autos, Elitas Travel, Paleto Truck Sales dealers.
-Disabled restricted zones in LSIA and Zancudo airbase.
-Fixed unwanted character movement while the player is in showroom mode.
-Added big "Test-Drive" message when player enters test-drive/test-fly mode.
-Disabled seller's notifications for all dealers (Temporarily).
CREDITS:
Car Dealership Mod - ImNotMentaL
INMNativeUI - ImNotMentaL
PDMTool - ImNotMentaL
Map addon & mod tweaks - DJ-LEXX
ALSO THANKS TO:
dexyfex for Codewalker
skylumz for Dlc Pack Creator & YTYP Generator
0xd4d for amazing dnSpy
Alexander Blade for ScriptHookV
crosire for ScriptHookVDotNet
Original mod
ImNotMentaL's gta5mods page
I have ImNotMental's permission to upload this custom build. Huge thanks to him!
DESCRIPTION:
You can purchase various vehicles such as: boats, mini submarines, civil aircrafts (planes and helicopters), trucks, semi-tractors, trailers, armored vehicles, special vehicles, military vehicles (tanks, planes, helicopters, etc).
You can test-drive/fly vehicles and change their color before you buy them.
REQUIREMENTS:
- Version of the game 1.0.2189.0 or higher (Because mod uses some new vehicles from the new Cayo Perico DLC)
- Microsoft .NET Framework 4.5.2
- Microsoft Visual C++ 2015-2019
- Latest ScripthookV
- Latest ScriptHookVDotNet
- Enable All Interiors with MP Maps enabled (Without it Hayes Autos dealer won't work)
- Add-On Vehicle Spawner (without it DLC vehicles will despawn)
- OpenIV (You need it to install map addon)
- Any trainer that has an option to disable restricted areas (Menyoo, Rampage, etc.). [Only needed for 1.0 version]
RECOMMENDED:
MasterD's Hangars in SP
You can store all purchased aircrafts in hangars with this mod just like in GTA Online).
INSTALLATION:
1) Put INMNativeUI.dll, INMNativeUI.pdb, INMDealershipCustom.dll files and INMDealershipCustom folder in your GTAV/scripts folder.
2) Using OpenIV (in edit mode) put dealership_addon folder in GTAV/mods/update/x64/dlcpacks folder
3) Using OpenIV navigate to GTAV/mods/update/update.rpf/common/data folder, right-click on dlclist.xml, choose "edit". And add this string: dlcpacks:/dealership_addon/
4) Press "Save" and close OpenIV. That's it.
THE DIFFERENCE FROM THE ORIGINAL MOD:
1) 4 of 6 stores were replaced with the new ones. Now you have 4 new dealers: Elitas Travel Retail, Higgins Helicopters, Warstock C&C Retail, Paleto Truck Sales. (I kept Hayes Autos and Get Aweigh from original mod)
2) Disabled auto-spin feature for showroom.
3) Changed .cfg to .ini file recognition for vehicle config files so you can edit them using ImNotMental's PDMTool app.
4) Fixed the "NULL" problem for addon vehicles without gxt data.
5) Added a small addon with some map changes for the new dealers (billboards, banners, textures at the shop locations and the shop-container for Warstock C&C)
6) Changed log file location. Now mod will save the log files in it's own folder in scripts/INMDealershipCustom/Logs. No more unwanted text files in GTAV root directory when some errors happen.
7) Added seller's messages that depend on your actions while you're in the shop. Just to make shopping a little bit more immersive (kinda). Each shop's seller has it's own set of phrases. You can edit their phrases in the language file if you want to change them. (I'll continue to work on this feature and make more phrases with a random order for each action so it doesn't feel too scripted and annoying.)
8) Added gamepad support for open/close doors buttons.
9) Added background music events for some dealers.
10) For more changes see the changelog.
KNOWN ISSUES:
1) 2-3 FPS drop (nothing can be done about it...)
2) Planes will blow up if you fly out of the test-flight zone with landing gear up. (Just fly with landing gear down when test-flying your aircraft). Not a big deal actually.
3) Warstock shop-container model doesn't have collisions (You can walk through it). Probably I will fix this (or not) in the future if I have time to learn how to do that.
4) There's a small error that is written to the log file everytime you quit any dealer without buying something (qeq). It doesn't affect gameplay at all. Just letting you know that it's ok if you find a regular error in .log file.
