Hey dude, amazing mod, i wanted to ask you, what specific changes did you do in 1.3 that allowed you to shoot down high flying planes like you said ? I'm trying to ensure missile launching ground vehicles can do the same, but maxing out their lock on range to 9999999.00000 wasn't enough, did you do something more specific ? Thanks
Hello, i'm trying to use the night vision goggle animation for a replace ped model which has NVG on and off as two clothing in the category "Hair" in menyoo, what should i do to make it work? I've tried several things but kept not working. The ped model is the smy marine 03. Thx for helm
@nj5050 Hello pal, i have another question. I noticed that sadly the bodyguards would fail to react at anything when i make them enter a non-movable weapon device such as the CIWS, RIM-116, Patriot Unit, Vom Feuer Anti-Aircraft and so on (the same way they fail to do so when entering a plane), do you know what could we do to improve that looking at the source code ?
@apqmods a manifest file? what is that and how do you do that
Hey dude, amazing mod, i wanted to ask you, what specific changes did you do in 1.3 that allowed you to shoot down high flying planes like you said ? I'm trying to ensure missile launching ground vehicles can do the same, but maxing out their lock on range to 9999999.00000 wasn't enough, did you do something more specific ? Thanks
sadge
still a good mod though
wait yeah my game just crashed lmao
Hello, i'm trying to use the night vision goggle animation for a replace ped model which has NVG on and off as two clothing in the category "Hair" in menyoo, what should i do to make it work? I've tried several things but kept not working. The ped model is the smy marine 03. Thx for helm
dude just dropped a banger, nice one
oh my god this looks nice
@nj5050 I am actually learning yes
@nj5050 Hello pal, i have another question. I noticed that sadly the bodyguards would fail to react at anything when i make them enter a non-movable weapon device such as the CIWS, RIM-116, Patriot Unit, Vom Feuer Anti-Aircraft and so on (the same way they fail to do so when entering a plane), do you know what could we do to improve that looking at the source code ?
outstanding
btw could you fix your toyota technicals mod please ?