Larger bullet hit particles
2.434
59
2.434
59
This mod changes scale of the bullet hit particle effects.
Includes 2x | 3x | 4x | 8x and 0x multiplier.
However, you can change the file on your own, its very easy.
Find "bullets vs materials" group and changle last 2 numbers.
1st number size of "smoke", 2nd number size of debris (I guess).
Installation :
Replace update.rpf/common/data/effects/weaponfx.dat
- Does not change liquid materials FX -
- You can also edit liquid materials FX in the same file -
Includes 2x | 3x | 4x | 8x and 0x multiplier.
However, you can change the file on your own, its very easy.
Find "bullets vs materials" group and changle last 2 numbers.
1st number size of "smoke", 2nd number size of debris (I guess).
Installation :
Replace update.rpf/common/data/effects/weaponfx.dat
- Does not change liquid materials FX -
- You can also edit liquid materials FX in the same file -
İlk Yüklenme Zamanı: 18 Ağustos 2015, Salı
Son Güncellenme Zamanı: 18 Ağustos 2015, Salı
Last Downloaded: 12 hours ago
16 Yorum
This mod changes scale of the bullet hit particle effects.
Includes 2x | 3x | 4x | 8x and 0x multiplier.
However, you can change the file on your own, its very easy.
Find "bullets vs materials" group and changle last 2 numbers.
1st number size of "smoke", 2nd number size of debris (I guess).
Installation :
Replace update.rpf/common/data/effects/weaponfx.dat
- Does not change liquid materials FX -
- You can also edit liquid materials FX in the same file -
Includes 2x | 3x | 4x | 8x and 0x multiplier.
However, you can change the file on your own, its very easy.
Find "bullets vs materials" group and changle last 2 numbers.
1st number size of "smoke", 2nd number size of debris (I guess).
Installation :
Replace update.rpf/common/data/effects/weaponfx.dat
- Does not change liquid materials FX -
- You can also edit liquid materials FX in the same file -
İlk Yüklenme Zamanı: 18 Ağustos 2015, Salı
Son Güncellenme Zamanı: 18 Ağustos 2015, Salı
Last Downloaded: 12 hours ago
nice
(Directed by Michael Bay)
Heh, sweet.
can someone makes a short video of this please?
If a video could be added- or maybe just some more screenshots- that'd be great.
@jealouscamel Working on it :) - I am just too lazy to screen shot all multipliers since rebuilding tha .rpf and loading takes some time, you know :D
Video added.
If you can you should slow down the effects have the smoke last longer instead of it instantly disappearing and lower it to like 3-5x. :)
@C1intbeastwood There are 2x,3x,4x and 8x multipliers, read mod info. And I don't think I can edit how long the effect stays. There is no such option for it in the file. Just size.
Can you try modding the size of the smoke trail from cars?
@Mateus This MoD is dope with 4x version
@Sh3nZeR Thank you!
@Mateus Why it doesn't work,Is there a relationship with a computer configuration?
Can you tell us how to us about the numbers inside weaponfx.dat....i change from 120 --> 900 on car_marterial and it doesnt work
How to remove dark smoke when bullet hitting car metal....i just want to see sparks, not smoke
is this performance issue?