5) In Paleto Truck Sales shop, DO NOT try to test-drive trailers (otherwise you will have to reload the mod). Just buy them without test-drive they're cheap anyway.
TIP:
If you're gonna buy a trailer, buy semi-tractor first (or use your own one) and only then buy a trailer so you can move it away. Otherwise a truck or a tractor will spawn at the same location as a trailer during showroom mode.
PLEASE NOTE:
- It is still a 2016 mod and if someday Rockstar releases a new update that will brake the mod, most likely I won't be able to fix or update it since I know scripting not good enough to deal with such things. You've been warned.
- Right now it works fine and doesn't conflict with most of the script mods (I have 70+ script mods installed and there're no conflicts at all). If for some reason it doesn't work for you it means the problem is on your side only. Make sure you got Microsoft .NET framework 4.5.2, and Microsoft Visual C++ 2015-2019 installed.
- If you want to rename the categories of vehicles just edit the language config file located in GTAV/scripts/INMDealershipCustom/Languages folder.
- You can't add a new vehicle lists. You can only change the existing ones by adding/deleting vehicles.
- To add an addon vehicle (or a vanilla one) to the shop list just use PDMTool.exe to edit existing vehicle lists located in GTAV/scripts/INMDealershipCustom/Vehicles.
- PDMTool.exe is located in GTAV/scripts/INMDealershipCustom folder. The use is pretty much straight forward (Open existing .ini file, edit it, then save it)
CHANGELOG:
1.0
-Release
2.0
-Changed marker type from static cylinder to bouncing chevron for all dealers.
-Disabled marker appearance in showroom and test-drive modes.
-Disabled fade-in/fade-out screen effects when scrolling through vehicle list in showroom.
-Added new camera views for showroom mode.
-Added smooth camera transition for view switching in showroom.
-Replaced fade-in/fade-out effects with camera transition when player enters the dealer.
-Added spotlights for Elitas Travel's showroom mode.
-Moved Elitas Travel showroom location a bit so the large planes fit the hangar.
-Added "Large planes" category for Elitas Travel dealer.
-Added animated entrance for Hayes Autos, Elitas Travel, Paleto Truck Sales dealers.
-Disabled restricted zones in LSIA and Zancudo airbase.
-Fixed unwanted character movement while the player is in showroom mode.
-Added big "Test-Drive" message when player enters test-drive/test-fly mode.
-Disabled seller's notifications for all dealers (Temporarily).
CREDITS:
Car Dealership Mod - ImNotMentaL
INMNativeUI - ImNotMentaL
PDMTool - ImNotMentaL
Map addon & mod tweaks - DJ-LEXX
ALSO THANKS TO:
dexyfex for Codewalker
skylumz for Dlc Pack Creator & YTYP Generator
0xd4d for amazing dnSpy
Alexander Blade for ScriptHookV
crosire for ScriptHookVDotNet
İlk Yüklenme Zamanı: 9 Ocak 2021, Cumartesi
Son Güncellenme Zamanı: 11 Nisan 2021, Pazar
Last Downloaded: 2 dakika önce
145 Yorum
More mods by ImNotMentaL, DJ-LEXX:
This is modified version of ImNotMentaL's Car Dealership mod. It is 100% his mod - I just changed some things so it fits my needs. I've modified it for myself but I think it's a right thing to share it with you.
Original mod
ImNotMentaL's gta5mods page
I have ImNotMental's permission to upload this custom build. Huge thanks to him!
DESCRIPTION:
You can purchase various vehicles such as: boats, mini submarines, civil aircrafts (planes and helicopters), trucks, semi-tractors, trailers, armored vehicles, special vehicles, military vehicles (tanks, planes, helicopters, etc).
You can test-drive/fly vehicles and change their color before you buy them.
REQUIREMENTS:
- Version of the game 1.0.2189.0 or higher (Because mod uses some new vehicles from the new Cayo Perico DLC)
- Microsoft .NET Framework 4.5.2
- Microsoft Visual C++ 2015-2019
- Latest ScripthookV
- Latest ScriptHookVDotNet
- Enable All Interiors with MP Maps enabled (Without it Hayes Autos dealer won't work)
- Add-On Vehicle Spawner (without it DLC vehicles will despawn)
- OpenIV (You need it to install map addon)
- Any trainer that has an option to disable restricted areas (Menyoo, Rampage, etc.). [Only needed for 1.0 version]
RECOMMENDED:
MasterD's Hangars in SP
You can store all purchased aircrafts in hangars with this mod just like in GTA Online).
