True Realistic Driving V (Realistic Mass, Handling) V5.5



True Realistic Driving V

Please don't forget to leave your bug reports and suggestions in the comments!

What is this?
GTA V doesn't take vehicle mass into account for its car physics - this mod tries to mitigate that by adding inertia forces based on acceleration. It doesn't just change the handling.meta values. It applies actual forces on your vehicle when it changes direction - accelerates. Both linear and rotational inertia are present.

Now features a menu to adjust values in-game!
Default keys for menu navigation: UP = L; DOWN = K; ENTER(SHOW MENU) = O

Highly Recommended:
To get the most realistic handling use Realistic Driving V v2.5 by Killatomate or another realistic handling.meta mod

Recommended mods:
-Stop!Powercutting by any333
-Realistic Driving V v2.5 by Killatomate
-Drive Modes & Custom Vehicle Cameras [Handling Editor] by stillhere
-Manual Transmission & Steering Wheel Support by ikt

Current Bugs and Issues
-Editing handling.meta values with external scripts in-game won't change RealisticMass physics. You'll have to reload manually in the menu.
-Game may crash with some Enhanced Native Trainer versions
-Only cars are tested and supported, plane, boat, 2-wheel,6-wheel transport will not work or may behave unexpectedly
-Teleporting is bugged, as it's impossible to determine when the vehicle is teleported and disable the inertia forces.

Modified from: Real Time Handling Editor by ikt

Previous changelog in the archive

-Complete rewrite of RealisticMass with a wholly different approach
-Calculation of forces is now handeled by the game engine: much more precise, forces of greater magnitude are fully supported
-Should be compatible with most, if not all, vehicle scripts now
-RealGripLoss and BetterPowerCurve removed to make True Realistic Driving V more compatible, will try to release them as standalone scripts.

-Fixed bug where debugballs would sometimes not disappear completely or show damage effects

-Fixed some bugs
-Fixed slow garage entrences/exits that may have caused soft-locks
-added rolloverhelp - Increases vehicle body-roll.

-Minor menu improvements
-Major under-the-hood physics improvements
-added RealisticGravity - Self-explanatory. You might want to increase fSuspensionForce for this.

-Fixed suspension lowering for "RealisticGravity"
-Slight visual body-roll increase for "RealisticGravity"
-Minor "RealisticGravity" improvements - recommended to use now

-Debug leftovers removed

-RealisticGravity reworked: Mass effects driving characteristics now (experimental)(Realistic option in menu)

-Minor frollcenrteheightcompensation fixes
-RealisticGravity tweaks
-RealisticGravity intensity adjustable
-Per-axis distribution of inertias tweaked, vehicle behaviour less erratic (SwapInertiaXY no longer needed)
Show Full Description

İlk Yüklenme Zamanı: 19 Kasım 2019, Salı
Son Güncellenme Zamanı: 14 Temmuz 2020, Salı
Last Downloaded: 3 dakika önce

All Versions

 V5.5 (current)

58.268 indirme , 170 KB
14 Temmuz 2020, Salı


342 indirme , 170 KB
13 Temmuz 2020, Pazartesi


1.502 indirme , 170 KB
23 Haziran 2020, Salı


2.635 indirme , 170 KB
18 Mayıs 2020, Pazartesi


876 indirme , 170 KB
15 Mayıs 2020, Cuma


1.901 indirme , 170 KB
25 Nisan 2020, Cumartesi


405 indirme , 170 KB
24 Nisan 2020, Cuma


766 indirme , 180 KB
21 Nisan 2020, Salı


233 indirme , 180 KB
20 Nisan 2020, Pazartesi


1.161 indirme , 180 KB
13 Nisan 2020, Pazartesi

 V4.1 GUI

287 indirme , 180 KB
12 Nisan 2020, Pazar


434 indirme , 180 KB
11 Nisan 2020, Cumartesi


261 indirme , 1,4 MB
11 Nisan 2020, Cumartesi


1.344 indirme , 1,4 MB
2 Nisan 2020, Perşembe


1.274 indirme , 1,4 MB
27 Mart 2020, Cuma


796 indirme , 1,2 MB
22 Mart 2020, Pazar

 v2.1 Light

760 indirme , 150 KB
19 Mart 2020, Perşembe

 v1.2 Light

3.823 indirme , 150 KB
14 Aralık 2019, Cumartesi

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