CityLights [Add-on | HPS / LED | OIV / Manual] 1.3
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Whether you prefer the orange colored HPS lights or a more natural LED look, the choice is yours. Both versions of this mod will offer the same amount of map coverage, it just depends on the type of atmosphere you want!
For more illustration, here is an album i put together to highlight as much as possible.
Added lighting areas include:
- Streets, rural roads and highways
- Buildings, parking lots, skate parks, paths, and alleyways
- Houses. Many more people will now leave their porch or garage light on :)
- Six gas stations
- LS Airport pick-up/drop-off entrances
- Richman golf course
- Richman Hotel
- Marina
- Michael's house
- Franklin's house (and neighbors)
- Hundreds of other houses.
- 'Island' community off Palomino Ave.
- Mirror park
- Maze Bank Arena outer surrounding parking lots
- Sisyphus Theater
- Vinewood Bowl
- Mission Row police station
- Premium Deluxe Motorsport
+ a lot more
Map of all locations found here
Video preview
Enjoy!
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Version 1.3 (Number of lights: 4420)
-added an HPS lighting option.
-added more lights across the map and now rural areas such as Grapeseed.
-changed more lighting configurations based on real cities and some based on my own judgement.
-rebuilt oldest and largest map file because it became corrupt.
Version 1.2 (Number of lights: 3907)
-added another 900 lights.
-fixed floating light.
-fixed a number of imperfectly positioned lights.
-changed multiple lighting configurations.
Version 1.1 (Number of lights: 3086)
-577 lights added.
-All lights are now destructible.
-Broke map files down properly into much smaller blocks with calculated extents.
-Added low LOD install option for those who don't want to edit gameconfig.xml and are willing to sacrifice draw distance.
-Changed some HPS lighting to LED
-Fixed a few floating lights. ...BUT there is one still out there! Help me find it!
Version 1.0 (Number of lights: 2509)
- Xml files converted to YMap add-on, courtesy of mapeditor to ymap converter by sollaholla.
- Added a lot more lighting.
- Added a 'lite' option with roughly 400 less lights than the full version.
Version 0.1 (Number of lights: 1260)
-Scrapped 0.0.3 map file and made a new one with better lighting, in better areas.
-Replaced much of the HPS (High-pressure sodium) lamps in 0.0.2 with LED lights
-Added another 600 or so lights total.
-The docks at the harbor in Vespucci are now lit up, and so boats parked there become illuminated
-Nearby parking lots and walkways around harbor also have more lighting
-Lights added all along the walkways/bridges around the man-made islands in Vespucci.
-Added lights to more gas stations around the city
-Upper level of airport is illuminated, but the lower part is not unfortunately, until next update.
-Check out Franklin's back yard..
____________________________________
Installation:
Please refer to the detailed installation instructions included in the download.
____________________________________
Bugs:
- No distant LOD's. Once there is a tool to automatically create those files, I will update :)
*Some screenshots were taken with LA Roads also installed.
thanks
sollaholla for his amazing ymap converter tool.
dexyfex
Felix Bartling (reditec) for OIV package creator
Neos7 for MapTools
--> Chromanova chillout radio
İlk Yüklenme Zamanı: 31 Ağustos 2015, Pazartesi
Son Güncellenme Zamanı: 5 Şubat 2019, Salı
Last Downloaded: 6 dakika önce
146 Yorum
Whether you prefer the orange colored HPS lights or a more natural LED look, the choice is yours. Both versions of this mod will offer the same amount of map coverage, it just depends on the type of atmosphere you want!
For more illustration, here is an album i put together to highlight as much as possible.
Added lighting areas include:
- Streets, rural roads and highways
- Buildings, parking lots, skate parks, paths, and alleyways
- Houses. Many more people will now leave their porch or garage light on :)
- Six gas stations
- LS Airport pick-up/drop-off entrances
- Richman golf course
- Richman Hotel
- Marina
- Michael's house
- Franklin's house (and neighbors)
- Hundreds of other houses.
- 'Island' community off Palomino Ave.
- Mirror park
- Maze Bank Arena outer surrounding parking lots
- Sisyphus Theater
- Vinewood Bowl
- Mission Row police station
- Premium Deluxe Motorsport
+ a lot more
Map of all locations found here
Video preview
Enjoy!
_____________________________________
Version 1.3 (Number of lights: 4420)
-added an HPS lighting option.
-added more lights across the map and now rural areas such as Grapeseed.
-changed more lighting configurations based on real cities and some based on my own judgement.