INSTALLATION:
1) Put INMNativeUI.dll, INMNativeUI.pdb, INMDealershipCustom.dll files and INMDealershipCustom folder in your GTAV/scripts folder.
2) Using OpenIV (in edit mode) put dealership_addon folder in GTAV/mods/update/x64/dlcpacks folder
3) Using OpenIV navigate to GTAV/mods/update/update.rpf/common/data folder, right-click on dlclist.xml, choose "edit". And add this string: dlcpacks:/dealership_addon/
4) Press "Save" and close OpenIV. That's it.
THE DIFFERENCE FROM THE ORIGINAL MOD:
1) 4 of 6 stores were replaced with the new ones. Now you have 4 new dealers: Elitas Travel Retail, Higgins Helicopters, Warstock C&C Retail, Paleto Truck Sales. (I kept Hayes Autos and Get Aweigh from original mod)
2) Disabled auto-spin feature for showroom.
3) Changed .cfg to .ini file recognition for vehicle config files so you can edit them using ImNotMental's PDMTool app.
4) Fixed the "NULL" problem for addon vehicles without gxt data.
5) Added a small addon with some map changes for the new dealers (billboards, banners, textures at the shop locations and the shop-container for Warstock C&C)
6) Changed log file location. Now mod will save the log files in it's own folder in scripts/INMDealershipCustom/Logs. No more unwanted text files in GTAV root directory when some errors happen.
7) Added seller's messages that depend on your actions while you're in the shop. Just to make shopping a little bit more immersive (kinda). Each shop's seller has it's own set of phrases. You can edit their phrases in the language file if you want to change them. (I'll continue to work on this feature and make more phrases with a random order for each action so it doesn't feel too scripted and annoying.)
8) Added gamepad support for open/close doors buttons.
9) Added background music events for some dealers.
10) For more changes see the changelog.
KNOWN ISSUES:
1) 2-3 FPS drop (nothing can be done about it...)
2) Planes will blow up if you fly out of the test-flight zone with landing gear up. (Just fly with landing gear down when test-flying your aircraft). Not a big deal actually.
3) Warstock shop-container model doesn't have collisions (You can walk through it). Probably I will fix this (or not) in the future if I have time to learn how to do that.
4) There's a small error that is written to the log file everytime you quit any dealer without buying something (qeq). It doesn't affect gameplay at all. Just letting you know that it's ok if you find a regular error in .log file.
5) In Paleto Truck Sales shop, DO NOT try to test-drive trailers (otherwise you will have to reload the mod). Just buy them without test-drive they're cheap anyway.
TIP:
If you're gonna buy a trailer, buy semi-tractor first (or use your own one) and only then buy a trailer so you can move it away. Otherwise a truck or a tractor will spawn at the same location as a trailer during showroom mode.
PLEASE NOTE:
- It is still a 2016 mod and if someday Rockstar releases a new update that will brake the mod, most likely I won't be able to fix or update it since I know scripting not good enough to deal with such things. You've been warned.
- Right now it works fine and doesn't conflict with most of the script mods (I have 70+ script mods installed and there're no conflicts at all). If for some reason it doesn't work for you it means the problem is on your side only. Make sure you got Microsoft .NET framework 4.5.2, and Microsoft Visual C++ 2015-2019 installed.
- If you want to rename the categories of vehicles just edit the language config file located in GTAV/scripts/INMDealershipCustom/Languages folder.
- You can't add a new vehicle lists. You can only change the existing ones by adding/deleting vehicles.
- To add an addon vehicle (or a vanilla one) to the shop list just use PDMTool.exe to edit existing vehicle lists located in GTAV/scripts/INMDealershipCustom/Vehicles.
- PDMTool.exe is located in GTAV/scripts/INMDealershipCustom folder. The use is pretty much straight forward (Open existing .ini file, edit it, then save it)
CHANGELOG:
1.0
-Release
2.0
-Changed marker type from static cylinder to bouncing chevron for all dealers.
-Disabled marker appearance in showroom and test-drive modes.
