Flare Vehicle Save 1.0.2
4.101
50
4.101
50
[FlareVehicleSave] - [Small changes to INI File 1.0.2]
Description:
Credits Goes Out To systematic Phone Open SourceHere!
Requirements:
FlareVehicleSave is a vehicle management and persistence system that automates the saving, loading, and tracking of vehicles, their states, and related game data in an open-world or sandbox environment. This mod enhances gameplay continuity by retaining the state of vehicles, characters, and the world itself.
Core Features:
Use Case:
FlareVehicleSave is ideal for players or developers who want to ensure immersive gameplay by maintaining continuity of vehicle states, character configurations, and world settings across sessions. The system strikes a balance between functionality and performance.
Potential Drawbacks:
Description:
Credits Goes Out To systematic Phone Open SourceHere!
Requirements:
- Script Hook V
Download Here!
- Script Hook V. Net
Download Here!
FlareVehicleSave is a vehicle management and persistence system that automates the saving, loading, and tracking of vehicles, their states, and related game data in an open-world or sandbox environment. This mod enhances gameplay continuity by retaining the state of vehicles, characters, and the world itself.
Core Features:
Streaming Management - STREAMER:
- Optimizes performance by dynamically spawning and despawning vehicles based on player proximity.
Options:
EnableVehicleStreamer: Automatically handles vehicle despawning when far and respawning when close.
StreamInDistance: Distance within which vehicles appear around the player.
StreamOutDistance: Distance at which vehicles despawn.
MaxNumberOfStreamedInCars: Limits the maximum number of cars simultaneously visible, prioritizing closer ones.
Save and Load Configurations - SETTINGS:
- Controls how and when vehicle and character data are saved.
Options:
MaxNumberOfCars: Adjusts the total number of savable vehicles.
RemovePersonalVehicles: Removes default protagonist vehicles, potentially impacting game functions like garages.
DataSavingTime: Time interval in milliseconds for database synchronization.
SpawnAllVehiclesOnStartup: Automatically spawns all saved vehicles on game startup.
SpawnAllVehiclesAtSafeSpawn: Spawns vehicles at predefined safe locations, overriding their last known positions.
ShowVehicleOutlines: Toggles visual bounding boxes around vehicles.
SaveDuringMissions: Prevents saving in mid-mission to avoid undesired save states.
EnablePhoneTurnOnByController: Adds controller support for activating in-game phone features.
EnableBlips: Displays markers on saved vehicle locations on the map.
PlaySpeechOnCarDelivery: Triggers audio responses when vehicles are delivered.
FocusOnCarDelivery: Automatically centers the camera on delivered vehicles.
EnableRemoteSystem: Enables remote lock and unlock and engine controls.
EnableRemoteMovement: Adds remote control functionality for vehicle movement.
ReturnVehiclesToSafeLocation: Automatically returns vehicles to their safe spot upon player death or arrest.
Keybindings - KEYS: Customizable key mappings for essential functions such as saving vehicles, accessing the phone, and performing special actions.
Character Persistence - CHARACTER:
- Retains character-specific data such as position, appearance, and inventory.
Options:
SaveCharacterPosition: Saves the character's position.
SaveCharacterSkin: Saves the character's appearance.
SaveCharacterClothes: Saves equipped clothing.
SaveCharacterHealthArmor: Tracks health and armor.
SaveCharacterWeapons: Saves carried weapons.
Vehicle Persistence - VEHICLES: Tracks and saves detailed states of vehicles to maintain continuity, including modifications, extras, doors, windows, lights, engines, wheel positions, and convertible states.
World State Persistence - WORLD:
- Saves the game's environmental settings for seamless continuity.
Options:
SaveGameTime: Tracks and restores in-game time.
SaveGameWeather: Saves the current weather state.
Use Case:
FlareVehicleSave is ideal for players or developers who want to ensure immersive gameplay by maintaining continuity of vehicle states, character configurations, and world settings across sessions. The system strikes a balance between functionality and performance.