-rebuilt oldest and largest map file because it became corrupt.
Version 1.2 (Number of lights: 3907)
-added another 900 lights.
-fixed floating light.
-fixed a number of imperfectly positioned lights.
-changed multiple lighting configurations.
Version 1.1 (Number of lights: 3086)
-577 lights added.
-All lights are now destructible.
-Broke map files down properly into much smaller blocks with calculated extents.
-Added low LOD install option for those who don't want to edit gameconfig.xml and are willing to sacrifice draw distance.
-Changed some HPS lighting to LED
-Fixed a few floating lights. ...BUT there is one still out there! Help me find it!
Version 1.0 (Number of lights: 2509)
- Xml files converted to YMap add-on, courtesy of mapeditor to ymap converter by sollaholla.
- Added a lot more lighting.
- Added a 'lite' option with roughly 400 less lights than the full version.
Version 0.1 (Number of lights: 1260)
-Scrapped 0.0.3 map file and made a new one with better lighting, in better areas.
-Replaced much of the HPS (High-pressure sodium) lamps in 0.0.2 with LED lights
-Added another 600 or so lights total.
-The docks at the harbor in Vespucci are now lit up, and so boats parked there become illuminated
-Nearby parking lots and walkways around harbor also have more lighting
-Lights added all along the walkways/bridges around the man-made islands in Vespucci.
-Added lights to more gas stations around the city
-Upper level of airport is illuminated, but the lower part is not unfortunately, until next update.
-Check out Franklin's back yard..
____________________________________
Installation:
Please refer to the detailed installation instructions included in the download.
____________________________________
Bugs:
- No distant LOD's. Once there is a tool to automatically create those files, I will update :)
*Some screenshots were taken with LA Roads also installed.
thanks
sollaholla for his amazing ymap converter tool.
dexyfex
Felix Bartling (reditec) for OIV package creator
Neos7 for MapTools
--> Chromanova chillout radio
İlk Yüklenme Zamanı: 31 Ağustos 2015, Pazartesi
Son Güncellenme Zamanı: 5 Şubat 2019, Salı
Last Downloaded: 6 dakika önce
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18 Ağustos 2018, Cumartesi
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@VisualParadox hi in gta there are some intersections that are missing traffic lights. in one direction it has brake lights but in the direction it does not its best seen in del perro but it is seen like that elsewhere. that has nothing to do with your mod but i was just asking if you could fix that by adding extra lights throughout the map that has that issue. thanks! :D
18 Ağustos 2018, Cumartesi -
@Xhyxter Its compatible with Forests of SA. I have both mods installed and it looks perfect.
21 Ağustos 2018, Salı -
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@halowraith1 Didn't plan on it, but since you mentioned, why not. ill probably do it tomorrow.. it is way too hot out today and i have no air con lol
5 Eylül 2018, Çarşamba -
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Loveee this mod, makes the atmosphere so much better at night. I made a GTA 5 video on my channel using your mod, I'd be really happy if you'd link it and add it to your showcase section. I gave credits :D
Link: https://www.youtube.com/watch?v=56Kiy7pmRXo&t=1s20 Eylül 2018, Perşembe -
@VisualParadox Awesome mod thanks.
Can I just ask if you get the horrendous light flickering during nights whilst running NVR & Visual V? I love those mods too and don't want to play without, but often fast forward night times because the flickering lights drives me nuts! I don't understand how everyone using those mods could not have the same glitch?
Anyway cheers for the lights!22 Eylül 2018, Cumartesi -
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Is there a max limit for the light entity value? I still experience some flickering lights with 6000
27 Kasım 2018, Salı -
@shredxt That's strange.. do you have any other map mods installed? I haven't tested it above 6000, ill do some testing in the next little bit after i finish the update.
6 Ocak 2019, Pazar -
Hi @DaveGTI, if you are referring to lights turning off when you drive under them, the problem went away for me after i changed the value in gameconfig,, even running VisualV and NVR it doesn't happen... beyond that i don't really no what to tell you.
If it is the other kind of flickering that happens with coronas when you are in motion, I imagine the problem is with LOD's and right now i have no idea how to create proper files for that without it taking forever manually.6 Ocak 2019, Pazar -
Why headlight lights are missing. they are turned on but no light at all
4 Şubat 2019, Pazartesi -
@SgtWakizashi I don't know, is it an add-on vehicle? I have had that issue with certain vehicles before, without this mod installed.
4 Şubat 2019, Pazartesi -
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@Xhyxter That is the next thing on my list. I will be installing those mods to figure that out. Thanks.