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  • 63d816 dondonny

    @raining bananas okay im working on an update right this second actually so ill make sure to add the f9 key to the ini and insure the keybinds actually change. apologies for the hastle, new update will have full 3rd person controls, with individual vehicle presets you can save and will be auto loaded. i should have it uploaded tonight . thanks for your feedback

    2 gün önce
  • 63d816 dondonny

    menyoo should be f8 sorry

    2 gün önce
  • 63d816 dondonny

    @raining bananas sorry? whats f9 doing in my script?? menu should be f8 and to open the menu for this script is f7
    you can change keybinds in the ini for my script, im not sure about menyo, but look for the .ini files and you should be able to switch to whatever you like.

    2 gün önce
  • 63d816 dondonny

    @doinkstheftauto cheers thank you, thanks for getting back. i can probably get an option going in the ini to toggle them being attached to the car. im just not sure if thatll work with that mod if they have the aiming distance based in like a radius, or if it when your aiming directly at the npc. if you know thatd be bless im trying to make this script as compatible as possible

    5 Mart 2026, Perşembe
  • 63d816 dondonny

    @doinkstheftauto okok ill look into this ive personally never aimed at them haha ill get back if i can recreate. and try and get a fix going. thanks for fedback

    4 Mart 2026, Çarşamba
  • 63d816 dondonny

    @maxlive hey yeah right now the camera spins fully around the player. ill also see about adding an option to toggle the the angle of viewing so you get stopped looking left/right instead of camera spinning. thanks for feedback

    4 Mart 2026, Çarşamba
  • 63d816 dondonny

    @DxNzer047new hey man thank you for that feedback ive been off for a bit broke my leg been in and out. but i got you.
    for number 1, ill definatly try implementing two cameras , with a way higher threshold to actually have the 3rd person camera going, so itll just be an extra option when switching cameras

    2. im not sure if i can but ill see if i can somehow pause the screen when aiming or make the player aim somehow in options with a button or sum. i havent looked in to it to much yet tbh

    3. yeah i literally just noticed this also and its stupid. ima get this fixed for sure.
    4. yeah its just a ui screen so its just pixles. i beleive its possible to turn off in the mod menu, and than just enable the ingame reticle, thru the ingame menu.

    i appriciate the feedback, and ill try and pump out an update shortly, cheers.

    4 Mart 2026, Çarşamba
  • 63d816 dondonny

    @byFaux
    You installed an older SHVDN (3.6/3.5 etc.) → NOT THE ONE I HAVE POSTED IN DESCRIPTION
    OR

    You put ScriptHookVDotNet3.dll inside /scripts instead of the root folder
    OR

    YOU have multiple GTA folders / wrong install directory. YOU INSTALLED THE SCRIPTHOOK V DOT NET POSTED IN THE REQUIRMENTS TO THE WRONG FOLDER (IT SHOULD BE WHERE YOUR GTAV ENHANCED.EXE IS )

    OPEN YOUR GTA FOLDER , DO YOU SEE ScriptHookVDotNet3.dll IF NOT AGAIN DOWNLOAD THE REQUIRMENTS

    THAN PUT THE FILES FROM THIS MOD, INTO YOUR SCRIPTS FOLDER

    23 Şubat 2026, Pazartesi
  • 63d816 dondonny

    @byFaux the script should instantly spawn the vehicle across the street from franklins house by the church, if its not there, the script is not loaded. please first ensure that you have the scripthookv dot net enhanced downloaded (THE ONE IN THE DESCRIPTION OF THIS SCRIPT) and put all the shvdn files into your root folder (replacing other shvdn's ) along with MinHook.x64.dll thats provided in the zip file

    if you have done that, youll have to check your ScriptHookVDotNet.log in your root folder, and search for Spin The Block (Drive-By).dll paste here what it says (if its not there) ensure the script is actually in your scripts folder and not within a folder somewhere else.

    22 Şubat 2026, Pazar
  • 63d816 dondonny

    @a012345 okay if your using version 1.1.0.2 from (https://github.com/Chiheb-Bacha/ScriptHookVDotNetEnhanced/releases/tag/v1.1.0.2) than your next steps are
    ensure Enhanced Camera.dll is placed inside of your scripts folder

    delete any scripthookvdotnet and or minhook.x64 files from your scripts folder and insure they are only with gta5_enhanced.exe

    shvdne is showing its reading and loading these scripts so if enhanced camera.dll is in the same folder its not being loaded at all

    [21:51:42] [DEBUG] Instantiating script SaveVehicleScript ...
    [21:51:42] [INFO] Started script SaveVehicleScript.
    [21:51:42] [DEBUG] Instantiating script SpawnMP .
    [21:51:42] [DEBUG] Instantiating script TrafficMP ...
    [21:51:42] [INFO] Started script TrafficMP.
    [21:51:42] [DEBUG] Instantiating script BulletCam ...
    [21:51:42] [INFO] Started script BulletCam.
    [21:51:42] [DEBUG] Instantiating script iFruitAddon2.iFruitAddon2 ...
    [21:51:42] [INFO] Started script iFruitAddon2.iFruitAddon2.
    [21:51:42] [DEBUG] Instantiating script NativeUI.BigMessageThread ...
    [21:51:42] [INFO] Started script NativeUI.BigMessageThread.
    [21:51:42] [DEBUG] Instantiating script RideShare ...
    [21:51:42] [INFO] Started script RideShare.

    22 Şubat 2026, Pazar