The KO (IV Style knockdowns) 1.3 Fixed main characters
24.400
162
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22 hours ago
RECOMMENDED:
Makes melee knockdown possible with takedowns:
https://www.gta5-mods.com/misc/longer-fist-fights
Removes the red X when you kill a ped, making the Knockdown and the deaths harder differentiate:
https://www.gta5-mods.com/misc/disable-red-x-hitmark-without-disabling-the-crossshair
INSTALLATION
drag and drop in your game scripts folder
USAGE:
-Go and shoot some people, they will not die instantly when they fall, unless you are emptying a full mag, be subtle during your test, kill them softly.
- You can also knock people down while fighting.
- You can also knock people out by running them over.
- You'll realize they are knocked down because they make pain noises.
- You can also knee cap people, making them stumble when shot in the legs, and eventually knock themselves down if they are trying to run while in combat or running away.
INI EXPLANATION
- The settings in the ini allow you to set how far peds can be knocked down in meters (RANGEOFDETECTION = 100)
- How much time someone gets knocked down in miliseconds (KNOCKOUTTIME = 30000)
- And if they die after the knockdown timer ends (DIEAFTERKO = false)
Changelog:
-You can kneecap people now, you shot someone on the knees they won't be able to run and will fall if they try to do so until they are eventually knocked down from the damage they cause themselves in the adrenaline rush.
-Now peds DO actually make pain noises when properly knocked down.
-Only peds that can ragdoll (there are peds in mods that can't like juggernauts) and peds with enough health to be knocked down will be used by the script (This solves the jacking vehicle peds being knocked down)
-Peds from story missions can't be knocked down, however peds from side missions, from other mods, and from the world as long as they can be used by the mod, will be knocked down.
-Script has been optimized so it's not a nightmare for performance anymore.
For more fleshed out mods, be sure to support me on Patreon.
https://www.patreon.com/c/Thalilmythos
İlk Yüklenme Zamanı: 12 Mayıs 2023, Cuma
Son Güncellenme Zamanı: 13 Mart 2026, Cuma
Last Downloaded: 1 hours ago
138 Yorum
More mods by thalilmythos:
- Gameplay
- .Net
RECOMMENDED:
Makes melee knockdown possible with takedowns:
https://www.gta5-mods.com/misc/longer-fist-fights
Removes the red X when you kill a ped, making the Knockdown and the deaths harder differentiate:
https://www.gta5-mods.com/misc/disable-red-x-hitmark-without-disabling-the-crossshair
INSTALLATION
drag and drop in your game scripts folder
USAGE:
-Go and shoot some people, they will not die instantly when they fall, unless you are emptying a full mag, be subtle during your test, kill them softly.
- You can also knock people down while fighting.
- You can also knock people out by running them over.
- You'll realize they are knocked down because they make pain noises.
- You can also knee cap people, making them stumble when shot in the legs, and eventually knock themselves down if they are trying to run while in combat or running away.
INI EXPLANATION
- The settings in the ini allow you to set how far peds can be knocked down in meters (RANGEOFDETECTION = 100)
- How much time someone gets knocked down in miliseconds (KNOCKOUTTIME = 30000)
- And if they die after the knockdown timer ends (DIEAFTERKO = false)
Changelog:
-You can kneecap people now, you shot someone on the knees they won't be able to run and will fall if they try to do so until they are eventually knocked down from the damage they cause themselves in the adrenaline rush.
-Now peds DO actually make pain noises when properly knocked down.
-Only peds that can ragdoll (there are peds in mods that can't like juggernauts) and peds with enough health to be knocked down will be used by the script (This solves the jacking vehicle peds being knocked down)
-Peds from story missions can't be knocked down, however peds from side missions, from other mods, and from the world as long as they can be used by the mod, will be knocked down.
-Script has been optimized so it's not a nightmare for performance anymore.
For more fleshed out mods, be sure to support me on Patreon.
https://www.patreon.com/c/Thalilmythos
İlk Yüklenme Zamanı: 12 Mayıs 2023, Cuma
Son Güncellenme Zamanı: 13 Mart 2026, Cuma
Last Downloaded: 1 hours ago
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@thalilmythos I wished that you made it where if you shot them in the leg, they try to crawl away from you. Lol
8 Şubat 2026, Pazar -
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can you add bodyfoetals i wanna see some action in fist fighting but the bodyfoetals can be random not when at a certain point of health like a percent chance of it happening just like the enhanced melee mod. btw i really love this mod it has potential.
9 Şubat 2026, Pazartesi -
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@thalilmythos the mod from jedijosh920 enhanced melee mod he still has the video up https://www.youtube.com/watch?v=DzBXn9oj9q0
11 Şubat 2026, Çarşamba -
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i dont like how easily michael can get knocked out in the paleto score even if he has military grade armor
18 Şubat 2026, Çarşamba -
@jaden0808 yeah, I’m now realizing the player group can get knocked down, will be fixing that next update
27 Şubat 2026, Cuma -
New update
- Fixed Michael, Franklin or trevor, getting knocked down in missions where the player switches between all of them
- Fixed peds being knocked down again when they get away from the player and he catches up to them.here's a video of the mod in action: https://www.youtube.com/watch?v=bYOE6NO5nPs
It's a fun fact, that everytime I update my free mods, something is happening in my patreon, and trust me, what is in there, ain't nowhere else, check it out.
13 Mart 2026, Cuma -
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Hey love this, and have been wanting this for a while. I was wondering if you do script commissions, nothing nsfw. Would love to connect over discord
16 Mart 2026, Pazartesi -
hi how do i know wheb this mod is working well cuz when i shoot them at their stomach or leg they go into default dying state or is this normal i only have matts euphoria and blood and gore
19 Mart 2026, Perşembe -
@xe212 try using something like gameplay fixes do disable writhe action
19 Mart 2026, Perşembe -
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every time i knock someone out, even if i just bump into them the get knocked out again, sometimes even when they get up from being knocked out they just stumble and fall over
30 Mart 2026, Pazartesi -
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New update
- Fixed Michael, Franklin or trevor, getting knocked down in missions where the player switches between all of them
- Fixed peds being knocked down again when they get away from the player and he catches up to them.
here's a video of the mod in action: https://www.youtube.com/watch?v=bYOE6NO5nPs
It's a fun fact, that everytime I update my free mods, something is happening in my patreon, and trust me, what is in there, ain't nowhere else, check it out.
https://www.patreon.com/c/Thalilmythos
And be sure to join my discord group, we're a fun bunch, I promise.
https://discord.gg/jwd8vX42y