-Disabled fade-in/fade-out screen effects when scrolling through vehicle list in showroom.
-Added new camera views for showroom mode.
-Added smooth camera transition for view switching in showroom.
-Replaced fade-in/fade-out effects with camera transition when player enters the dealer.
-Added spotlights for Elitas Travel's showroom mode.
-Moved Elitas Travel showroom location a bit so the large planes fit the hangar.
-Added "Large planes" category for Elitas Travel dealer.
-Added animated entrance for Hayes Autos, Elitas Travel, Paleto Truck Sales dealers.
-Disabled restricted zones in LSIA and Zancudo airbase.
-Fixed unwanted character movement while the player is in showroom mode.
-Added big "Test-Drive" message when player enters test-drive/test-fly mode.
-Disabled seller's notifications for all dealers (Temporarily).
CREDITS:
Car Dealership Mod - ImNotMentaL
INMNativeUI - ImNotMentaL
PDMTool - ImNotMentaL
Map addon & mod tweaks - DJ-LEXX
ALSO THANKS TO:
dexyfex for Codewalker
skylumz for Dlc Pack Creator & YTYP Generator
0xd4d for amazing dnSpy
Alexander Blade for ScriptHookV
crosire for ScriptHookVDotNet
Original mod
ImNotMentaL's gta5mods page
I have ImNotMental's permission to upload this custom build. Huge thanks to him!
DESCRIPTION:
You can purchase various vehicles such as: boats, mini submarines, civil aircrafts (planes and helicopters), trucks, semi-tractors, trailers, armored vehicles, special vehicles, military vehicles (tanks, planes, helicopters, etc).
You can test-drive/fly vehicles and change their color before you buy them.
REQUIREMENTS:
- Version of the game 1.0.2189.0 or higher (Because mod uses some new vehicles from the new Cayo Perico DLC)
- Microsoft .NET Framework 4.5.2
- Microsoft Visual C++ 2015-2019
- Latest ScripthookV
- Latest ScriptHookVDotNet
- Enable All Interiors with MP Maps enabled (Without it Hayes Autos dealer won't work)
- Add-On Vehicle Spawner (without it DLC vehicles will despawn)
- OpenIV (You need it to install map addon)
- Any trainer that has an option to disable restricted areas (Menyoo, Rampage, etc.). [Only needed for 1.0 version]
RECOMMENDED:
MasterD's Hangars in SP
You can store all purchased aircrafts in hangars with this mod just like in GTA Online).
INSTALLATION:
1) Put INMNativeUI.dll, INMNativeUI.pdb, INMDealershipCustom.dll files and INMDealershipCustom folder in your GTAV/scripts folder.
2) Using OpenIV (in edit mode) put dealership_addon folder in GTAV/mods/update/x64/dlcpacks folder
3) Using OpenIV navigate to GTAV/mods/update/update.rpf/common/data folder, right-click on dlclist.xml, choose "edit". And add this string: dlcpacks:/dealership_addon/
4) Press "Save" and close OpenIV. That's it.
THE DIFFERENCE FROM THE ORIGINAL MOD:
1) 4 of 6 stores were replaced with the new ones. Now you have 4 new dealers: Elitas Travel Retail, Higgins Helicopters, Warstock C&C Retail, Paleto Truck Sales. (I kept Hayes Autos and Get Aweigh from original mod)
2) Disabled auto-spin feature for showroom.
3) Changed .cfg to .ini file recognition for vehicle config files so you can edit them using ImNotMental's PDMTool app.
4) Fixed the "NULL" problem for addon vehicles without gxt data.
5) Added a small addon with some map changes for the new dealers (billboards, banners, textures at the shop locations and the shop-container for Warstock C&C)
6) Changed log file location. Now mod will save the log files in it's own folder in scripts/INMDealershipCustom/Logs. No more unwanted text files in GTAV root directory when some errors happen.
7) Added seller's messages that depend on your actions while you're in the shop. Just to make shopping a little bit more immersive (kinda). Each shop's seller has it's own set of phrases. You can edit their phrases in the language file if you want to change them. (I'll continue to work on this feature and make more phrases with a random order for each action so it doesn't feel too scripted and annoying.)
8) Added gamepad support for open/close doors buttons.
9) Added background music events for some dealers.
10) For more changes see the changelog.
KNOWN ISSUES:
1) 2-3 FPS drop (nothing can be done about it...)
