ScriptHookV SDK for Pascal 1.2.2

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This SDK allows you to write ScriptHookV ASI plugins for GTA V using Free Pascal.
The whole Native Database has been converted from C to Pascal - every requirement to compile a working ASI, is included in the package.

Do not start a new Lazarus project! Just open the LPI file with Lazarus 64-bit.

All of my ASI script mods use this SDK, they work without problems.

If you find ANY BUGS, non-working functions, please comment!

Anyway - the main idea behind Pascal GTA scripting is not just the syntax, but I failed to set the C compiler and linker properly, so it could not link to ScriptHookV DLL. Pascal can generate the import library from source code - no need to set the compiler.

Change Log:

v1: First public version

Natives are converted from an OLD version of NativeDB

v1.1: Lots of previously unnamed Natives finally got normal names. Also, some of the original names have changed. Cfloat-to-Uint64 reinterpret casts are now changed to be in-place (no function call overhead).

Natives are converted from nbase
source code: https://cdn.rage.mp/public/natives/ndata.js

v1.1 w/doc: added the worldGetAll functions. Short FAQ and doc included!

v1.1.1: updated eGameVersion enumeration

v1.2: MAJOR BUGFIX: natives which return floats, will work now as expected!

1.2.1: updated eGameVersion enumeration

1.2.2: fixed createTexture function definition
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İlk Yüklenme Zamanı: 17 Kasım 2019, Pazar
Son Güncellenme Zamanı: 19 Temmuz 2020, Pazar
Last Downloaded: 1 hours ago

All Versions

 1.2.2 (current)

6.111 indirme , 710 KB
19 Temmuz 2020, Pazar


3.444 indirme , 710 KB
19 Mayıs 2020, Salı


3.181 indirme , 700 KB
2 Nisan 2020, Perşembe


6.206 indirme , 700 KB
31 Aralık 2019, Salı

 v1.1 w/doc

710 indirme , 700 KB
20 Aralık 2019, Cuma


1.630 indirme , 220 KB
27 Kasım 2019, Çarşamba


825 indirme , 210 KB
17 Kasım 2019, Pazar

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