Potential Drawbacks:
- Misconfigured settings such as enabling features like RemovePersonalVehicles could disrupt certain game functionalities.
- Enabling frequent save intervals such as DataSavingTime may cause minor performance delays during active play.
İlk Yüklenme Zamanı: 25 Aralık 2024, Çarşamba
Son Güncellenme Zamanı: 14 Ocak 2025, Salı
Last Downloaded: 3 hours ago
74 Yorum
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[FlareVehicleSave] - [Small changes to INI File 1.0.2]
Description:
Credits Goes Out To systematic Phone Open SourceHere!
Requirements:
FlareVehicleSave is a vehicle management and persistence system that automates the saving, loading, and tracking of vehicles, their states, and related game data in an open-world or sandbox environment. This mod enhances gameplay continuity by retaining the state of vehicles, characters, and the world itself.
Core Features:
Use Case:
FlareVehicleSave is ideal for players or developers who want to ensure immersive gameplay by maintaining continuity of vehicle states, character configurations, and world settings across sessions. The system strikes a balance between functionality and performance.
Potential Drawbacks:
Description:
Credits Goes Out To systematic Phone Open SourceHere!
Requirements:
- Script Hook V
Download Here!
- Script Hook V. Net
Download Here!
FlareVehicleSave is a vehicle management and persistence system that automates the saving, loading, and tracking of vehicles, their states, and related game data in an open-world or sandbox environment. This mod enhances gameplay continuity by retaining the state of vehicles, characters, and the world itself.
Core Features:
Streaming Management - STREAMER:
- Optimizes performance by dynamically spawning and despawning vehicles based on player proximity.
Options:
EnableVehicleStreamer: Automatically handles vehicle despawning when far and respawning when close.
StreamInDistance: Distance within which vehicles appear around the player.
StreamOutDistance: Distance at which vehicles despawn.
MaxNumberOfStreamedInCars: Limits the maximum number of cars simultaneously visible, prioritizing closer ones.
Save and Load Configurations - SETTINGS:
- Controls how and when vehicle and character data are saved.
Options:
MaxNumberOfCars: Adjusts the total number of savable vehicles.
RemovePersonalVehicles: Removes default protagonist vehicles, potentially impacting game functions like garages.
DataSavingTime: Time interval in milliseconds for database synchronization.
SpawnAllVehiclesOnStartup: Automatically spawns all saved vehicles on game startup.
SpawnAllVehiclesAtSafeSpawn: Spawns vehicles at predefined safe locations, overriding their last known positions.
ShowVehicleOutlines: Toggles visual bounding boxes around vehicles.
SaveDuringMissions: Prevents saving in mid-mission to avoid undesired save states.
EnablePhoneTurnOnByController: Adds controller support for activating in-game phone features.
EnableBlips: Displays markers on saved vehicle locations on the map.
PlaySpeechOnCarDelivery: Triggers audio responses when vehicles are delivered.
FocusOnCarDelivery: Automatically centers the camera on delivered vehicles.
EnableRemoteSystem: Enables remote lock and unlock and engine controls.
EnableRemoteMovement: Adds remote control functionality for vehicle movement.
ReturnVehiclesToSafeLocation: Automatically returns vehicles to their safe spot upon player death or arrest.
Keybindings - KEYS: Customizable key mappings for essential functions such as saving vehicles, accessing the phone, and performing special actions.
Character Persistence - CHARACTER:
- Retains character-specific data such as position, appearance, and inventory.
Options:
SaveCharacterPosition: Saves the character's position.
SaveCharacterSkin: Saves the character's appearance.
SaveCharacterClothes: Saves equipped clothing.
SaveCharacterHealthArmor: Tracks health and armor.
SaveCharacterWeapons: Saves carried weapons.
