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You mean when the wheel bounces up and down rapidly? I'll check if it's possible to dampen that when refactoring some code. It's more a game bug than this script, since wheels shouldn't behave like that irl :P
@everybody else experiencing some kind of problem:
Try the build linked in the pinned post. Short summary of fixes: FiveM/decorator error, FiveM AI/other player vehicles, max gear calculation fixes, stops force feedback when no vehicle is available.
For other programmers/scripters: I'm deprecating decorators and I'm providing scriptability with this via exported C functions. You should be able to call LoadLibrary on Gears.asi and then interact with it. I'll post a C# Proof-of-concept in my Discord server.
Full commit log, if you're interested. https://github.com/E66666666/GTAVManualTransmission/compare/v4.6.5...master
If you're setting the multipliers to defaults - in some cases (InversePower), you will need to disable the torque setting. Setting it to default values still causes the function to be called.
At least tell them why they deserve 0.5/5. I removed your rating for insufficient details.
Some FiveM users are experiencing conflicts with server-side scripts caused by this script. Please use the latest build linked here:
This version should be used until I get around releasing a proper update.
I replied there - you can grab a fix here.
This is not a map model, don't use that tag.
Please don't use the Map Model tag if your mod is not a map model.
Do not abuse the rating system for your own problems, and if you do use it, please explain why you gave that rating. I've removed all your ratings.
Please provide English instructions.
Can you show the log file?