YTYP Importer for 3DsMax 1.0
          
            
            
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                        GTAV YTYP Importer for 3ds Max (GTA V Modding)
This tool was made for GTA V modders who work with MLOs in 3ds Max.
With it you can import YTYP Entities directly into 3ds Max and have all the props automatically snap into their correct positions/rotation. No more manual alignment or guesswork.
Features:
How to Use:
Import Models:
That’s it, your full interior is now ready inside 3ds Max!
Installation:
Requirements:
Credits:
Enjoy!
                
              This tool was made for GTA V modders who work with MLOs in 3ds Max.
With it you can import YTYP Entities directly into 3ds Max and have all the props automatically snap into their correct positions/rotation. No more manual alignment or guesswork.
Features:
- Import YTYP files directly into 3ds Max
 - Automatically place props in their original coordinates
 - Works with interiors, props, and MLO structures
 - Fast and simple workflow for modders
 
How to Use:
- Use CodeWalker or OpenIV to extract YDRs, YBNs, Textures, etc.
 - You can use Ook3D’s Tutorial to extract all interior props
Tutorial Link 
Import Models:
- Bring all extracted models into 3ds Max using GIMS Evo "Import Them"
 - Import your YTYP by clicking "Import YTYP Entities"
 - Run this tool inside 3ds Max.
 - Load your YTYP file and everything will be placed exactly in position.
 
That’s it, your full interior is now ready inside 3ds Max!
Installation:
- Place the script file (.mse) into your 3ds Max Scripts/Startup folder.
 - Example: 
"C:\Program Files\Autodesk\3ds Max 2025\scripts\Startup" - Restart 3ds Max.
 - You will now find the GTAV YTYP Importer under the Utilities tab.
 
Requirements:
- 3Ds Max (2016 or newer recommended)
 - GIMS Evo
 
Credits:
- Inspired by Rockstar’s GTA V extension system & Sollumz Tools for Blender.
 
Enjoy!
İlk Yüklenme Zamanı: 29 Ağustos 2025, Cuma
Son Güncellenme Zamanı: 30 Ağustos 2025, Cumartesi
Last Downloaded: 19 hours ago
2 Yorum
                        
                          GTAV YTYP Importer for 3ds Max (GTA V Modding)
This tool was made for GTA V modders who work with MLOs in 3ds Max.
With it you can import YTYP Entities directly into 3ds Max and have all the props automatically snap into their correct positions/rotation. No more manual alignment or guesswork.
Features:
How to Use:
Import Models:
That’s it, your full interior is now ready inside 3ds Max!
Installation:
Requirements:
Credits:
Enjoy!
                
                  This tool was made for GTA V modders who work with MLOs in 3ds Max.
With it you can import YTYP Entities directly into 3ds Max and have all the props automatically snap into their correct positions/rotation. No more manual alignment or guesswork.
Features:
- Import YTYP files directly into 3ds Max
 - Automatically place props in their original coordinates
 - Works with interiors, props, and MLO structures
 - Fast and simple workflow for modders
 
How to Use:
- Use CodeWalker or OpenIV to extract YDRs, YBNs, Textures, etc.
 - You can use Ook3D’s Tutorial to extract all interior props
Tutorial Link 
Import Models:
- Bring all extracted models into 3ds Max using GIMS Evo "Import Them"
 - Import your YTYP by clicking "Import YTYP Entities"
 - Run this tool inside 3ds Max.
 - Load your YTYP file and everything will be placed exactly in position.
 
That’s it, your full interior is now ready inside 3ds Max!
Installation:
- Place the script file (.mse) into your 3ds Max Scripts/Startup folder.
 - Example: 
"C:\Program Files\Autodesk\3ds Max 2025\scripts\Startup" - Restart 3ds Max.
 - You will now find the GTAV YTYP Importer under the Utilities tab.
 
Requirements:
- 3Ds Max (2016 or newer recommended)
 - GIMS Evo
 
Credits:
- Inspired by Rockstar’s GTA V extension system & Sollumz Tools for Blender.
 
Enjoy!
İlk Yüklenme Zamanı: 29 Ağustos 2025, Cuma
Son Güncellenme Zamanı: 30 Ağustos 2025, Cumartesi
Last Downloaded: 19 hours ago
      
      
      
      
      
Thank you man!
uhhh, i like!