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@adopcalipt A couple missions don't seem to be working properly, specially the "HappyShopper" and the "BugStars" mission.
In the "HappyShopper" mission, sometimes the store is closed for some reason and I can't get in. I have to use the "Go Thru Doors" feature in Simple Trainer in order to get inside, once I'm inside the guy is not even there. Obviously I can finish the mission quickly since the guy is not there but once I pass the mission I have to again, use the "Go Thru Doors" feature in order to get out of the store. By the way, I don't have EAI installed, some times the EAI mod causes issues like that but, I don't have it installed. Here's a demo of what's happening with that mission sometimes > https://vimeo.com/1043312597?share=copy#t=0
The "BugStars" mission is even more messed up, once I begin the mission I'm able to pick up most of the vermins without any issues the problem starts towards the end of the mission when there's only a few left to pick up. For some reason I start picking 'em up and the count on the bottom right resets back to zero so I'm never able to pick 'em all up also, when I'm doing the one with the pigeons, sometimes there's one pigeon outside of the building, for some reason, as you can see in the demo video, so is impossible to kill him because it shows up outside of the building and I can't exit the building until I pick up 5 vermins in order for the yellow exit marker to show up, but, since I can't pick up the last ones I'm stuck inside the building and can't never finish the mission > https://vimeo.com/1043313051?share=copy
There's another weird thing happening with the "Sharks" mission, it only happens when I have to kill 'em around the port of Los Santos industrial area. Sometimes the last shark ends up embedded inside one of the cement blocks and you can't kill him. You barely see its tail sticking out. I tried to release the bomb as close as possible to the shark but, when I detonate the bomb I'm the one that get blown up because I'm too close to the bomb. Like I said, this has happened a couple of times and it only happens when the mission spawns around that industrial area of Los Santos.
@sjaak327 For some reason vehicles are not leaving tracks in the snow. I got snow turned on in the game and the following values are set to "1" in the ini but the vehicles are not leaving tracks.
VehicleTracks=1 //Enable Vehicle Tracks for Snow
VehicleTrackDepth=1 //Enable Deep Vehicle Tracks for Snow
What's your opinion on that?
@FlareXll For some reason this script is not working properly on my end. Whenever I exit the game and launch back on whatever skin the character I was using previously had on doesn't show. The characters spawn with those crappy default outfits. I took a look at the ini and it seems as if it is saving the data correctly, see pic here > https://imgur.com/a/OIFycbO but, it's not applying it on relaunch.
I do have two other mods that may or may not conflict with this one but, I'm not sure....you tell me if these mods have the potential to conflict with yours:
- " Custom Player-Spawning" > https://www.gta5-mods.com/scripts/spawn-where-you-died . There is a section in this mod's ini file that has to do with skin persistence. There's one line "player_ped_skin_upon_respawn" which I have the value set at "3". 3 means that the last used skin will be used upon respawn after game loading, stored in "stored_last_used_skin". So should I set that to zero? Here's a picture of that section > https://imgur.com/gfYHjMV
- Another mod that I have installed that may or may not conflict is this one "No Death Skin Reset 1.2 Busted" > https://www.gta5-mods.com/scripts/no-death-skin-reset . This script keeps the skin and clothes persistence for main characters and MP peds after dying instead of respawning with default clothing. This mod only keeps the skin persistent after death, not after you exit the game and relaunch it, there's no ini file associated with this mod though.
So what's your opinion on all this, how can I make this mod work properly?
@InfiniteQuestion InfiniteQuestion you little devil you, how you're doing buddy! I didn't even know you were still active in the modding community.....I'm JAM102970, if you remember me, I downloaded your gameconfig back in the days and we talked a little bit in discord....Anyways, this is my question for you....How the hell can you get this mod working with current patches, mine is the most current one v3411, when this .vb script no longer works since we're kind of forced to use the "Nightly" versions of SHVDN nowadays? I can't even play with older versions of the games now because Rockstar has it set up in such a way that forces you to play with the most current version....so I can't even play with my "reserved" v3179 which still had the SHVDN 3.6.0 in it which allowed me to use this script. How are you able to use this??
@ReNNie Let me ask you something, I know your message is for OFFICERBROWN23 but, I'm curious, when you say is not working properly on SP do you mean that it's actually crashing your game on your end? Because I have something strange happening in my game, I have this ymap installed in mine (v3411) and whenever I happen to be driving around Blaine County near where this ymap is supposed to add the props and stuff, my game just freezes for a split second and crashes so I did a test and as soon as I launched the game again I just teleported out of Blaine County back to main Los Santos areas and I was able to play fine for more than hour but, went back to Blaine county area again and game just crashes at different points around that area for some reason. I'm wondering if it is this ymap that's causing that since you mentioned that is not working properly on SP mode.
@Losjo This mod is in the process of getting updated, some paths for some files have been changed by Rockstar since I uploaded this mod back in 2021 so some features probably don't work anymore. As of now I'm only concentrating on adding snow to all vehicles, which is my main goal, the problem is that Rockstar keeps adding new dlcs with new vehicles which makes it hard for me to keep up. As far as the "Winter.asi" file, that's not compatible with recent patches anymore and it will crash your game if installed, that was just a simple plugin I made at the time to add snow to the ground for those who didn't have a trainer but, nowadays pretty much everyone has a trainer so that plugin is no longer needed. You can add snow to the ground on your own with whatever trainer you have.
I'll keep everyone informed on the progress soon.
@gtavjamal If you tested this script alongside SP Festive Surprise can you do me a favor and take a snap picture of those conjoined trees, if you can, I want to see how they look like. You can freeze the game and take a picture with Snip & Sketch. If they look too weird to me then I won't bother downloading this one but, if they don't look too horrible maybe I'll install this one as well.
@HKH191 I'm interested on this script but I got a few other "xmas/winter" mods installed which I don't know if this one will conflict with. Can you do me a favor and take a look at these following mods and tell me if any of those have the potential of conflicting with yours:
- "DNX Christmas Lights" by DANIX > https://www.gta5-mods.com/maps/dnx-christmas-lights-christmas-lights-in-san-andreas-ymap
- "Xmas Edition YMAP" by OFFICERBROWN23 > https://www.gta5-mods.com/maps/xmas-edition-ymap
- "SP Festive Surprise" by Alex106 > https://www.gta5-mods.com/misc/festive-surprise
@adopcalipt I got a question for you, would it be possible for you to get rid of or prevent the Trackify navigation app from popping up when doing the "sharks" mission? I don't see a reason for it, you can clearly see the blue proximity area in the map where the sharks are anyways so in my opinion the Trackify is not necessary. I find it kind of annoying when it pops up and have to turn it off everytime I do the mission.
@sjaak327 I got a question for you, the "go thru doors" feature, would it be possible for you to make that work with vehicles too, while you're in a vehicle as well or you can only make that possible with peds only?