2) Planes will blow up if you fly out of the test-flight zone with landing gear up. (Just fly with landing gear down when test-flying your aircraft). Not a big deal actually.
3) Warstock shop-container model doesn't have collisions (You can walk through it). Probably I will fix this (or not) in the future if I have time to learn how to do that.
4) There's a small error that is written to the log file everytime you quit any dealer without buying something (qeq). It doesn't affect gameplay at all. Just letting you know that it's ok if you find a regular error in .log file.
5) In Paleto Truck Sales shop, DO NOT try to test-drive trailers (otherwise you will have to reload the mod). Just buy them without test-drive they're cheap anyway.
TIP:
If you're gonna buy a trailer, buy semi-tractor first (or use your own one) and only then buy a trailer so you can move it away. Otherwise a truck or a tractor will spawn at the same location as a trailer during showroom mode.
PLEASE NOTE:
- It is still a 2016 mod and if someday Rockstar releases a new update that will brake the mod, most likely I won't be able to fix or update it since I know scripting not good enough to deal with such things. You've been warned.
- Right now it works fine and doesn't conflict with most of the script mods (I have 70+ script mods installed and there're no conflicts at all). If for some reason it doesn't work for you it means the problem is on your side only. Make sure you got Microsoft .NET framework 4.5.2, and Microsoft Visual C++ 2015-2019 installed.
- If you want to rename the categories of vehicles just edit the language config file located in GTAV/scripts/INMDealershipCustom/Languages folder.
- You can't add a new vehicle lists. You can only change the existing ones by adding/deleting vehicles.
- To add an addon vehicle (or a vanilla one) to the shop list just use PDMTool.exe to edit existing vehicle lists located in GTAV/scripts/INMDealershipCustom/Vehicles.
- PDMTool.exe is located in GTAV/scripts/INMDealershipCustom folder. The use is pretty much straight forward (Open existing .ini file, edit it, then save it)
CHANGELOG:
1.0
-Release
2.0
-Changed marker type from static cylinder to bouncing chevron for all dealers.
-Disabled marker appearance in showroom and test-drive modes.
-Disabled fade-in/fade-out screen effects when scrolling through vehicle list in showroom.
-Added new camera views for showroom mode.
-Added smooth camera transition for view switching in showroom.
-Replaced fade-in/fade-out effects with camera transition when player enters the dealer.
-Added spotlights for Elitas Travel's showroom mode.
-Moved Elitas Travel showroom location a bit so the large planes fit the hangar.
-Added "Large planes" category for Elitas Travel dealer.
-Added animated entrance for Hayes Autos, Elitas Travel, Paleto Truck Sales dealers.
-Disabled restricted zones in LSIA and Zancudo airbase.
-Fixed unwanted character movement while the player is in showroom mode.
-Added big "Test-Drive" message when player enters test-drive/test-fly mode.
-Disabled seller's notifications for all dealers (Temporarily).
CREDITS:
Car Dealership Mod - ImNotMentaL
INMNativeUI - ImNotMentaL
PDMTool - ImNotMentaL
Map addon & mod tweaks - DJ-LEXX
ALSO THANKS TO:
dexyfex for Codewalker
skylumz for Dlc Pack Creator & YTYP Generator
0xd4d for amazing dnSpy
Alexander Blade for ScriptHookV
crosire for ScriptHookVDotNet
İlk Yüklenme Zamanı: 9 Ocak 2021, Cumartesi
Son Güncellenme Zamanı: 11 Nisan 2021, Pazar
Last Downloaded: 2 dakika önce
@DJ-LEXX Thank you!
@DJ-LEXX Im new to modding GTA and I honestly dont know what im doing but i tried your instructions and wheneve I go inside simeons dealership and press E to shop, It just shows this one car and theres no other option there. I can click and drag the screen as to view the car but thats it I need to load a save file to go back to normal
@Yosh915 Hi. My mod doesn't have Simeon's dealership (I suppose you're talking about Premium Deluxe Motorsport, right?). You're probably experiencing issues with some other mod, not mine. Can you record a video of your problem and share a link? (You can use OBS Studio to record a window of the game)
@DJ-LEXX Hey man, this is a really good build of INM's original mod. I'm curious if you could be able to make a custom build of INM's standalone Premium Deluxe Motorsport Dealership mod, since you got the permission to do this maybe you can fix the issues with the other mod? I know it is probably intentional because for the most part it still works, it is just sad to see the NULL values on the menus still appearing after all these years when it would've been fixed had I'm Not MentaL still been updating the mod. Thank you for this mod.
