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Respawn Alternatives 2.0

İndir
R3QQ
Choose the way of respawn
Instead of respawning at the hospital or police station after getting killed or busted, this mod lets you respawn at other locations.
Ways of respawning, (the chances of them to be used can be changed):

Random respawn somewhere on the map:
1. Respawn randomly from a list with over 500 coordinates from all over the map, many in places of cover (to make it fit violent mods).
2. On a random road in a random vehicle.
3. In the air at random coordinates in a random helicopter or plane.
4. On foot at random coordinates.

You can also set to respawn where you died (not activated by default, check out the .ini file). Set the chance of respawning in different ways or use the default settings which includes all ways except where you died.

Video showcase
Installation guide and showcase.

Installation
You need the latest version of the tool Script Hook V by Alexander Blade in order for this mod to work.

Put RespawnAlternatives 2.0.asi and RespawnAlternatives.ini into your GTA5 folder where your GTA5.exe is located. Remove it again to remove the mods feature. Note that the mod is disabled by the script hook when going online into multiplayer.

Spawn Where You Died Requested by
reddit.com/user/DACtype @ GTAV_Mods

Changelog
-1.1
-- You no longer spawn in mid-air after dying in mid-air. Some mods that uses and alters the same values as this one does, may disable or alter the behavior of this mod.
-2.0
-- Rewrote the mod and changed the name from Spawn Where You Died to Respawn Alternatives. New features are first and foremost more spawning alternatives.
-- Respawn alternatives:
Random from a list with over 500 coordinates from all over the map. The coordinates are mostly from places in cover to make it fit violent mods better.
Other possibilities are are random on the map: on a road in a random vehicle, in the air in a random helicopter or plane, or on foot.
You can also set to respawn where you died (not activated by default). Change chance of each respawn type in the .ini. Team Up will eventually be updated with this mod included, but until then the current version can be played together with this one.
-- Player skin persists death/arrest. Works fine with Native Trainer, ENT resets the death state and the skin wont persist in most cases. Other trainers have not been tested.
-- Option to get all weapons upon respawn (not on by default).
-- Set if player skin should persist death (on by default).
-- The old issue with respawning in the air when using "spawn where you died" should be fixed.
-- The scene at the hospital and police station after death is mostly gone.
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İlk Yüklenme Zamanı: 5 Temmuz 2015, Pazar
Son Güncellenme Zamanı: 10 Ocak 2017, Salı
Last Downloaded: 1 hours ago
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53 Yorum

  • 0340e6 pickle smiling 22322497
    Sabitlenmiş Yorum

    @R3QQ hey great job with this mod! Really livens up the game instead of just respawning at the same 3 hospitals all the time

    19 Ocak 2017, Perşembe
  • 34496c boxxy121698765461

    @R3QQ So this is like the transitions like when you change character it plays a scenario?

    11 Ocak 2017, Çarşamba
  • 4f70c9 gta profile pic r3qq 5 june 2015 darker
    R3QQ

    @Zievs Haha, tack :)
    @Wolfx101 I think you have to find and terminate the native script which is doing the wasted screen if you want to do something different instead. That might not count as a death though, everything might not reset as normal. Terminating a native script can make the game crash or become unstable.
    Teleport/spawn on demand is a nice idea.
    @vithepunisher The only transition added is the fading after the wasted screen and teleportation to random coordinates. The transition you mention would be a cool effect to add.

    11 Ocak 2017, Çarşamba
  • Gtao44

    good mod bro

    11 Ocak 2017, Çarşamba
  • Default

    @R3QQ oh ok nice. nvm then its pretty good how it is!

    anybody know how to replace awc audio files?

    12 Ocak 2017, Perşembe
  • Default

    Love this mod, a couple days ago I was wishing someone would create this and then this gem just happened to pop up. Anyway, there seems to be a compatibility issue with the Addonpeds mod where upon dying this mod activates but after a couple seconds you are spawned at a hospital ( for some reason it always spawns you at the hospital as Michael). Is there a way to fix this issue. If not, is there a possibility of a fix/patch in the future?
    - keep up the good work :)

    12 Ocak 2017, Perşembe
  • 4f70c9 gta profile pic r3qq 5 june 2015 darker
    R3QQ

    @Tvaser123 Whether it's possible to make the mods work together depends on what exactly Addonpeds does upon death. You could try to set player_skin_persists_death to 0 in the .ini and see if that helps.

    12 Ocak 2017, Perşembe
  • Ac9b7f intel tri gate s

    You can use RESURRECT_PED, REVIVE_INJURED_PED, and _RESET_LOCALPLAYER_STATE in sequence to prevent the player from actually dying immediately after you get true from IS_ENTITY_DEAD and the wasted screen won't show.

    12 Ocak 2017, Perşembe
  • 4f70c9 gta profile pic r3qq 5 june 2015 darker
    R3QQ

    @uNiverselEgacy Yes, but then the native script handling reset of values wont run.

    12 Ocak 2017, Perşembe
  • Ac9b7f intel tri gate s

    @R3QQ I assume some people don't care about those values being reset after death.

    12 Ocak 2017, Perşembe
  • 79f0df image

    transition*

    13 Ocak 2017, Cuma
  • 79f0df image

    @R3QQ Disregard , change of heart ; prevent wasted screen... I'll give you 5 stars , damn and blast you.

    13 Ocak 2017, Cuma
  • Default

    anybody know how to edit how long it takes for people to die by fire? can I make it to where people dont die in 3 seconds when they are on fire?

    13 Ocak 2017, Cuma
  • Starlet

    Could you make another spawn, where is spawns you around the area the player died?

    14 Ocak 2017, Cumartesi
  • 4f70c9 gta profile pic r3qq 5 june 2015 darker
    R3QQ

    @Saberninja710 My guess is that all peds take equal amount of damage from fire since armor isn't helping. Not sure if the damage is constant, don't remember. Time in fire may also differ.
    I don't know where you can edit how much damage fire does but if you want to do it with a script, try checking FIRE::IS_ENTITY_ON_FIRE and then experiment with ENTITY::GET_ENTITY_HEALTH, ENTITY::SET_ENTITY_HEALTH and maybe ENTITY::SET_ENTITY_MAX_HEALTH.

    @PandaPasta That's a great idea. Will be added next time I get time to work on this.

    14 Ocak 2017, Cumartesi
  • Gtao01
  • 4f70c9 gta profile pic r3qq 5 june 2015 darker
    R3QQ

    @tanukumar771 Thanks mate, great video!

    24 Ocak 2017, Salı
  • Default

    could you add to disable this while in a mission since when you die the game ask to retry and sets you somewhere relevant but with this mod enabled you spawn completely different, wich is kinda annoying ;p
    while not on a mission this is an awesome mod!

    26 Şubat 2017, Pazar
  • 4f70c9 gta profile pic r3qq 5 june 2015 darker
    R3QQ

    @Sentric Thanks :) True, I haven't thought about that. I will fix it when I get time.
    I would also like to add an option to spawn close to/ in the area of where you died (in addition to spawn on the coordinates where you died).

    26 Şubat 2017, Pazar
  • Default

    @PandaPasta This would make this mod the PERFECT respawn mod ever! please update it with this feature :)

    22 Nisan 2017, Cumartesi
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