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2010 Ford Crown Victoria Police Interceptor - Blaine County Sheriff's Office (BCSO) [Add-On / Replace | DLS / non-ELS] 1.5

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A fictional, California-inspired BCSO Ford Crown Victoria Police Interceptor with a Code 3 RX2700 lightbar. A non-ELS vehicle featuring optional DLS support for light stages and traffic advisor patterns.

Vehicle Slot: sheriff (Replace) or bcsocvpi10 (Add-On)
Lighting Equipment: Code 3 RX2700
DLS Support: DLS v2.1 (optional)
Multiple Liveries: Supported

Credits
  • Original vehicle model is Ford Crown Victoria Police Interceptor from Forza, converted to GTA V and edited to 2003-2011 CVPI by HANAKO. Special thanks to Cartres for information, 0taku and Officer Underwood for their base models that were used as references, EVI for his Crown Victoria that was used as a reference for the undercarriage, interior, and taillights, and Cj24, Oleg, Vans123, and the members of Modding Forum for technical support.
  • Minor base edits by Cj24, including moving the trunk fascia template slightly lower, downscaling and compression improvements for some textures, modified taillight emissive color, adjustments to license plate and third brake light scale, and transmission tunnel height. Light emissive textures upscaled and colors adjusted by Cartres.
  • Undercarriage, tires, and rims made from scratch by HANAKO, Tire textures by RobertTM and Cartres.
  • Code 3 RX2700 lightbar, XT4 grill lights, and HB915 hide-away lights modeled and textured by Cj24.
  • Motorola radio, M4 rifle, and Stalker radar modeled and textured by Kane104.
  • Setina PB400 pushbar, Code 3 Mastercom and ArrowStik controllers, C3100 siren speaker, Havis console, Setina partition and weapon mount, 870 shotgun, Panasonic Arbitrator dashcam, Panasonic Toughbook, SoundOff Signal dome light, Unity spotlights, and antennas modeled and textured by Cj24.
  • Liveries, Lighting and DLS setup, and configuration files by Cj24.


Notes
Recommended mods:
- SirenSetting Limit Adjuster: Required for 32 siren support. If not installed, some lights will always stay off, though the lightbar and the wigwags will remain operational. Also adds additional siren setting IDs to minimize the risk of conflicts.
- DLS (Dynamic Lighting System): Light stages, siren controls and more. Only light stage 3 with simplified patterns will be available when not using DLS.
- Improved Emergency Lights: A modified visualsettings.dat file to increase emergency light brightness. Not necessary if a different graphics mod with brighter lights is used.
- Better License Plates
- Code 3 Mastercom B Siren

Extra components:
  • extra 5: Pushbar (always on by default)
  • extra 6: Trunk Ford badge (always off by default)
  • extra 7: Driver side mirror light (always off by default)
  • extra 8: Passenger side mirror light (always off by default)
  • extra 9: Rear deck light (always off by default)
  • extra 10: Radar


Terms of use
- You may replace or edit textures and create and redistribute liveries of your own using the provided template.
- When using this modification in a public multiplayer server, a link to this file must be provided for your users.
- You may not modify any model files. You may not use any assets for other modifications. You may not redistribute this archive or its contents, including any edited versions.

Changelog
1.5:
- DLS: Changed NPCs switching to stage 1 or 2 only when parked at the side of the road.
- Fixed high resolution versions of dirtmap and window textures.
- Minor fixes and improvements.
1.4:
- Added DLS v2.1 vehicle configuration file.
- Fixed an error with a mirrored template mapping on the passenger side door trims.
- Added shared textures to improve memory usage when using multiple different CVPI versions.
- Changed DLC and add-on vehicle slot names to minimize risk of conflicts.
- Minor fixes and improvements.
1.3:
- Added additional sirens, SirenSetting Limit Adjuster is now required.
- Added optional rear deck and mirror lights.
- Improved patterns and light stages.
- Improved LODs.
- Improved texture quality using BC7 compression.
- Minor fixes and improvements.

Installation
Prerequisites
An up-to-date version of Grand Theft Auto V for PC with a compatible gameconfig.xml, all required limit adjusters, and all required mods listed under Notes must be installed. More information about prerequisites and required tools can be found here.

This modification requires the game to be run with DirectX 11.

Recommended - Add-On or Replace: Automatic installation with LML (Lenny's Mod Loader)
Copy the Replace or the Add-On folder with its contents into your GTAV/lml folder. Open the Mod Manager, select the modification and click the "Copy files to game" button to install the DLS Vehicle Config File.

Manual Installation: Add-On Version
Open the Add-On folder and copy the contents of the Files/GTAV folder to your GTA V folder.

Export GTAV/update/update.rpf/common/data/dlclist.xml using OpenIV, open it with any text editor, and add the following line between </Item> and </Paths> at the bottom of the file:
<Item>dlcpacks:/acbcsocvpi10/</Item>
Replace the original dlclist.xml with the edited one.

To install the DLS Vehicle Config File, copy the contents of the Data Files/DLS/GTAV folder to your GTA V folder.

Manual Installation: Replace Version
Open the Replace folder and copy the contents of the Files/GTAV folder to your GTA V folder.

Export GTAV/update/update.rpf/common/data/dlclist.xml using OpenIV, open it with any text editor, and add the following line between </Item> and </Paths> at the bottom of the file:
<Item>dlcpacks:/acbcsocvpi10replace/</Item>
Replace the original dlclist.xml with the edited one.

To install the DLS Vehicle Config File, copy the contents of the Data Files/DLS/GTAV folder to your GTA V folder.

The following vehicles.meta edits are necessary to ensure that the correct extra components spawn by default.

Export GTAV/update/update.rpf/common/data/levels/gta5/vehicles.meta using OpenIV and open it with any text editor. Open Data Files/vehicles_meta.txt with any text editor.

Each vehicle has one block surrounded by <Item> and </Item>, it begins with <modelName>, followed by the name of the vehicle, and ends with </firstPersonDrivebyData>. In your exported vehicles.meta file, find the block for sheriff and replace it with the respective block from this mods’ vehicles_meta.txt file.

Replace GTAV/update/update.rpf/common/data/levels/gta5/vehicles.meta in OpenIV with your edited file.
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İlk Yüklenme Zamanı: 7 Temmuz 2022 Perşembe
Son Güncellenme Zamanı: 6 gün önce
Last Downloaded: 35 dakika önce

All Versions

 1.5 (current)

534 indirme , 36,5 MB
6 gün önce

 1.2RX

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7 Temmuz 2022 Perşembe

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