@TheArcadeGuyX1 Hi. I don't have permission to edit PDM mod (only this Dealership one). But actually there's no bug in "NULL" case for PDM mod. The names of the new vehicle lists also must be added to your language files in the PDM's folder. For example: If you've created a new vehicle list "VintageRoadsters.ini", you also need to open your language .CFG file located in "scripts/PremiumDeluxeMotorsport/Languages" folder (american.cfg for example) with a notepad and add the line (VintageRoadsters "Vintage Roadsters"). First is the name of your new vehicle list file but without ".ini" extension, the second is the name in quotes you want to be shown in the dealership's UI. To be even more clear, if you have following vehicle lists:
VintageRoadsters.ini
80sVans.ini
YaMotos.ini
You need to open your current language file in "scripts/PremiumDeluxeMotorsport/Languages" folder (american.cfg, spanish.cfg, etc.) and add this:
VintageRoadsters "Vintage Roadsters"
80sVans "80s American Vans"
YaMotos "Yamaha Motorcycles"
But if you're talking about the "NULL" word instead of the car names - it's also not the PDM mod's fault. It means the creator of the addon car didn't make his vehicle's GXT2 language file properly in AddonVehicleNameFolder/dlc.rpf/x64/data/lang/americandlc.rpf/global.gxt2
You can name the vehicle by yourself while editing your vehicle list .INI file using PDMTool.exe so the car have a proper name in the dealership's UI but with poor GXT2 file the car will still have a "NULL" word in other mods menus or in the game's UI in bottom-right corner of your screen when you just entered a vehicle.
@DJ-LEXX Hey man thank you for the quick response, that was actually something I was wondering about so thank you for clarifying. But it wasn't what I meant by my original comment.
I was referring to the NULL that appears in place of some of the buttons on the main PDM menu and some controls to the bottom right of the screen too. I think the text that appears as "NULL" are the "Categories" text that appears in the menu with all the vehicle categories, the "Roof" and "Doors" controls buttons to the bottom right of the screen, the "Plates", "Primary Color", and "Secondary Color" buttons as well as the "Color Groups" header that appears when in the color customization menu. I vividly remember there used to be text for these buttons and headers in the .cfg language files that you mentioned but they are no longer there. Would there be a fix for this? Thank you for your help so far.
@TheArcadeGuyX1 I see. I've looked into the problem and there're no lines for those menu options in the language .cfg files because the mod uses native ingame GXT data for those specific entries. But there are some kind of good news - you can temporarily fix "NULL" names issue by simply reloading your .NET scripts. After you reload the mods, the menu options will be shown correctly for the whole game session. It helps in my case at least. Try it.
@DJ-LEXX Thank you for the quick response once again. Reloading the scripts worked perfectly! It's so great seeing those NULLs gone. Thank you for all the help you've given me :D
@TheArcadeGuyX1 no worries =)
a little late but brother, can you tell me how to activate the MP scenarios so that the car dealership works?
@sans2024 What is "MP Scenarios"? Do you mean MP maps? If so, just use Enable All Interiors for that purpose as mentioned in the description.
Hello @DJ-LEXX,
The mod works perfectly! 5 stars! But is there a way to add custom vehicle categories?
@People_1912 Hi. No, you can only rename the existing categories in the language .CFG files.
@DJ-LEXX
Okay, thanks for your reply.
do I need the original mod, without it I don't have some of the dealerships, but with it, and even deleting the file; hayes autos has 2 blips and brings up 2 menus.
@Drag00n75 Hi. This mod is not compatible with the original dealership mod because it uses 2 stores ("Hayes Autos" store and "Get Aweigh" Boatshop) from the original mod. That's why you see those two stores duplicated while using both mods. You need to choose which mod to use - original or this custom build.
@DJ-LEXX ok thanks!
Huge thanks to you and im not mental
Great mod. Don't even really need OpenIV to make it work, unless you wanna see the buildings changed in game.
@Drakan by any chance you still have your custom files for this mod? Your old link is down and ImMental's mod doesn't work anymore I think