Vehicle Persistence - VEHICLES: Tracks and saves detailed states of vehicles to maintain continuity, including modifications, extras, doors, windows, lights, engines, wheel positions, and convertible states.
World State Persistence - WORLD:
- Saves the game's environmental settings for seamless continuity.
Options:
SaveGameTime: Tracks and restores in-game time.
SaveGameWeather: Saves the current weather state.
Use Case:
FlareVehicleSave is ideal for players or developers who want to ensure immersive gameplay by maintaining continuity of vehicle states, character configurations, and world settings across sessions. The system strikes a balance between functionality and performance.
Potential Drawbacks:
- Misconfigured settings such as enabling features like RemovePersonalVehicles could disrupt certain game functionalities.
- Enabling frequent save intervals such as DataSavingTime may cause minor performance delays during active play.
İlk Yüklenme Zamanı: 25 Aralık 2024, Çarşamba
Son Güncellenme Zamanı: 14 Ocak 2025, Salı
Last Downloaded: 3 hours ago
@johnnybhao you can increase yes but keep in mind it might become unstable but you can try
@FlareXll Bro, this mod is perfect. I hope you keep updating it. There are few errors and you can say that it is unique and necessary at this time on the page. I congratulate you. I will be aware of your updates. Sorry for my English. I am from Colombia.
@VICTOR RIVERA Thank you well an update will come soon to tackle these errors
You can make a separate mod that only serves to save all types of vehicles with the push of a button, as this mod did at the time https://es.gta5-mods.com/scripts/i-m-not-mental-s-persistance-mod
someone can please help me? it was going all ok, best mod i ever tried for saving veichle, but today i reload a load and after that, the infinite loading screen appeared. the game works when i remove this mod.. how can i solve? I really don't know what to do.
@FlareXll ok if it becomes laggy or something, i'll just use it at a max of 32 and then refill it once all my cars are destroyed even ones i would save for lspdfr
@johnnybhao join the discord bro and open a ticket so i can help you quicker
@FlareXll Does the mod work on the enhanced version?
It crashes when loading a save. I really want to play with your mod!
@ksardos not working on enhanced yet waiting for other compatibility
@FlareXll
Best Vehicle Persistent Mod, can you add an option "Set as personal vehicle", While blacklisting any vehicle that is not a 4 CAR (only car).
@FlareXll
Does this save your character's money? (Micheal, Franklin, Trevor) If it doesn't, please add it.
@LoremIpsum Yes it dose save your money and everything in one
@LoremIpsum there will be an update soon
@FlareXll This should be a "⭐Flare Vehicle Save 1.0.2" featured mod.
@FlareXll A bug I found: If I am driving a motorbike (unsaved) with a helmet on, and the game crashed, I will on the location where I crashed, and I am on foot (because I haven't that vehicle saved, which is ok) but the HELMET STAYS ON FOREVER, while being on foot.
@LoremIpsum will be fixing soon
@FlareXll Incredible mod, easily new favorite, 5/5!
But did stumble into 2 bugs
First bug, "Request Vehicle" function only works if vehicle is close enough to see and load in. If the vehicle is out of spawn range, nothing happen. There is no message about mechanic, and phone just stays open on the request option. I am using all the default ini setting.
Second bug, saved car was overwritten by Personal Vehicle. Was able to reproduce this using steps:
1. RemovePersonalVehicles=False
2. Have any main character get into saved vehicle
3. Switch to either of other 2 main characters while the first is still driving saved vehicle
4. Wait a while on the other characters, do side mission, sleep and save, anything to pass game time
5. Swap back to the first character
6. If the swap-back scene puts them in their personal vehicle, that will override the saved vehicle with glitchy version of their personal vehicle, that may have messed up paint and upgrade
I guess workaround is just dont switch away while in saved car lol
@dnak there will be some fix and tweaks soon just not finding the time but i will be going over it very soon
@FlareXll My mechanic attacked me for bumping into him 😔
"You asked for it."
- Mechanic
@LoremIpsum lol